Ubiquitous Technology and Ambient
Learning Opening New Ways to
Instructional Technology Sajjad Ahmad Awan
PhD Scholar

Saj...
Imagine a day where there is no need for
heavy manuals and stationary
information.

Sajjad Ahmad Awan PhD Scholar TE
Plann...
Imagine that problems and questions are
answered in seconds, and maybe even
by colleagues in far away locations.
Sajjad Ah...
Imagine a day where you obtain
information and learn new things
exactly where the need arises.

Sajjad Ahmad Awan PhD Scho...
It can all be made possible with ubiquitous
or ambient technology: computer
systems embedded into human
environments, tail...
Ubiquitous Technologies

Ubiquitous (yü-bi-kwə-təs) means
existing or being everywhere at
the same time: constantly
encoun...
Ubiquitous Computing was coined by
Mark Weiser in 1988 at the Computer
Science Lab at Xerox PARC. According
to Weiser (198...
Major Trends in Computing
Ubiquitous computing can be understood by looking
at the major trends in computing, These are
1....
Major Trends in Computing…

Sajjad Ahmad Awan PhD Scholar TE
Planning

9
Ubiquitous learning environment
A ubiquitous learning environment is any setting in
which students can become totally imme...
Three Key Technologies
1. Ubiquitous Computing means the integration
of microprocessors into everyday objects like
furnitu...
Ubiquitous technology is pervasive in
nature and unobtrusively embedded in
the environment, completely connected,
intuitiv...
Ubiquitous computing share a vision of
small, inexpensive, networked processing
devices, distributed throughout everyday
l...
3P Logistics

Manufacturers

Retailers

Engineering/
Design
Partners

Raw Materials
Supplier

B2B
relationships

Marketpla...
Ubiquitous computing in education
Teachers and students having access to
technology (computing devices, the Internet,
serv...
Ambient Learning
Ambient (æm.bi.ənt) refers to something existing
in the surrounding area (the Cambridge
Advanced Learner'...
ICT: User-centric Participation
Environment aware of:

•User
•Application
•Environment

•Performance requirements
Technica...
Ambient intelligence…
Ambient intelligence (AmI) refers to electronic
environments that are sensitive and responsive to
th...
Definitions
• Ambient Intelligence is a distributed
network of intelligent devices that provides
us with information, comm...
Definitions…
“Ambient Intelligence refers to an exciting new
paradigm in information technology, in which
people are empow...
Ambient/Pervasive learning
Pervasive learning is a social process that
connects learners to communities of
devices, people...
Long-range Frequencies

Embedded Learning: People Using Personal Learning
Devices are Surrounded by Learning-ware, Everywh...
Sajjad Ahmad Awan PhD Scholar TE
Planning

23
m-Portal Overview

Café

Other
Microportals

Portal Constructor

MLWorld

My Microportal

Forum

Buddies

Study/Library

M...
Ambient learning is ....
1. A pragmatic and easy to use training system
2. Designed to deliver highly individualized
infor...
Scenarios of Ambient learning
Working at home on-line
• Internet connection
• full-featured PC

Reading content on the way...
Example

Sajjad Ahmad Awan PhD Scholar TE
Planning

27
Ambient Technology in Knowledge Society

e.g.: Information Value Cycle from
Transformation, Distribution, from Source
to U...
Example
selected content (Web 2.0)

Feedback on performance

Replay on
mobile
phones
key factors for Ambient Learning
• Interactivity
• Convenience
• Accessibility

Sajjad Ahmad Awan PhD Scholar TE
Planning
...
Interactivity. The Ambient Learning excels in
getting potential users involved. It provides
multiple opportunities for col...
Distinguishing factors of ambient learning

Sajjad Ahmad Awan PhD Scholar TE
Planning

32
Ambient learning utilizes multimodal
broadband access, and context
management. IT allows access to new elearning material,...
Ambient learning architecture

Sajjad Ahmad Awan PhD Scholar TE
Planning

34
Model of ambient/pervasive learning
Siobhán Thomas (2007) has presented a
design model of pervasive learning which
stresse...
Siobhán Thomas' design model of
pervasive learning

