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Dieline Conference 2012 Keynote: "Designing Our Common Future"
 

Dieline Conference 2012 Keynote: "Designing Our Common Future"

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This is the slides for a presentation I gave at the Dieline Conference 2012 in Boston. It's a 45 minute long presentation so...maybe I'll get around to adding the voiceover later.

This is the slides for a presentation I gave at the Dieline Conference 2012 in Boston. It's a 45 minute long presentation so...maybe I'll get around to adding the voiceover later.

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    Dieline Conference 2012 Keynote: "Designing Our Common Future" Dieline Conference 2012 Keynote: "Designing Our Common Future" Presentation Transcript

    • @leemaschmeyer
    • Yes we can
    • Singularity
    • Gamification
    • Dystopian Films 64 2x 31 33 221970s 1980s 1990s 2000s
    • FEAR
    • TERRORISM
    • SOCIALISM
    • OIL SANDS
    • MOSQUES
    • BIGGOVERNMENT
    • ANCHORBABIES
    • Explorers
    • Survivors
    • Where there is no vision,the people perish.Proverbs 29:18
    • Milton Glaser Topos GraphicsWinterhouse Institute Steven McCarthyMatt Dorfman Garland KirkpatrickPost Typography Andrew SloatChaz Mavlyane-Davies Mirko IlicPamela Hovland Dylan LathropEdvin Yegir Lucinda HitchcockAllan Espiritu Alicia Yin ChengBrett Yasko David CombergDaniel Jasper Christopher BrandTimothy Goodman Collins
    • Can designunite people indivisive times?
    • 1.Challenging2.Filled with fascination3.Not predictable or automatic4.Filled with achievement5.Non destructive or perilous6.Demands creativity
    • Any useful idea aboutthe future shouldappear to be ridiculousin the present.
    • 2012
    • 2011
    • 2010
    • 2009
    • 2008
    • 2000
    • 1990
    • 1980
    • 1970
    • 1960
    • 1950
    • 1940
    • 1930
    • 1924
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • Le cadavre exquis boira le vin nouveau
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • CommonsA resource shared, freely accessed,and creatively used by a community.
    • That all persons call the samething mine
    • That all persons call the samething mine is impractical;
    • That all persons call the samething mine is impractical;such a unity in no wayconduces to harmony.
    • That all persons call the samething mine is impractical;such a unity in no wayconduces to harmony. Everyone thinks of his own,
    • That all persons call the samething mine is impractical;such a unity in no wayconduces to harmony. Everyone thinks of his own, notat all of the common interest.
    • The Tragedyof the Commons
    • The Tragedyof the Commons
    • 1960
    • 2012
    • If the Internet teaches usanything,
    • If the Internet teaches usanything, it is that great value
    • If the Internet teaches usanything, it is that great valuecomes from leaving coreresources in a commons,
    • If the Internet teaches usanything, it is that great valuecomes from leaving coreresources in a commons,where they’re free for people
    • If the Internet teaches usanything, it is that great valuecomes from leaving coreresources in a commons,where they’re free for peopleto build upon as they see fit.
    • Creative Commons
    • World Social Forum
    • The Free Culture Forum
    • World Commons Forum
    • Media Ecologies for Post-Industrial Production
    • Crottorf Consultations: “Future of the Commons.”International Commons Conference
    • Tragedy
    • Triumph
    • The Commons Age
    • Can designunite people indivisive times?
    • Ethic or Aesthetic?
    • 55 Theses55 Artists
    • Seymour Schwast Nikolay Saveliev Rick/Jess BoykoWoody Pirtle Michael Schwab Sean AdamsJohn Bielenberg Jan Wilker Nick AceSerifcan Ozcan Ed Fella Bobby MartinJeff Rogers Kevin Brainard/Darren Cox Nancy VonkBrad Bartlett Matt Luckhurst Mark BernathGail Anderson Erik Yang Bryan CollinsSteve Haslip Michael Rock Erin WahedDana Tanamachi Jason Musante Jiyun HaJi Lee Thomas Porostocky Milan ZrnicNick Law Thomas Wilder Isidro FerreEric Hu Jakob Trollback Sumayya AlsenanSeth Mroczka Amy Wang David RicartJosh Smith Allen Hori Rebeca MendezNoreen Morioka Dora and Maja Simon JohnstonJennifer Kinon Christina Nizar Brian RoettingerMatteo Bologna Tim Goodman Laurie RosenwaldJessica Hische Karin Soukup James Victore
    • 1. Some see the world as a battleground, while others see it as a commons.
    • 2. Those who see the world as a battleground vanquish duality. Nick Grindel in The Western Code: “This town ain’t big enough for the both of us.”
    • 3. Those who see the world as a commons value duality. Woody Guthrie: “This land is your land. This land is my land.”
    • Engage Play Prediction Surprise Profit Wealth Rank Respect Hierarchy HeterarchyConsolidation Compatibiltiy Monologue Dialogue Power Strength
    • PlaySurpriseWealthRespectHeterarchyCompatibiltiyDialogueStrength
    • Epilogue
    • 1.Challenging2.Filled with fascination3.Not predictable or automatic4.Filled with achievement5.Non destructive or perilous6.Demands creativity
    • 1.Challenging2.Filled with fascination3.Not predictable or automatic4.Filled with achievement5.Non destructive or perilous6.Demands creativity
    • 1.Challenging Filled with fascination2.Not predictable or automatic3.Filled with achievement4.Non destructive or perilous5.Demands creativity
    • 1.Challenging Fill it with fascination2.Not predictable or automatic3.Filled with achievement4.Non destructive or perilous5.Demands creativity
    • Unity of Fear Unity of Fascination
    • @leemaschmeyer