Appearance & Reality in A Virtual World

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This presentation introduces students to some of the wider issues around virtual worlds: identity, subjectivity, appearance, reality, presence, and the possibilities of mixed reality and augmented reality in the future. It is chock-full of Lori Landay's machinima, and you can see more at http://www.youtube.com/user/ProfLL

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Appearance & Reality in A Virtual World

  1. 1. Appearance & Reality in Virtual WorldsThe Example of Second LifeProf. Lori Landay<br />
  2. 2. DEFINITION OF A VIRTUAL WORLD<br />“A synchronous, persistent network of people, represented as avatars, facilitated by networked computers.”<br />Mark Bell, “Toward a Definition of Virtual Worlds”<br />
  3. 3. The Future of Art<br />Traditional Art, Digital Art, Virtual Art<br />L1 Aura Loire’s Virtual Art Installation, the Future of Virtual Subjectivity or, From the Gloom Meteor<br />
  4. 4. Issues about Appearance & RealityConstructs of RealityAvatars & Identity:is physical appearance reality? Is a virtual world like Wonderland? <br />
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  6. 6. Virtual Subjectivity:What does it mean to say “I” in a virtual world?<br />A mode of first-person experience in a virtual world that is: <br />1) founded on a fusion of visual and metaphoric point of view,<br />2) shaped through "self-design" of the avatar and environment,<br />3) reinforced and extended through social interaction,<br />4) known through the avatar body's actions and movements in virtual space and place, and<br />5) enacted through virtual agency.<br />
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  12. 12. Conclusions<br />& Questions<br />
  13. 13. On Wednesday, we’ll explore some aspects of a virtual worldBefore class, you need to:1. Create an account2. Choose a name for your avatar3. Create the avatar<br />

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