Sajjad Ahmad Awan PhD Scholar TE
Planning

36
Community
Pervasive learning is a social process that
connects learners to communities of
devices, people, and situations....
Autonomy
Learners author learning experiences
themselves and in doing so they take
control of and direct their own learnin...
Locationality
Learning occurs in locations and at times
that are meaningful and relevant for the
learner. Learning is not ...
Relationality
Learners construct meaningful and relevant
learning situations to which they can relate.
Because learners ar...
Ambient learning focuses on life-long
learning and autonomy and flexibility of
learners, and looks forward to change the
p...
The role of learning institutions would be
focused on helping people (young and old)
to handle embedded learning processes...
Ambient learning framework
Bick, Kummer, Pawlowski, and Veith
(2007, p.105) have proposed ambient
learning framework, whic...
Ambient learning framework

Sajjad Ahmad Awan PhD Scholar TE
Planning

44
Technologies for Ambient learning
Ambient learning is characterized by systems and
technologies that are embedded, context...
Technologies for Ambient Learning…

• Software technologies
– Operating environments
– Networking
– Platform technologies
...
Some examples
Contextual
addressbook

InfoRadar

Dell’s Learning
System (DLS

CoffeeMug

)

EventTagger
Sajjad Ahmad Awan ...
US Learning Product Demand 2006-2011: Courseware eLearning Products versus
Non-Courseware Learning Products
Ambient Insigh...
Yesterday's Computers Filled Rooms

Sajjad Ahmad Awan PhD Scholar TE
Planning

49
… So Will Tomorrow’s!

Sajjad Ahmad Awan PhD Scholar TE
Planning

50
A simple question...
Are You ready for Ambient
Learning?

Sajjad Ahmad Awan PhD Scholar TE
Planning

51
Thank you for your
Attention!

Sajjad Ahmad Awan PhD Scholar TE
Planning

52
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Ubiquitous Technology and Ambient Learning Opening New Ways to Instructional Technology - Sajjad Ahmad Awan PhD Scholar TE Planning

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  • (Jones and Jo, 2004, p.469)
  • Overview of the planned sections of the microportal
  • Kölmel,2009, p.9)
  • Source: Ambient learning (2009)
  • Source: Kolmil and Kicin, 2004, p.7)
  • Source: Thomas (2007)
  • Thomas (2007, pp.10-11)
  • Thomas (2007, pp.10-11)
  • Thomas (2007, pp.10-11)
  • Thomas (2007, pp.10-11)
  • (lifelong learning, 2009)
  • Source: (Bick, Kummer, Pawlowski, and Veith, 2007, p.105)
  • Ubiquitous Technology and Ambient Learning Opening New Ways to Instructional Technology - Sajjad Ahmad Awan PhD Scholar TE Planning

