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Internet safety presentation 2014

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  • Read slide
  • to understand this complex issue, it is important to start with perspective. Brief uses by adults
  • Brief uses by students
  • Points: cell phone is highest, and many have data plans the uses lists are almost all related to communication/social this survey was done before the release of tablets (ipad, kindle, nook…)
  • Points: cell phone is highest, and many have data plans the uses lists are almost all related to communication/social this survey was done before the release of tablets (ipad, kindle, nook…)
  • An article on Cnet stated it very concisely, the tope 5 dangers for kids….
  • Unfortunately the exposure to sexual and pornographic materials have become more of a problem as internet access becomes easierHarassment via digital devices has also increased
  • A video I saw was about a HS boy adding a ‘female’ ‘friend’ to his fb…. This person scowered his account to find out all he could about him, convinced him to do a video chat, took images, and then tried to blackmail the boy when the ‘female friend’ who was actually an older man, was threatened to be exposed because he was reported.
  • What do we tell our kids to do?
  • Transcript

    • 1.  Welcome  Internet Landscape  Dangers on the Internet  Internet Predators  Cyberbullying  Personal profiles  Communication  Gaming  Cell phones  Plagiarism & Intellectual Property  Malicious Codes, Viruses, and Spyware  Parent Tips and resources  Q & A
    • 2. ―everything that‘s already in the world when you‘re born is just normal; anything that gets invented between then and before you turn thirty is incredibly exciting and creative and with any luck you can make a career out of it; anything that gets invented after you‘re thirty is against the natural order of things and the beginning of the end of civilization as we know it until it‘s been around for about ten years when it gradually turns out to be alright really.‖
    • 3. ADULTS’ VIEW  Communication – email, texting  Shopping and services  Financial management  News and product research  Entertainment – videos, music, games
    • 4. STUDENTS’ VIEW  Communication – texting, instant messaging, email  Entertainment – games, music, videos  Research – homework, study sites
    • 5.  In May 2009, children aged 2-11 made up nearly 10% of the active online universe (Nielsen, 2010).  18% of 8 – 10 year olds spend time on some kind of social networking site daily (Kaiser, 2010).  http://www.commonsensemedia.org/sites/default/files/intern etsafetyelem-tip.pdf
    • 6. 1. Predators--social networking sites, chat rooms 2. Data theft--stolen passwords, addresses, Social Security numbers, credit card numbers, and other financial information 3. Malicious software (also known as malware)-- adware, spyware, viruses, phishing scams 4. Inappropriate content--pornography, content focused on violence, hate propaganda 5. Cyberbullying--bullying peers via instant messages, social networking sites, online games http://www.cnet.com/4520-13384_1-6721368-1.html
    • 7. Educate parents Educate students
    • 8.  Only 18% of youth use chat rooms, however, the majority of Internet-initiated sex crimes against children are initiated in chat rooms. (Journal of Adolescent Health 47, 2010)  In 82% of online sex crimes against minors, the offender used the victim's social networking site to gain information about the victim's likes and dislikes, and 65% used the site to gain home and school information. (Journal of Adolescent Heatlh 47, 2010)
    • 9. https://www.youtube.com/watch?v=9waE2A-uIxQ
    • 10.  Cyberbullying : challenging issues facing educators and parents as young people embrace the Internet and other mobile communication technologies.
