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The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.
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The challenges of quality assurance for a constantly changing product - Erik Hittenhausen, Testronic.

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Slides from Erik Hittenhausen's talk at November 2013's London Games Conference. …

Slides from Erik Hittenhausen's talk at November 2013's London Games Conference.

Today, many of the most popular global franchises continually evolve rather than relying on a day one ship. The advance of digital games and DLC has meant that it is now more important than ever that quality of a product and subsequent updates remain consistent

Published in: Technology, Education
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  • 1. Testronic Your Partner in Quality
  • 2. The Challenges of Quality Assurance for an Ever-Changing Product Erik Hittenhausen Head of Functionality & Compliance QA – Games (Testronic)
  • 3. The Challenges • Traditional Retail ONE chance to get it right • New Business Models Multiple opportunities to screw up Date Title Slide no.
  • 4. Traditional Retail A project with a defined scope, start and end date. Updates and patches post-release do not have to be tied to strict deadlines Quality upon release main benchmark Date Title Slide no.
  • 5. New Business Models Mobile and Free To Play • An on-going project, with ever increasing scope • To stay successful and competitive the product has to be updated at regular intervals • Consistency of quality main benchmark Date Title Slide no.
  • 6. Risks involved in New Business Models Multiple releases means multiple risks • Breaking live environment • Bad patch leads to negative social media and press coverage • Compliance: changing requirements of platform holders • Compatibility: keeping up with the latest hardware Date Title Slide no.
  • 7. How to deal with the challenges • Build and retain a core QA team • Establish and define a synchronous Release and QA cycle • Develop and maintain an evolving test plan • Break down the product Date Title Slide no.
  • 8. Build and retain a core QA Team More stable resourcing of QA teams is key • Retain your core team • An experienced dedicated team helps to retain a working knowledge of the product allowing efficiency gains to keep up with the growing scope/content of the product • Specialising people and embedding expertise (exploratory testers, playthrough wizards, compatibility, compliance) • Capatilise on experience and efficiency by effective test planning and checklist creation Date Title Slide no.
  • 9. Release and QA cycle Establish and define a synchronous Release and QA cycle • Example 2 week cycle:  compliance passes  compatibility passes  one exhaustive pass of all features and content  continuous scripted and exploratory testing of features and content under going development Date Title Slide no.
  • 10. Planning / Legacy Content vs. New Content Break down the test focus and optimise the QA cycle by identifying which content is affected by updates: • Stable Content  Content already tested and unaffected by ongoing development can be re-tested once throughout the QA cycle • Changing Content  Existing content which is being changed, updated or expanded, understand what is affected • New Content  Content that is being added and may interact with stable and/or changing content and must be tested continuously Date Title Slide no.

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