    1. 1. Ubiquitous Technology and Ambient Learning Opening New Ways to Instructional Technology Sajjad Ahmad Awan PhD Scholar Sajjad Ahmad Awan PhD Scholar TE Planning 1
    2. 2. Imagine a day where there is no need for heavy manuals and stationary information. Sajjad Ahmad Awan PhD Scholar TE Planning 2
    3. 3. Imagine that problems and questions are answered in seconds, and maybe even by colleagues in far away locations. Sajjad Ahmad Awan PhD Scholar TE Planning 3
    4. 4. Imagine a day where you obtain information and learn new things exactly where the need arises. Sajjad Ahmad Awan PhD Scholar TE Planning 4
    5. 5. It can all be made possible with ubiquitous or ambient technology: computer systems embedded into human environments, tailored to the individual’s context-aware needs. Such technology supports humans by offering information and guidance in various application areas. (Bick and Kummer, 2008). Sajjad Ahmad Awan PhD Scholar TE Planning 5
    6. 6. Ubiquitous Technologies Ubiquitous (yü-bi-kwə-təs) means existing or being everywhere at the same time: constantly encountered: widespread (Merriam Webster Dictionary, 2009) Sajjad Ahmad Awan PhD Scholar TE Planning 6
    7. 7. Ubiquitous Computing was coined by Mark Weiser in 1988 at the Computer Science Lab at Xerox PARC. According to Weiser (1988) “its highest ideal is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it” Ubiquitous computing (ubicomp) names the third wave in computing, just now beginning Sajjad Ahmad Awan PhD Scholar TE Planning 7
    8. 8. Major Trends in Computing Ubiquitous computing can be understood by looking at the major trends in computing, These are 1. Mainframe: many people share one computer 2. Personal computer: one person with one computer Internet-widespread distributed computing, it is a transition to 3. Ubiquitous computing: many computers serve each person Sajjad Ahmad Awan PhD Scholar TE Planning 8
    9. 9. Major Trends in Computing… Sajjad Ahmad Awan PhD Scholar TE Planning 9
    10. 10. Ubiquitous learning environment A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. i.e. • Ubiquitous: pervasive, ever present, everywhere • Learning: educational, instructive, pedagogical • Environment: surroundings, setting, situation, atmosphere Sajjad Ahmad Awan PhD Scholar TE Planning 10
    11. 11. Three Key Technologies 1. Ubiquitous Computing means the integration of microprocessors into everyday objects like furniture, clothes or toys. 2. Ubiquitous Communication should enable these objects to communicate with each other and with the user. 3. Intelligent User Interface enables the people to control and interact with the environment in a natural (voice, gestures) and personalized way (preferences, context). Sajjad Ahmad Awan PhD Scholar TE Planning 11
    12. 12. Ubiquitous technology is pervasive in nature and unobtrusively embedded in the environment, completely connected, intuitive, effortlessly portable, and constantly available Mobile Internet Network Service s Home Memory Stick i.LINK Sajjad Ahmad Awan PhD Scholar TE Planning 12
    13. 13. Ubiquitous computing share a vision of small, inexpensive, networked processing devices, distributed throughout everyday life e.g., a domestic ubiquitous computing environment might interconnect lighting and environmental controls with biometric monitors woven into clothing. Another example is of refrigerators aware of their contents, able to warn users of state of food etc. Sajjad Ahmad Awan PhD Scholar TE Planning 13
    14. 14. 3P Logistics Manufacturers Retailers Engineering/ Design Partners Raw Materials Supplier B2B relationships Marketplaceto-Marketplace (M2M) relationships (horizontal) (horizontal) Private Private eMarket eMarket Component Supplier Logistics Logistics Exchange Exchange Consumer Customer Customer Exchange Exchange Distributor/ Reseller (vertical) (vertical) Virtual Manufacturers Virtual Distributors Public Public eMarket eMarket Corporate Customers Subcontractor Manufacturer/ OEM Product/Goods Flow Information Flow Logistics Providers Sajjad Ahmad Awan PhD Scholar TE Niels Bjørn-Andersen Planning 14 (Adapted from Forrester, 06/2000 & AMR SCM Report Jan 2000) 14
    15. 15. Ubiquitous computing in education Teachers and students having access to technology (computing devices, the Internet, services) whenever and wherever they need it. The technology is always accessible and is not the focus of learning. Rather, faculty and students are active partners in the learning process, and they decide not only what technology is needed but also what to learn and how best to create new knowledge (Spurlin, 2007) Sajjad Ahmad Awan PhD Scholar TE Planning 15
