Free Software And Free Music

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Free Software and Free Music

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Free Software And Free Music

  1. 1. Free Software for Free Sound
  2. 2. <ul>Index </ul><ul><li>Free Software and Open Source
  3. 3. Why?
  4. 4. Arts and Free Software
  5. 5. Free Software and Linux for Audio and Music
  6. 6. Conclusions </li></ul>
  7. 7. What is Free Software? <ul><li>Freedom 1: unlimited use for any purpose
  8. 8. Freedom 2: freedom to study and adapt to your own needs
  9. 9. Freedom 3: freedom to copy
  10. 10. Freedom 4: freedom to redistribute
  11. 11. Free (Libre) as in Freedom not as in Beer
  12. 12. Freedom is kept through the viral license policy (mainly GPL) </li></ul>
  13. 13. The Free Software Foundation <ul>The Free Software Foundation is founded in 1985 by Richard Stallman: <li>Free software is software that gives you the user the freedom to share, study and modify it. We call this free software because the user is free.
  14. 14. To use free software is to make a political and ethical choice asserting the right to learn, and share what we learn with others. Free software has become the foundation of a learning society where we share our knowledge in a way that others can build upon and enjoy.
  15. 15. The FSF campaigns for free software adoption and against proprietary software. Threats to free software include Digital Restrictions Management (DRM), Software Patents and Treacherous Computing. Find out more about our campaigns, and ways to volunteer. </li></ul>
  16. 16. Open Source <ul><li>Open Source (OSI) is an initiative that starts in 1998 mainly because of personal differences between the founder of the FSF and OSI.
  17. 17. It abandons idealistic thinking related to Free Software and only promotes practical advantages related to being able to read the code of a piece of software.
  18. 18. As a result of that there are now about 50 approved different open source licenses, even some by Microsoft.. </li></ul>
  19. 19. Names and Dates <ul><li>Richard Stallman
  20. 20. Starts the GNU Project (1983)
  21. 21. Defines Free Software (1985)
  22. 22. Introduces the GPL (free software license) (1985)
  23. 23. Linus Torvald
  24. 24. Develops the Linux kernel (1991)
  25. 25. Eric Raymond </li><ul><li>Founder of the Open Source Initiative (1998) </li></ul></ul>
  26. 26. <ul>Technical/Practical advantages of FLOSS </ul><ul><li>Code is revised by many developers
  27. 27. Security (kerchoff's principle)
  28. 28. Estability
  29. 29. Collaborative effort of large communities
  30. 30. Price
  31. 31. Although interesting, there are even more important reasons... </li></ul>
  32. 32. <ul>FLOSS and Economy </ul><ul><li>Proprietary software by definition favors monopolies
  33. 33. that then extend to hardware
  34. 34. FLOSS does not kill software industry
  35. 35. FLOSS can be comercial
  36. 36. It promotes the culture of paying for services, not arbitrarily priced licences
  37. 37. Large companies like IBM or Novell are already basing part of their business around FLOSS </li></ul>
  38. 38. <ul>FLOSS and Education </ul><ul><li>Education should be worried about learning and learning is promoted through a free and open access to information (e.g. libraries)
  39. 39. Technology is more than a tool: it is a learning environment in itself
  40. 40. Within education we must present with several perspectives and favor criticism and dialog
  41. 41. University teaches how to learn not how to use a particular tool
  42. 42. Coding is not only for programmers but for scientists, artists, children... </li></ul>
  43. 43. <ul>FLOSS and Science </ul><ul><li>Scientific method depends in many senses on the free exchange of knowledge and ideas
  44. 44. Nowadays implementation is actually part of the result
  45. 45. Software is and should be considered in many cases like some other sort of publication
  46. 46. With Free Software we:
  47. 47. Facilitate for others to compare results
  48. 48. Preserve knowledge </li></ul>
  49. 49. <ul>Social and Ethical aspects </ul><ul><li>Access to software determines people's ability to:
  50. 50. Communicate
  51. 51. Educate
  52. 52. Work
  53. 53. Software should be considered as cultural heritage
  54. 54. Software will condition more and more the vision of the world new generations have
  55. 55. Who should control these aspects of society? A single
