How to develop a homebrew application for Nintendo Wii

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    How to develop a homebrew application for Nintendo Wii - Presentation Transcript

    1. @KnightBaron
    2.  Wiimote, an interesting controller  You can also use Wiimote with computer  Extending your Wii capabilities  Enable you to do more things right from your living room  It’s fun!  Trivia: There’s also a Linux distro for Nintendo Wii
    3.  Nintendo’s SDK  Web Application  Each user need to buy “Internet Channel” from Wii Shop  Can’t access low-level resource  Homebrew Application  It’s Free!  No support from Nintendo
    4.  Why homebrew?  It’s free. You don’t need to pay royalty fee to Nintendo. You don’t even need to buy the SDK.  It’s open source  Active community  Is it legal?  Yes, non of the code used in homebrew development comes from Nintendo  It shouldn’t void your Wii’s waranty.
    5.  Is it safe?  It’s quite safe as long as you follow the instruction of the program  If you code it yourself. It’s safe as long as you don’t mess with Wii’s internal NAND Flash ▪ Even if you end up messed your Wii. There’re many tools to help you revive it
    6.  Code and compile an application with free- opensource libraries.  Feed custom code we compiled to Wii with Loader  Twilight hack  The Homebrew Channel  Banner Bomb  Others loader
    7.  Install the Homebrew Channel (HBC)  http://hbc.hackmii.com/  There’re many method to install depend on your version of Nintendo Wii  Install optional hacks (DVDX, PatchMii, etc. )  Load an application  SD Card (SDHC is supported)  TCP Loader (Mainly use for debugging / testing)
    8.  It is strongly recommended that you DO NOT update your Wii through Nintendo  I recommends everyone to stay with System Menu 3.2 unless you really need those new features presented in the newer System Menu
    9.  Nintendo Wii (of course!)  devkitPro ( http://www.devkitpro.org/ )  devkitPPC – C, C++ compiler with \"powerpc- gekko\" architecture  libogc – collections of library for Nintendo Wii ( and Gamecube )  (Optional) Programmer notepad – Text-editor / Lightweight IDE prepared for developing Homebrew Application
    10.  (Recommended) Network connection for Wii  (Wired / Wireless)  (Recommended) TCP Loader  Wiiload  Others loader  (Optional) USB Gecko – Wii ( and Gamecube ) interface for your computer  http://www.usbgecko.com/  It’s not really necessary
    11.  (Workshop) A helloworld application  (Workshop) A little example on using the controller  I recommends going through Wii Programming Tutorial by teknecal  http://www.codemii.com/category/wii- programming-tutorials/
    12.  Create meta.xml and icon.png for your application to support HBC  You don’t need to do this but it’s highly recommended  Wiibrew ( http://wiibrew.org/ )  Homebrew Browser  Online directory for Homebrew Application. Accessible right from your Wii!  Request your program to be added from http://wiibrew.org/wiki/Talk:Homebrew_Browser#Wa nted_Apps/
    13.  DO NOT mess with Wii’s internal NAND flash storage UNLESS you know what you’re going to do  Keep yourself up to date  Recommended site  http://wiibrew.org/  http://hackmii.com/  http://codemii.com/  http://wiiuse.net/?nav=docs
    14. ONScripter
    15. And many more…
    16.  Twitter – http://twitter.com/KnightBaron  Blog – http://knightbaron.sytes.net/  E-mail – knightbaron@gmail.com
    17. And welcome to the world of homebrew development
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