NOV. 2010 12 Vs. 12 ‘COLLECTIVE BEAT-DOWN’ MO ACTION GAME BEAT-DOWN’ BLOCK MASTER•GAME BRIEF•MAIN GAME•CORE SYSTEM•GAME MODE•CONTENTS•TEST & INFO
BLOCK MASTERM.O. ACTION BATTLE GAME BRIEF TITLE Block Master GENRE Multiplayer Online Battle Game PLATFORM PC Online RATINGS All GRAPHIC 2D, Top Down View, 1024x768 •Up to 24(12 Vs 12) Group Beat-Down MODE •Single & Team match •Tournament O·S Windows 98 / ME / 2000 / XP / VISTA/ 7 H·W Intel Pentium III 1GHz /RAM 128M WEBSITE http://www.blockmaster.co.kr Playing around the blocks, the midget warriors instantly upgrade their own skills . The one most active player can transform into Hyper Mode and attack all others with its overwhelming Power. The opponents can steal the transform pill if their collective beat- down was successful. Now, it is time to challenge! Key Feature lUnique transformation system (transform into hyper mode and attack with ultra power) l12 Vs 12 Group warfare system (Dynamic and strategic team play of 12 members) lSmall client size (120~150MB: Open beta) lBandwidth Friendly Packets (one player / send : 3769byte/minute ßà receive : 919byte/minute) lGenuine Action Features (Attack, Still, Revenge, Joint Beat-Down, Tournament) lExciting gaming motivation (Emblem, Treasure, Journal Book.) lInterwoven Community System (Power Territory Sys. Lounge, Active Ranking) lSimple control (4 direction+ 5 keys: punch, ball, block, item and trigger) lAdorable characters, yet powerful action packed (SD characters with dynamic effects) lFull Server Networking
BLOCK MASTERM.O. ACTION BATTLE GAME MAIN GAME 12 : 12 TPS TOP-PERSPECTIVE SHOOTING Up to 24 players of Battle circumstance motivates each to take one’s own role FUN Combination of Punch, Bomb, Ball, Block and strategic Attack and Defense DYNAMIC Unpredictable Skill-up & Untouchable Timely Transforming ADDICTIVE Show-Off Emblems and Treasure (Reward system) THRILLING
BLOCK MASTERM.O. ACTION BATTLE GAME CORE SYSTEM more ITEMS for POWER more MASTERY for UPGRADE more EMBLEMS for BLOCK MASTER SKILL DECK SYSTEM Play Smart! Using Punch, Ball and Block, upgrade your own skill instantly. - 3 Basic Skill (Punch, Ball, Block) Upgradable within 10-slot 10- - Maximum 4 times of upgrade for each skillTRANSFORM SYSTEM The One shall transform! Only one player can transform into ‘Hyper mode’ and get more reward. mode’ - Whether attacks or gets struck, the more active fighter fills up the hyper-mode gage faster. hyper- - Hyper-mode pill could be tackled after receiving a series of 3~4 attacks before triggered. Hyper- attacks
BLOCK MASTERM.O. ACTION BATTLE GAME SVC MAP & GAME MODE Battle Match Main events •Hyper-mode transformation •private match & team match •12 Vs 12 Group Beat-down •Skill Deck system Achievement Tutorial Learn Reward: experience, Money, Card & Item Option Champions Tournament Journal •Tournament (Round of 32 ~final) Championship TPS(12:12) • Up to 200 Auto match-up Seasonal Event Reward: Quest item & Bonus card. Competition Growth Arcade Extra Dungeon •Instant Mini Game •Bonus games • UCG Reward: Extra fun with Bonus
BLOCK MASTERM.O. ACTION BATTLE GAME CHMICALS & COMMUNITY ALL TASTES For EVERYONE No Skill Users 1 Bomb Vs. 3 Skill Up, +Shift LOW Lev. Vs. HIGH Lev. No Cash Users 4 Months Lev. Vs $20/mon Item SKILL Vs. ITEM No Attention Users 12 team member for 20-Kill RELEX Vs. HARDCORE
BLOCK MASTERM.O. ACTION BATTLE GAME CONTENTS Store Journal Book •Character/ Avatar Sys./ Item/ Pet/ Skill/ •Step by step game guide based on •Accessory/ Weapon/ Block continuing mission order. •Monetary with Cash and Cyber Money •Item test at demo window available. Emblem Power Territory •Gaming experience sommelier based on •Each hyper-mode guild takes one’s own battle style, such as using specific power territory on a pro rate. weapon only, no damage preferred, •High ranked guild will take a diverse purchasing habit, etc. benefits in community build-up as well •Add up emblem power to the character. as game playing. Treasure Lounge •Diverse treasure items are ingredient •Missions check from NPC, item trade for new item creation and quest clear between users, community chatting, mole catch game and many more are available Ranking Cafe •Many different categories of rankings •Web-based community café site is provide abundant information about linked to Block Master game client. specific seasonal events. •Local community or global community integration is available upon requests.
BLOCK MASTER M.O. ACTION BATTLE GAME GAME TEST & INFO.GAME TEST• English version Test: http://www.gamengame.com/ à Block Master à Play à English• Vietnamese version Test: http://www.gamengame.com/ à Block Master à Play à Vietnamese• Korean version Test: http://www.gamengame.co.kr à Block Master à Play• Chinese version Test: Provided upon requestINFO & MEDIAFeature Brief, Media and Interview in English, Chinese, Japanese, German and Portuguese at http://www.gamengame.com/ For more detail, please contact • firstname.lastname@example.org •+82-10-9485-7755 Developer Dynamic Entertainment Network, RAVIOK. Founded in October 2006, RAVIOK has been working on casual battle action game. Crafting up the final stage of 12 Vs 12 multiplayer online action battle game ‘Block Master,’ RAVIOK has already been expending its unique portfolio. With 15-year experienced online game developer, RAVIOK is now stepping forward to quench the gamer s’ thirsts for “New Fun.” Address: 1507 Samil Plaza, 837-26 Yoek-Sam 1Dong, Gang-Nam Gu, Seoul, Korea 135-937 TEL: +82-70-7847-9485 CEO: Nam, Kwang-Won Lee, Choong-Hun http://www.raviok.com