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Game-Informed? Risk Assessment

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A Labyrinth based toolkit for managing a good practice risk assessment workflow and guidance for open educational resources.

A Labyrinth based toolkit for managing a good practice risk assessment workflow and guidance for open educational resources.

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  • 1. Health Sciences and Practice &Medicine Dentistry and Veterinary MedicineHigher Education Academy Subject Centres
    eLearning in Health 2011 conference
    collaboration, sharing and sustainability in the current environment
    Game-Informed Risk Assessment?
    A Labyrinth based toolkit for managing a good practice risk assessment workflow and guidance for open educational resources
    Mr Stewart Cromar MSc, BSc (Hons)
    Senior e-learning Developer, The University of Edinburgh
  • 2. MEDEV good practice and risk assessment toolkit
    To help in gauging risk in sharing learning and teaching resources as OERs
    Michael Begg, Suzanne Hardy, James Outterside, Lindsay Wood,
    Stewart Cromar, Megan Quentin-Baxter, David Dewhurst
  • 3. Labyrinth @ Edinburgh
    FAQ
    Case sequencing tool, supporting branching logic.
    Virtual patient authoring & delivery system
    Developed in-house February 2005
    1200+ Labyrinths created so far
    Examples include virtual patients, quizzes, games and instructional tutorials
    Currently used by Edinburgh University staff & students, NHS staff, UK and overseas collaborators
    Open-source version available
    Gaming Elements
    Adaptive difficulty
    Replay value
    Scoring mechanisms
    Role-play
    Save progress, continue later
  • 4. Exemplars
    eeSURG (Edinburgh Surgical Sciences Qualification)
    50+ Labyrinth cases
    CVS, GI, Locomotor and Specialties
    http://demo.essq.ed.ac.uk/
    Malawi: Scotland (Virtual Patient Development)
    37 completed Surgical and Clinical virtual patients
    http://malawi.mvm.ed.ac.uk/
    STARS (Stroke Training and Awareness Resources)
    100+ Labyrinth tutorials, virtual patients and exams
    http://www.stroketraining.org/
  • 5. Typical Structure
  • 6.
  • 7. Toolkit @ Newcastle
    Good Practice Risk Assessment Toolkit
    Will guide you through the maze of information available to help you judge the risk involved in sharing your learning and teaching resources openly as Open Educational Resources (OERs).
  • 8. Collaboration
    MEDEV Toolkit Creation
    EDI UNI Labyrinth Integration
    The workflows associated with each toolkit comprised common start and endpoints.
    Between these points lay various possibilities for navigating all relevant decision points.
    Labyrinth was customised with a suite of extensions to develop its potential as a workflow management and guidance presentation tool.
  • 9. Toolkit Overview
    Step-by-step
    Add resource
    (accept disclaimer)
    Guidance Sections
    Copyright
    Consent
    Quality Assurance
    Licence & Sign Off
    Websites
  • 10.
  • 11. Step 1) Add a resource
    Basic Metadata
    Title
    Author
    Subject
    Description
    Publisher

    “URL Resource”
  • 12.
  • 13. Step 2) Guidance Sections
    Example Content
    Primary information
    Ownership checklist
    Accessibility guidance
    Key questions
    Is there any evidence of properly informed written patient consent?
    Is there a single point of IPR?
    External resources
    GMC definitions
    Web2Rights OER IPR risk management calculator
    Internal Wiki
    Patient consent, pedagogy, glossary…
    “Typical Labyrinth Page”
  • 14.
  • 15. Labyrinth Extensions
    New OOER Functionality
    Bookmarks
    Public comments
    Personal annotations
    Workflow map - visualizer
    “Visualizer”
  • 16.
  • 17. Cross-site Communication
  • 18. Seamless User Experience
    Functionality
    Stop and start
    Resume workflow on Edinburgh Labyrinth
    Review history
    Visualizer instance installed on MEDEV
    “Workflow Progress”
  • 19.
  • 20. Final Steps
    Step 3) CC Licence & Sign Off
    CC by
    CC by-sa
    CC by-nd
    CC by-nc
    CC by-nc-sa
    CC by-nc-nd
    “I hereby declare that to the best of my knowledge the resource(s) I have uploaded for sharing online conform to best practice guidelines as outlined in the MEDEV OER risk assessment toolkit.”
    Metadata Syndication
  • 21. Further Information
    Websites
    References
    M. Begg, D. Dewhurst, et al (2005). “Game Informed Learning: Applying computer game processes to Higher Education.” InnovateVol1 (6).
    http://www.innovateonline.info/

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