1. The new millennium has ushered the simple word of "wayfinding"
from old language (signage) into exciting new territories (literally),
such as smart cities, sensor networks, volunteered geography, GPS,
and Google Earth (to name a few).
2. You will get skilled with principles, methods, and new tools that help
people find their way through a wide range and level of settings, e.g.,
museum paintings, websites, zoos (and other edutainment landscapes), and various information-environments (of interest to you).
3. You will read about, research, and propose various navigation
structures to address (or redress) societal problems via maps or
other experience-design narratives using artistic maps, Google Earth
Pro, Google Tour Builder, and/or your preferred digital media.
Scale, mobility, and spatial intelligence
Eye glance theory and methods
Technology-supported capture of glance paths
Website navigation; history of navigation
Framing a field study, data gathering methods
Field work at Como Park Zoo
Smartphone navigation apps and other software
Wayfinding as a profession
Eye glance theory and methods – cont’d
The top image is the original painting
like on the previous page.
The lower image is all of my
classmates’ results. Where their eye
From this we can see, that a lot of
people’s eyes went to certain ‘hot
Like the people in the image or
anywhere there was something going
on or bright/dark spots in the painting.
cum-min to height correlation
visitor-age to v-constell. corr.
Hypothesis: An hypothesis was made in MCAD's Experience Frameworks class that behavior of
engaged visitors at a zoo (as measured by mean length of visitors' observation period) will
correlate positively with an animal's mean height. Stated another way, the taller an animal the
longer a zoo visitor will stay to watch.
AquaDom in Berlin’s Radisson