  56. 56. company? Two companies? </li></ul>
  57. 57. <ul>Art and Free Software </ul><ul><li>Piece of Art = Content + Techniques
  58. 58. In order to fully understand a piece of art we need to understand the techniques
  59. 59. Digital Piece of Art = Content + Techniques + System
  60. 60. In order to fully undertand a digital piece of art we also need to understand the system and be able to access it to the lowest level (code!) </li></ul>
  61. 61. <ul>Free Expression and Free Software </ul><ul><li>There is no Free Expression without control of the Tools you use (agnula.org)
  62. 62. Would Mozart have composed a line of music for an instrument he wasn't exactly sure what was doing internally or producing its sound?
  63. 63. Would Michelangelo have painted the Sixtine Chapel using a strange device that might have been recording his personal conversations while painting
  64. 64. An artist needs to be in full control of the tools (be able to modify, adapt, copy, redistribute...)
  65. 65. This can be done personally or through trusted technical staff </li></ul>
  66. 66. Digital Art Heritage <ul><li>In order to preserve a digital piece of art we need to preserve the system
  67. 67. Systems that are closed and proprietary in general cannot be preserved
  68. 68. There are already key compositions in Computer Music that have already been lost because the original (closed) system cannot be reproduced
  69. 69. Digital Art Preservation = FLOSS </li></ul>
  70. 70. Creative Commons In music mainly Creative Commons Lisences are used to share and remix music. The Free Software Foundation has only approved two of the 6 available CC Licenses as being free: CC-BY v2.0 CC-BY-SA v2.0
  71. 71. Sound/Music vs. Video/Image <ul><li>Due to amazing pressure by Record Industry (through RIAA, SGAE...) implementing a website such as Flicker or YouTube in the sound/music world is extremely difficult Artists are sometimes not even allowed to post their own content in their websites
  72. 72. See http://freesound.iua.upf.edu or http://www.ccmixter.org/ </li></ul>
  73. 73. <ul>Linux and Audio </ul><ul>There are plenty of applications, even distributions for Linux audio (visit linux­sound.org) <li>Kguitar
  74. 74. Amarok
  75. 75. Ardour
  76. 76. Rosegarden
  77. 77. Muse
  78. 78. Rosegarden
  79. 79. Planet CCRMA
  80. 80. Agnula
  81. 81. etc. </li></ul>
  82. 82. <ul>Linux and Audio </ul><ul>Gnu/Linux has unique and outstanding features for <li>professional audio and music:
  83. 83. Low latency
  84. 84. Stability
  85. 85. Standard protocols
  86. 86. Very active community
  87. 87. ... </li></ul>
  88. 88. <ul>Free Software and Audio </ul><ul><li>So what about other platforms?
  89. 89. Most of the previous apps are compatible with Windows/OSX
  90. 90. But if you are not going to use proprietary software...
  91. 91. what is the point of not using Linux? </li></ul>
  92. 92. <ul>What Gnu/Linux? </ul><ul><li>Because the code of gnu/linux is available to everyone there are now many different Linux system available.
  93. 93. A few popular:
  94. 94. Ubuntu – a good distribution for beginners
  95. 95. Debian – where Ubuntu is based on
  96. 96. Fedora
  97. 97. Gentoo – for the more expierenced users
  98. 98. GnewSense – totally free Linux distro
  99. 99. Dynebolic (multi-media distro) Etc..
  100. 100. See: http://distrowatch.com/
  101. 101. (cd's can be ordered there at low costs, but you can also download all of these distro's from their original websites) </li></ul>
  102. 102. <ul>Links </ul><ul><li>http://www.linux-sound.org
  103. 103. http://www.opsound.org/
  104. 104. http://www.jamendo.com </li></ul>
  105. 105. <ul>Conclusions </ul><ul><li>Free Software = Open Source + Freedom
  106. 106. Freedom of Expression => Free Software
  107. 107. The future of digital arts is at stake
  108. 108. If you are convinced to use FLOSS there is no reason not to use Linux
  109. 109. If developing your own app. try to first see if you can build it out of an existing open framework. </li></ul>
  110. 110. License <ul><li>This presentation is a remix of a presentation by Xavier Amatriain /University of California
  111. 111. It is available under this license:
  112. 112. http://creativecommons.org/licenses/by-sa/2.5/
  113. 113. The originial can be found here:
  114. 114. http://www.slideshare.net/xamat/free-software-for-free-sound-1824828 </li></ul>

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