    • 11.  Outing and Trickery – Sharing someone‘s secrets or embarrassing information or images online  Exclusion – Intentionally keeping someone from being able to take part in an online group, such as a ―buddy list.‖  Cyberstalking – Repeatedly sending unwanted messages that may include threats of harm; intimidating
    • 12.  Flaming – Online ―fights‖ using electronic messages with inappropriate language  Harassment – Repeatedly sending offensive, rude, and insulting messages  Denigration – Sending or posting gossip or rumors about a person  Impersonation – Posing to be someone else and making them look bad
    • 13. http://www.commonsensemedia.org/videos/cyberbullying-prevention-tips-for-kids
    • 14.  Tell your child not to respond to rude e-mails, messages, and comments.  Save the evidence, such as e-mail and text messages, and take screenshots of comments and images. Also, take note of the date and time when the harassment occurs.  Contact your Internet service provider (ISP) or cell phone provider. Ask the website administrator or ISP to remove any Web page created to hurt your child.  If harassment is via e-mail, social networking sites, IM, and chat rooms, instruct your child to ―block‖ bullies or delete your child‘s current account and open a new one.  Check out phone features that may allow the number to be blocked.  Make a report to www.cybertipline.com, and if you feel something illegal has occurred, inform law enforcement  Information from Netsmartz Kids: http://www.netsmartz.org/Cyberbullying
    • 15.  ―Google‖ yourself (and your family members!) › Type in first and last name, email addresses, screen names, addresses, phone numbers › search for images as well  Notice advertisements
    • 16.  Facebook , Twitter, Instagram › Age requirements  “No information from children under age 13.” › Public vs Private › Know who you add: friends vs cyberfriends › Have access to your child‘s site › Be conscientious of pictures/videos  Protecting reputations online, in plain English (commoncraft.com)
    • 17.  65% of teen girls feel that selfies and other flattering social media photos boost their confidence.  53% also say that photos of themselves posted by others can make them feel bad. › Apps: SkinneePix, Perfect365, and Facetune  When Selfie Improvement Apps Go Too Far  http://www.commonsensemedia.org/blog/when-selfie-improvement-apps-go-too- far?utm_source=042414+Parent+Default&utm_medium=email&utm_campaign=weekly
    • 18.  Privacy settings  Parent pre-approve of all pictures/videos  Remind your child › never to post e-mail addresses or cell phone numbers. › passwords should only be shared with parents and guardians. › Do not respond to any e-mails requesting personal information and to delete e-mails from unknown senders.  Discuss how to keep screen names and e-mail addresses gender-neutral, appropriate, and free of any information that could reveal identity.  Encourage your child to tell you right away if anything happens online that bothers or frightens him or her.  Information from Netsmartz Kids: http://www.netsmartz.org/RevealingTooMuch
    • 19.  Text messaging  Chat rooms  Instant messaging (‗IMing‘)  Online gaming – gaming devices  Message boards  Blogs and wikis
    • 20.  Online: Webkinz, Neopets, Miniclip, Club Penguin, Animal Jam…….  Gaming systems: PSP, Xbox Live, PS3, Wii  Handheld devices: iPod touch, iPad, cell phones
    • 21.  Know the safety features on the gaming equipment that your child uses—a headset may have voice-masking features, for example.  Keep gaming consoles in an easy-to-supervise location  Be aware of other places where your child may be accessing games.  Tell your child never to give out personal information while gaming or agree to meet anyone outside of the game.  Teach your child not to respond to anyone who is being rude or bullying while playing the game.  Set rules for how long your child may play, what types of games are appropriate, and who else may participate.  Have your child check with you before using a credit or debit card online.  Check to see if the games your child plays have reporting features or moderators.  Information from Netsmartz Kids: http://www.netsmartz.org/Gaming
