Please Attend OurSIGGRAPH Asia 2012 PresentationGPU-accelerated Path RenderingAuthors: Mark Kilgard & Jeff Bolz, NVIDIA CorporationPresenter: Mark KilgardTime: Friday, 30 November 14:15 - 16:00Location: Peridot 206, Singapore EXPOBlurb: For thirty years, resolution-independent 2D standards (e.g.PostScript, SVG) have relied largely on CPU-based algorithms for thefilling and stroking of paths. Learn about our approach to acceleratepath rendering with our GPU-based "Stencil, then Cover" programminginterface. Weve built and productized our OpenGL-based system.Web site: https://developer.nvidia.com/gpu-accelerated-path-rendering
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