    16. 16. Ambient Learning Ambient (æm.bi.ənt) refers to something existing in the surrounding area (the Cambridge Advanced Learner's Dictionary, 2009). Ambient Intelligence is an elaboration of Mark Weiser’s vision of Ubiquitous Computing. Ambient Intelligence introduces the technology into people’s lives in such a way that the introduction never feels like a conscious learning curve (Sleep, 2001) Sajjad Ahmad Awan PhD Scholar TE Planning 16
    17. 17. ICT: User-centric Participation Environment aware of: •User •Application •Environment •Performance requirements Technically feasible Usable, acceptable & useful Adding social & economic value Sajjad Ahmad Awan PhD Scholar TE Planning 17
    18. 18. Ambient intelligence… Ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to the presence of people. Devices work in concert to support people in carrying out their activities using information and intelligence that is hidden in the network connecting these devices. As these devices grow more integrated into our environment, the technology disappears into our surroundings until only the user interface remains perceivable by users. Sajjad Ahmad Awan PhD Scholar TE Planning 18
    19. 19. Definitions • Ambient Intelligence is a distributed network of intelligent devices that provides us with information, communication and entertainment.” Emile Aarts , Rick Harwig, “Ambient Intelligence” • “Ambient Intelligence is a network of hidden intelligent interfaces that recognize our presence and mould our environment to our immediate needs.” John Horvath, Telepolis, Making Friends with Big brother Sajjad Ahmad Awan PhD Scholar TE Planning 19
    20. 20. Definitions… “Ambient Intelligence refers to an exciting new paradigm in information technology, in which people are empowered through a digital environment that is aware of their presence and context and is sensitive, adaptive and responsive to their needs, habits, gestures and emotions.” Taken from “Ambience Project” URL: http://www.extra.research.philips.com/euprojects/ambience Sajjad Ahmad Awan PhD Scholar TE Planning 20
    21. 21. Ambient/Pervasive learning Pervasive learning is a social process that connects learners to communities of devices, people, and situations so that learners can construct relevant and meaningful learning experiences that they author themselves in locations and at times they find meaningful and relevant (Thomas, 2009) Sajjad Ahmad Awan PhD Scholar TE Planning 21
    22. 22. Long-range Frequencies Embedded Learning: People Using Personal Learning Devices are Surrounded by Learning-ware, Everywhere Smart Phones 2.5-3G & 4G WiMAX “Connected” PMDs Short-range Frequencies 802.xx Ultra-thin Notebooks Satellite Ultra Ultra Wideband Wideband (UWB) (UWB) The The Smart Smart Stack Stack ZigBee ZigBee Bluetooth Bluetooth RFID Smart Tag Readers GPS Devices Tablets NFC Sajjad Ahmad Awan PhD Scholar TE Planning Smart Objects Handheld PCs 22
    23. 23. Sajjad Ahmad Awan PhD Scholar TE Planning 23
    24. 24. m-Portal Overview Café Other Microportals Portal Constructor MLWorld My Microportal Forum Buddies Study/Library Mentors Contacts m-Learning project IST-2000-25270 - Sajjad Ahmad Awan PhD Scholar TE Planning 24
    25. 25. Ambient learning is .... 1. A pragmatic and easy to use training system 2. Designed to deliver highly individualized information 3. By integrating several content sources 4. Providing them via multimodal interfaces 5. By using broadband technologies (Kölmel, 2009, p.1) Sajjad Ahmad Awan PhD Scholar TE Planning 25
    26. 26. Scenarios of Ambient learning Working at home on-line • Internet connection • full-featured PC Reading content on the way, in a train • no connection to the server • Acrobat PDF reader on laptop Learning in a car • can’t pay attention to a screen • PDA / mp3-player Sajjad Ahmad Awan PhD Scholar TE Planning 26
    27. 27. Example Sajjad Ahmad Awan PhD Scholar TE Planning 27
    28. 28. Ambient Technology in Knowledge Society e.g.: Information Value Cycle from Transformation, Distribution, from Source to User Acess in working/edutainment Field Sajjad Ahmad Awan PhD Scholar TE Planning 28
    29. 29. Example selected content (Web 2.0) Feedback on performance Replay on mobile phones
    30. 30. key factors for Ambient Learning • Interactivity • Convenience • Accessibility Sajjad Ahmad Awan PhD Scholar TE Planning 30
    31. 31. Interactivity. The Ambient Learning excels in getting potential users involved. It provides multiple opportunities for collecting information and interactivity. Convenience. The Ambient Learning context technology can be conveniently used to organize and automate learning and educational processes. Accessibility. Both time and location limitations become irrelevant. Use greater accessibility to extend access and availability. Sajjad Ahmad Awan PhD Scholar TE Planning 31
    32. 32. Distinguishing factors of ambient learning Sajjad Ahmad Awan PhD Scholar TE Planning 32
