Starling Framework

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Why starling?
Because it Fassst, Easy and Powerful!

My presentation from BAFPUG 2011.

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  • Starling Framework

    1. 1. BY EUGENE KRYLOV
    2. 2. EUGENE KRYLOV~7y in Flash world~2y corporate dummyNow inMobile Development
    3. 3. PROBLEM
    4. 4. 2D GAMES
    5. 5. SOMETIMES
    6. 6. BICYCLES
    7. 7. SOLUTION
    8. 8. STARLING FRAMEWORK *Starling = !"#$%&
    9. 9. 1. FAST
    10. 10. 2. EASY
    11. 11. 3. LIGHTWEIGHT
    12. 12. 4. FREE
    13. 13. N+. BENEFITS
    14. 14. INCEPTION
    15. 15. FLASH PLAYERFlash Player 10
    16. 16. STAGE 3DFlash Player 11On TopOnly 3d
    17. 17. MAIN.AS
    18. 18. GAME.AS
    19. 19. => FAST
    20. 20. NATIVE API
    21. 21. STARLING APIButtonSpriteStageTextFieldEventTweenMovieClip
    22. 22. STARLING API
    23. 23. MOVIECLIP
    24. 24. => EASY
    25. 25. BENEFITS
    26. 26. MOBILE
    27. 27. PARTICLES
    28. 28. WELL DOCUMENTED Thibault Imbert
    29. 29. ENGINESBox2disohill (http://www.isohill.com/)...Your?
    30. 30. => :)
    31. 31. CONCLUSION
    32. 32. REMEMBER!1. Gamedev2. Experiments3. Happy users4. Must Use!
    33. 33. LINKShttp://www.starling-framework.org/#http://www.sparrow-framework.org/http://www.bytearray.org/?p=3371http://www.bytearray.org/wp-content/projects/starling/introducing-starling-latest.zip
    34. 34. QUESTIONS?Starling FrameworkEugene Krylov, 2011

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