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Real-time Shadowing Techniques: Shadow Volumes

by Mark Kilgard on Oct 14, 2009

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Presented at SIGGRAPH 2004 in Los Angeles on Tuesday, August 10th during the "Real-Time Shadowing Techniques" course. Jan Kautz and Marc Stamminger organized the course. The presentation covers robus...

Presented at SIGGRAPH 2004 in Los Angeles on Tuesday, August 10th during the "Real-Time Shadowing Techniques" course. Jan Kautz and Marc Stamminger organized the course. The presentation covers robust shadow volume rendering techniques for GPUs.

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siggraph shadow volumes doom 3 shadows stencil buffer zpass zfail real time shadowing shadow volume graphics

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Real-time Shadowing Techniques: Shadow Volumes — Presentation Transcript