    33. 33. Ambient learning utilizes multimodal broadband access, and context management. IT allows access to new elearning material, catalogues/e-learning resources (Paraskakis, 2005, p.1). The term ambient schooling is emerging in the conceptualization of tomorrow’s schools (lifelong learning, 2009). Sajjad Ahmad Awan PhD Scholar TE Planning 33
    34. 34. Ambient learning architecture Sajjad Ahmad Awan PhD Scholar TE Planning 34
    35. 35. Model of ambient/pervasive learning Siobhán Thomas (2007) has presented a design model of pervasive learning which stresses on community, autonomy, locationality, and relationality Source: Thomas, S (2007) Sajjad Ahmad Awan PhD Scholar TE Planning 35
    36. 36. Siobhán Thomas' design model of pervasive learning Sajjad Ahmad Awan PhD Scholar TE Planning 36
    37. 37. Community Pervasive learning is a social process that connects learners to communities of devices, people, and situations. Learners are not “taught” by one teacher. They are educated by the community (of which they play a central part), and educate others in the community as well. Sajjad Ahmad Awan PhD Scholar TE Planning 37
    38. 38. Autonomy Learners author learning experiences themselves and in doing so they take control of and direct their own learning processes. They have power over their own learning and have the ability to perform actions and intervene as they deem necessary. Sajjad Ahmad Awan PhD Scholar TE Planning 38
    39. 39. Locationality Learning occurs in locations and at times that are meaningful and relevant for the learner. Learning is not just for the classroom but for the world outside, of which the classroom is a part, a persistent world where learning is life long. Sajjad Ahmad Awan PhD Scholar TE Planning 39
    40. 40. Relationality Learners construct meaningful and relevant learning situations to which they can relate. Because learners are learning concepts within their own personal environments they can understand better the implications of what they are learning and can construct ways to relate this knowledge to their lives Sajjad Ahmad Awan PhD Scholar TE Planning 40
    41. 41. Ambient learning focuses on life-long learning and autonomy and flexibility of learners, and looks forward to change the present curriculum-based approach of schools. The motivation to learn will spring from the requirements of the situation and from an ethos (culture/philosophy) for learning and not from some external factor like the current grades or marks. Sajjad Ahmad Awan PhD Scholar TE Planning 41
    42. 42. The role of learning institutions would be focused on helping people (young and old) to handle embedded learning processes for themselves and would provide the context for such ambient learning. Future schools would play the role of an identified place (real or virtual) where support and encouragement, necessary infrastructure, and access to people, experience and knowledge are made available (lifelong learning, 2009) Sajjad Ahmad Awan PhD Scholar TE Planning 42
    43. 43. Ambient learning framework Bick, Kummer, Pawlowski, and Veith (2007, p.105) have proposed ambient learning framework, which is a centralized mapping of six perspectives. These perspectives are (1) actors, (2) knowledge competencies, (3) ambient technologies, (4) mobile technologies, (5) case studies, and (6) context. Sajjad Ahmad Awan PhD Scholar TE Planning 43
    44. 44. Ambient learning framework Sajjad Ahmad Awan PhD Scholar TE Planning 44
    45. 45. Technologies for Ambient learning Ambient learning is characterized by systems and technologies that are embedded, context aware, personalized, adaptive, and anticipatory Hardware technologies – Processors, memories, – (Wireless) networking – Sensors, actuators – Packing and integration – Potentially: entirely new technologies Sajjad biomaterials) Awan PhD (optoelectronics,Ahmad Planning Scholar TE 45
    46. 46. Technologies for Ambient Learning… • Software technologies – Operating environments – Networking – Platform technologies – User interfaces Sajjad Ahmad Awan PhD Scholar TE Planning 46
    47. 47. Some examples Contextual addressbook InfoRadar Dell’s Learning System (DLS CoffeeMug ) EventTagger Sajjad Ahmad Awan PhD Scholar TE Planning 47
    48. 48. US Learning Product Demand 2006-2011: Courseware eLearning Products versus Non-Courseware Learning Products Ambient Insight’s 2006 Snapshot of Learning Technology Trends in the US IT Training Industry
    49. 49. Yesterday's Computers Filled Rooms Sajjad Ahmad Awan PhD Scholar TE Planning 49
    50. 50. … So Will Tomorrow’s! Sajjad Ahmad Awan PhD Scholar TE Planning 50
    51. 51. A simple question... Are You ready for Ambient Learning? Sajjad Ahmad Awan PhD Scholar TE Planning 51
    52. 52. Thank you for your Attention! Sajjad Ahmad Awan PhD Scholar TE Planning 52

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