The Impact of Futures Technology

Uploaded on


More in: Education
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads


Total Views
On Slideshare
From Embeds
Number of Embeds



Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

    No notes for slide
  • In the “now future”,advancements on a global scale, designed in one country by one organization can literally effect the lifestyles of individuals around the globe.
  • The futures technology for Health & Science, Education and the Environment are motivated by much the same goals as other innovative technology – to make life more convenient and accessible to individuals around the globe. Dr. James Canton at the Institute for Global Futures lists individual needs as one of the top ten trends in our global future. He says, “The Future of the Individual include - The risks and challenges from institutions, governments, and ideologies in the struggle for human rights and the freedom of the individual in the 21st century.”
  • The freedom described is different and more complex than that of liberty. It is a freedom that allows us to advance beyond our cognition and levels of individual interpretation. A case and point in healthcare comes to us from Australian Prime Minister Kevin Rudd, whose government committed $42 Australian dollars (almost $39 million US) to the bionic eye project. He says, “The bionic eye project will keep Australia at the forefront of bionic research and commercialization and has the potential to restore sight to thousands of people in Australia and across the world”.
  • This myriad of challenges and common day advancements lead us to one place and that is how to best strategize for the future. We will look at how Health & Science, Education & the Environment are making strides yet remaining true to their calls to fulfill individual needs and empower others through technological advancements for the future. Secondly, the trend of social networking that is now an interactive marker for advancements through shared knowledge. Lastly, how leadership continues to stand at the forefront of all advancements in any arena as it is their gauge on the ball that allows the breakthroughs into the future.
  • The aforementioned technologies in health & science work on problems that currently exists. Bill and Melinda Gates have taken a step forward with their measures to help prevent problems from occurring. They seek to serve on a global level where health must be addresses as it eventually links across the globe and affects us all.
  • Secondary school and university students are considered as the natural target audience of such ‘exploratory learning environments’, being already familiar with the interaction principles involved.The study shows that games could be valuable to educators who want to learn more about the space industry, and be in a better position to support students.The GSP interfaces in various ways with all ESA programmes, but its main role is to act as a ‘think-tank’ to lay the groundwork for future Agency activities.
  • The National Science Foundation (NSF) Task Force on Cyberlearning recommends some of the following strategies for building such a learning environment:Develop a Vibrant, Generative Cyber-learning Field Instill a Platform Perspective Into NSF’s Cyberlearning Programs Generate and Manage Cyberlearning Data Effectively and Responsibly Provide Classroom OpportunitiesPrepare Students for the Data Deluge Target New Audiences With Cyber-learning Innovations Address Cyberlearning Problems at Appropriate Scales Incorporate Cyberlearning Into K–12 Education
  • “The combination of Augmented Reality (AR) technology with the education contents gives birth to a new type of automated applications and act to enhance the effectiveness and attractiveness of teaching and learning for students in a real life scene. The technology provides a simple way of progressing to the teaching, learning and training in education. It promotes ‘active’ training, both in the psychological and physical sense, and will encourage the users to have diverse thinking perspectives, which should prepare them better for their other day-to-day activities. The Augmented Reality Group has actively explored this new technology in various applications and has won various national awards for its effort, such as APICTA 2007 Merit Award in the Best Tertiary Student Project (Creative Multimedia), third place in the Best of Education and Training categories, Gold and Bronze medals in Malaysia Technology Expo (MTE 2007), top 6 research project in MSC Malaysia Mobile Interactive Content Competition 2007. “
  • “FIRST inspires in young people, their schools and communities an appreciation of science and technology, and of how mastering these can enrich the lives of all.  Includes opportunities to participate in the Robotics League involving more than 20,000 high school students in the United States, Canada, Brazil, and the UK;  the LEGO League, introduces science and technology to elementary and middle school students using real-world challenges and hands-on learning;  Science DayCamps and Mentor Workshops.”“The Childnet Academy is a unique competition for young people who are developing internet projects or exciting online ideas to benefit other children… Over the last 8 years Award ceremonies have been held in London, Sydney, Barbados, Washington, Paris. The 2005 competition culminated in a week-long Academy held in Jamaica where winners and local young people received specialist web support, leadership training and technical advice. Winners also received a grant from the Academy’s £30,000 web development fund”.
  •“The trick is to be able to store the energy when enough mechanical power is generated. New York City\\'s East River is now in the process of becoming the test bed for six tide-powered turbines, and Portugal\\'s reliance on waves in a new project is expected to produce enough power for more than 1,500 homes.” This image is a “buoy system capable of capturing the ocean’s power in the form of offshore swells is illustrated by researchers at Oregon State University.”
  • is “is a proprietary technology developed by Changing World Technologies in conjunction with about a dozen other companies, primarily ConAgra (makers of just about every pre-packaged food product…to convert biological waste into water, minerals, natural gas, and fuel oil…light, sweet crude that's chemically indistinguishable from No. 2 fuel oil and can be further refined into things like gasoline and kerosene. Essentially…take absolutely anything with carbon in it, like milk jugs, medical waste, turkey guts, banana peels, or Sprite and throw it into the TDP machine…Then, wait a half hour, and oil comes out the other end”.
  • Clearly the implications for policy & planning are different for each arena. However, each takes leaders who will lead where it is necessary to improve areas that are forcibly improving themselves. The time span of innovation for each is different as well. Medicine is said to reinvent itself every 20 to 30 years; education every 7 to 8 and the environment is an ongoing discussion. The global impact and immediacy a global world brings now pushes the timeline on them all. Leaders must move to elements of interaction that will allow the information to freely flow into developmental processes.
  • While some of the dynamic advancements mentioned come with implications that stall and may be privy to a select few in a higher financial echelon, the almost effortless invention and continued advancements of social networking serve as a tremendous aid in technology. People are able to share and experience what others like themselves say about technology, healthcare, education and their environment. “One early leader in knowledge management, Arian Ward, insists that people love to share what they know” (Allee, pg. 96). Social Networking is a valuable conduit for turning tacit knowledge into organizational knowledge. It is also a part of “the process by which tacit knowledge is made explicit” (pg. 97). Allee, Verna. 2002. The future of knowledge: Increasing prosperity through value networks. Butterworth-Heinemann
  • The above is a diagram of Nonaka and Takeuchi’s spiral knowledge of creation. The design gives leaders a way to “designate unarticulated personal knowledge or skill that could be made explicit by deliberate effort” (Allee, pg 98). This unconventional unique process is a step into the future that “has become quite common in knowledge management circles” (pg. 98).The American Management Systems describe it as “(1) compiling and integrating knowledge about project management; and (2) making this knowledge accessible, appropriate, and useable” (Sensiper 1995, pg. 7)Allee, Verna. 2002. The future of knowledge: Increasing prosperity through value networks.Butterworth-HeinemannLeonard, Dorothy, and Sylvia Sensiper. 1997. American Management Systems, Inc.: The Knowledge Centers. Boston, MA: Harvard Business Press. Case Study 9-697-068
  • With all of things possible emerging at once, “Corporate business leaders in the 21st century face daunting, complex and unrelenting challenges. In the competitive global marketplace, business leaders must simultaneously identify new opportunities for growth and innovation to remain agile and responsive, as they continue to lead organizations in: * Becoming global and multi-cultural; * Developing productive, performance-based work environments; * Building their talent and organizational capabilities to fulfill future needs; * Accommodating new and changing external regulation; * Leveraging and integrating new technologies to support the business; and Meeting increasing expectations for socially responsible and sustainable business practices”.


