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Game Development Project Management/Concept
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Game Development Project Management/Concept



From keeping track, scheduling to the initial concepts this presentation covers

From keeping track, scheduling to the initial concepts this presentation covers



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Game Development Project Management/Concept Game Development Project Management/Concept Presentation Transcript

  • ManagementProject Management: Online Games
  • Project ManagerTHE GLUE that holds the Project together !Master of ceremonies
  • MS Project ManagerSpreadsheet
  • Gantt/PERT Chart
  • Development Times
  • Educate Senior ManagementFoster a culture of OrganizationSteps to Avoid Problems
  • Creative Road MapFIRST CONCEPT
  • CreatingaGAMECONCEPT The Game ConceptGame concept idea is the central piece for developmentof a game.CONCEPT, THINKDIFFERENTLY….Problems in game development arise during:Assessing the ideaDeciding on the feasibility of the ideaPresenting the concept to the publisher
  • Inspiration- Where to get ideas.Synthesis- Combining ideasResonance- Creating synergy fromideasConvergence- Finishing the conceptThe idea is the single mostpersistent entity in the gamedevelopment cycle. The four phasesof developing the game idea are:GAME IDEA having the game idea
  • Give your idea wheels.ScrutinizeDevil in DetailsDraftThe TREATMENT
  • » GenreAction, Adventure, Sim, Strategy?STYLEFirst Person Shooter maybe ?
  • »Created mostly by player ?Some ConstraintsPlotHow much story does yourGame need ?
  • »Characters,…ENHANCE GAMECharacterSometimes you are thecharacter?
  • »Environment,…3D,…2D GAMESettingPuzzle?
  • »A tragic Love Story,…Dramatic tale of rescueTHEMEWill Bob ever get hisLoafer back ? Are DreamsReal, is murder justifiedsometimes
  • Some O B J E C T I V E STasks to define before Production PhaseSteps inSteps increating Gamecreating Gameideaidea1 PAGE PITCH1 PAGE PITCHcreationcreationSteps to createSteps to createGameGameTreatmentTreatment
  • TREATMENTTHE CREATIVE PHASE !AnalysisEvaluationJustification
  • Creative Road MapRoad MapCREATIVITYCREATIVITY C R A F TC R A F T TechniqueTechnique
  • Game StagesGame StagesConceptConcept STRUCTURESTRUCTURE DESIGNDESIGN
  • What about the SHAPING the IDEADramatic effectStyle, plot character, setting, theme.
  • SWOT AnalysisSWOT analysis is used to determine the strengthsand weakness of a team.StrengthsAdvantagesWhat resources do you have?WeaknessesWhat do you think can be improved?What resources and experiences do you lack?
  • PC’s verses CONSOLE’S
  • Development DifferencesPC’s & CONSOLES
  • Features of PC’sPC’s & CONSOLESContinual evolution and improvementRecommended specificationAim for a cutting edge game: new owners buy most gamesAim for a low specification gameDifferentiate between PC & Console Development
  • Features of CONSOLEPC’s & CONSOLESStepwise evolutionFixed specification