Health Sciences and Practice &Medicine Dentistry and Veterinary MedicineHigher Education Academy Subject Centres<br />eLearning in Health 2011 conference<br />collaboration, sharing and sustainability in the current environment<br />Game-Informed Risk Assessment?<br />A Labyrinth based toolkit for managing a good practice risk assessment workflow and guidance for open educational resources<br />Mr Stewart Cromar MSc, BSc (Hons)<br />Senior e-learning Developer, The University of Edinburgh<br />
MEDEV good practice and risk assessment toolkit<br />To help in gauging risk in sharing learning and teaching resources as OERs<br />Michael Begg, Suzanne Hardy, James Outterside, Lindsay Wood,<br />Stewart Cromar, Megan Quentin-Baxter, David Dewhurst<br />
Labyrinth @ Edinburgh<br />FAQ<br />Case sequencing tool, supporting branching logic.<br />Virtual patient authoring & delivery system<br />Developed in-house February 2005<br />1200+ Labyrinths created so far<br />Examples include virtual patients, quizzes, games and instructional tutorials<br />Currently used by Edinburgh University staff & students, NHS staff, UK and overseas collaborators<br />Open-source version available<br />Gaming Elements<br />Adaptive difficulty<br />Replay value<br />Scoring mechanisms<br />Role-play<br />Save progress, continue later<br />
Exemplars<br />eeSURG (Edinburgh Surgical Sciences Qualification)<br />50+ Labyrinth cases<br />CVS, GI, Locomotor and Specialties<br />http://demo.essq.ed.ac.uk/<br />Malawi: Scotland (Virtual Patient Development)<br />37 completed Surgical and Clinical virtual patients<br />http://malawi.mvm.ed.ac.uk/<br />STARS (Stroke Training and Awareness Resources)<br />100+ Labyrinth tutorials, virtual patients and exams<br />http://www.stroketraining.org/<br />
Toolkit @ Newcastle<br />Good Practice Risk Assessment Toolkit<br />Will guide you through the maze of information available to help you judge the risk involved in sharing your learning and teaching resources openly as Open Educational Resources (OERs).<br />
Collaboration<br />MEDEV Toolkit Creation<br />EDI UNI Labyrinth Integration<br />The workflows associated with each toolkit comprised common start and endpoints.<br />Between these points lay various possibilities for navigating all relevant decision points.<br />Labyrinth was customised with a suite of extensions to develop its potential as a workflow management and guidance presentation tool. <br />
Final Steps<br />Step 3) CC Licence & Sign Off<br />CC by<br />CC by-sa<br />CC by-nd<br />CC by-nc<br />CC by-nc-sa<br />CC by-nc-nd<br />“I hereby declare that to the best of my knowledge the resource(s) I have uploaded for sharing online conform to best practice guidelines as outlined in the MEDEV OER risk assessment toolkit.”<br />Metadata Syndication<br />
Further Information<br />Websites<br />References<br />M. Begg, D. Dewhurst, et al (2005). “Game Informed Learning: Applying computer game processes to Higher Education.” InnovateVol1 (6).<br />http://www.innovateonline.info/<br />
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