  • 1. The Impact of Futures Technology
    Lisa M. Faulkner
    LMOL607 Spring 2010
    Leadership, Technology, Job Design, Socio-technical Systems & Innovation
    Regent University – Dr. Osula
  • 2. Technological Reach
    Is Now A Global Reach!
  • 3. Futures Technology for
    = Individual Compliance!
  • 4. The Bionic Eye!
    Australia’s foresight…
  • 5. The Impact of Continued Advancement
    As one business leader observed, there is "no longer a clear path. Profitability depends more on new, undefined business models with no track record in an environment where customers are competitors and old rules have turned upside down."
  • 6. A Look At the Dynamics…
    Global Impacts of Technological Advancements in Health & Science, Education, & the Environment
    Fulfilling Individual Follower Needs
    Social Networking
    Leadership Responsibility
  • 7. The 2009 reports the future health technology trends…
    • Blue-tooth enabled biosensor wristwatch from Exmocare tracks the pulse of the wearer, monitors the heart rate changes as well as skin conductance.
  • Artificial limbs that can actually receive and implement orders from their owners.
    “The next generation of artificial limbs—fused directly to human bone and commanded by the brain—promises effortless, natural motion…”
  • 8. Insulin Pump Breakthrough: The Nanopump
    Debiotech is a Swiss company that has come out with an Insulin Nanopump that is placed outside the body but is designed in such a way that it delivers the required amount of insulin to a diabetic on a regular basis.
  • 9. Digging Deeper…
    An innovative nanotech "vaccine" has been proven to cure type 1 diabetes in mice, and paves the way to do the same for humans.
  • 10. A Global Strategy for Prevention…
    identify and fill gaps in knowledge that limit our progress on the critical path to health solutions;
    create new technology platforms that can accelerate research in support of our goals or enable products suited to resource-poor settings; and
    invest in transformative ideas to help solve tough global health challenges.
  • 11. Education's Rise to the Future…
    “…online games could prove an excellent tool for promoting space and supporting the teaching of science, technology, engineering and maths”.
  • 12. Beyond the Games there is …
    Cyberlearning: learning that is mediated by networked computing and communications technologies.
  • 13. Not a Virtual Reality but an Augmented Reality to Education…
    Educational resources based on augmented reality have taken several forms including interactive books, real-time process simulations and visualizations as well as a number of other areas.
  • 14. More Educational Advancements…
    FIRST - For Inspiration and Recognition of Science and Technology
    Cable and Wireless ChildnetAcademy
  • 15. Today’s Educational Strategies…
    Include Foresight for the Future & Technological Programming that may be interpreted into Knowledge
    A Non-Linear, Global scale for Learning
    & Most Importantly Early Introduction to vast Cultural Exchanges with Competitive Opportunities
  • 16. The Environment
  • 17. Emerging Environmental Technologies…
    Make Paper Obsolete with “electronic paper, a flexible display that looks very much like real paper but can be reused over and over”…
  • 18. Emerging Environmental Technologies…
    Save the Waves that “contain an abundance of energy that could be directed to turbines, which can then turn this mechanical power into electrical”.
  • 19. Emerging Environmental Technologies…
    “Any carbon-based waste, from turkey guts to used tires, can, by adding sufficient heat and pressure, be turned into oil through a process called thermo-depolymerization”…
  • 20. Implications for Leadership Policy & Planning
    Health & Science
    Transformational Leadership
    Ethical Leadership
  • 21. What was Once A Trend is Now A BRIDGE…
    “Social networking is the future of health care for three very simple reasons: It is better for patients; providers; and payers”.
    ~Social Networking: T he Future of Health Care Posted on Jul 27, 2009 - 01:05 PM
  • 22. Use the Knowledge You Have…
  • 23. Organizational Development relies on…
    Organizational leadership
  • 24. The Action Items…
    Assess your Organizational Needs through Diagnosis
    Plan to Change through Continuous Learning
    Incorporate Followers
    Seize Opportunities for Advancement
    Futures Technology