Your SlideShare is downloading. ×
  • Like
Game design
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply
Published

gamification theory in use

gamification theory in use

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
114
On SlideShare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
2
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Game Design using in other part Lucien J. Park
  • 2. Game Design Framework Mechanics Dynamics Aesthetics How the game was made, something like programming language or graphics techniques. How the players interaction with game. Say, score or something like that. How the players feel about their playing games. Delight or Frustration.
  • 3. Military Simulation Game Operation Flashpoint Armed Assault Armed Assault 2 Armed Assault 3
  • 4. Who made this stuff? Bohemia Interactive Simulations (BIS) is the Czech Republic company. They develop computer simulation games, especially in military or aerial simulations.
  • 5. How use this stuff? Make war plan with units, vehicles, airs, islands Play in world you made with on your own or with other players
  • 6. Who use this stuff? Used by not only just computer gamers, also used by defense forces in many continents. These days, BIS also published another simulation which is named ‘Take On Mars’, the space explore simulation program.
  • 7. How this stuff can do? New Experience Various Experiment Army Training (Virtual Battle Space; ‘02) Game Simulation Program
  • 8. Hereafter prospect 3D technology Kinect technology Simulation technology Total 3D Virtual technology
  • 9. Reference Numerous Images from Google Website http://www.google.com Bohemia Interactive Website http://community.bistudio.com/wiki Virtual Battle Space Wikipedia Website http://en.wikipedia.org/wiki/VBS1 Gamification by Design, O’Reilly Media, Aug 2011