NAMLE Animoto

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Animoto is a useful tool to support multimedia learning in your classroom.

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NAMLE Animoto

  1. 1. Educational Uses of Animoto Kelsey Greene Media Education Lab, University of Rhode Island
  2. 2. What Is Animoto?  An online videocreation service that is free of charge foreducators.  It is a great tool for both students and teachers to createmedia productions incorporating images, video clips, music and text.
  3. 3. Getting an Animoto Account
  4. 4. Getting an Animoto Account
  5. 5. Getting an Animoto Account
  6. 6. Getting an Animoto Account
  7. 7. How To: Step 1
  8. 8. How To: Step 2
  9. 9. How To: Step 3
  10. 10. How To: Step 4
  11. 11. Using Animoto Teachers  Introduce a new topic  Spark student interest  Inform parents  Market your program to school/community  End of the year video Students  Literature review  Practice foreign language  Flashcards- vocab& math  Create news brief about historical event  Steps in a science project
  12. 12. Use to Inform Parents
  13. 13. Student Use Example
  14. 14. Alternatives to Animoto  Stupeflix- larger learning curve  Clip Generator  One True Media  Flix Time  Zeodia  Clip Generator
  15. 15. Resources  http://animoto.com/blog/education/education-videos/  http://animoto.com/legal/education_terms  http://teachweb2.wikispaces.com/Animoto  http://www.readwritethink.org/professional-development/strategy- guides/bringing-lessons-life-with-30885.html  http://www.inclusiveclassrooms.org/inquiries/animoto-examples-lessons- and-scaffolding
  16. 16. Thank You! Kelsey Greene kelseygreene5@gmail.com Twitter: @kelseylgreene kelseygreene.wordpress.com

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