    • 22.  SMS (short message service) aka texting  Wikipedia and netlingo.com list of internet slang › http://en.wiktionary.org/wiki/Appendix:Intern et_slang › http://www.netlingo.com/acronyms.php LOL BRB POS ASL
    • 23.  About 75% of teens (12-17) carry cell phones  1 in 3 teens (13-19) use their cell phone to surf the web  Results from Teens and Mobile phones, Pew Internet and Amerian Life Project, 2010  A Generation Unplugged, Harris Interactive, 2008
    • 24. Cost! › In app purchases  Turn it off  Settings, general, restrictions – change ‗allow‘ to ‗off‘  Require Password  Keep password a secret  iTunes gift card/allowance http://www.commonsensemedia.org/blog/4-ways-to-curb-kids-in-app- purchases?utm_source=041714+Parent+Default&utm_medium=email&utm_camp aign=weekly
    • 25.  Dangerous Apps: › Omegle  Chat with strangers, links to Facebook (interests) › Whisper  Post ‗secrets‘ but puts location › Down  Hookup app, connects to Facebook http://www.checkupnewsroom.com/7-dangerous-apps-that-parents-need-to-know- about/
    • 26.  Dangerous Apps: › Yik Yak  Uses GPS, locates nearest people on it › Snapchat  Pics that disappear in 10 seconds › KiK messenger  Messaging under pseudonyms › Poof  Hides apps (no longer available) http://www.checkupnewsroom.com/7-dangerous-apps-that-parents-need-to-know- about/
    • 27.  Review cell phone records for any unknown numbers and late night phone calls and texts.  Remind your child that texting is viral—anything sent in a text can be easily forwarded and shared.  Teach your child never to reveal cell phone numbers or passwords online.  Talk to your child about the possible consequences of sending sexually explicit or provocative images or text messages.  When shopping for a cell phone for your child, research the security settings that are available.  From Netsmartz Kids : http://www.netsmartz.org/CellPhones
    • 28.  At+T › Phones and internet: http://www.att.net/s/s.dll?ep=1659430&ch=s mct/smct_is  Verizon › https://wbillpay.verizonwireless.com/vzw/nos /uc/uc_overview.jsp  Sprint › http://www.sprint.com/landings/family/safet y.html
    • 29.  Music Downloads  Copyright Material › Images › Text  Identity Theft  Website Validity  www.turnitin.com
    • 30.  Computer system › Keeping bad stuff (predatory software) out – keeping valuables(personal information) in  Malicious codes: viruses, worms, Trojan  Parasitical malware: spyware, adware
    • 31.  www.cyberpatrol.com  www.netnanny.com  www.spectorsoft.com  www.cybersitter.com  www.covenanteyes.com Anti spyware and adware programs  www.spybot.com (Spybot S &D)  www.adaware.com (lavasoft product)
    • 32.  Video from www.commonsense.org › http://www.commonsensemedia.org/advic e-for-parents/rules-road-parents-digital-age http://www.commonsensemedia.org/video/advic e
    • 33.  Guard your identity › Make username generic and anonymous › Little information is needed to get to know you  Monitor your child‘s technology use  Use favorites  Understand the services your child uses  Know usernames, passwords, and e-mail
    • 34.  Know child‘s ―online friends‖  Don‘t overreact to anything your child tells you (fear you will take computer away)  Never meet anyone met online  Keep your computer up-to-date › windowsupdate.microsoft.com › Virus protection › Firewall
    • 35.  http://www.internetsafety101.org/ Predatorstatistics.htm  www.netsmartz.org  www.isafe.org  http://www.commonsensemedia. org/educators/parent-media- education  http://www.kidsmart.org.uk/
    • 36.  http://www.thinkuknow.co.uk/default. aspx  www.illinoisicac.org  www.internet-safety.org  www.safekids.com  Twitter information: http://theinnovativeeducator.blogspo t.com/2013/06/does-twitter-have- minimum-age.html
    • 37.  http://www.bbc.co.uk/cbbc/help/saf esurfing/  www.wiredkids.org/index.html  www.wiredsafety.org  www.fbi.gov/publications/pguide/pg uidee.htm  www.staysafe.org
    • 38.  http://www.cyberbullying.us/research.php  Bullying, Beyond the Schoolyard, by Hinduja and Patchin  http://www.cnet.com/4520-13384_1- 6721368-1.html Top 5 Dangers article  http://www.cnet.com/4520-13384_1- 6721401-1.html?tag=lwt;lcol Think Before You Click Worksheet
    • 39. Thank you for your attendance at today‘s presentation! Make sure you have signed in before you leave Powerpoint link: