Week 1 IxD History: Course Overview
by Karen McGrane on Sep 10, 2009
- 13,100 views
Slides from History of Interaction Design course at SVA.
Slides from History of Interaction Design course at SVA.
Accessibility
Categories
Tags
More...Upload Details
Uploaded via SlideShare as Apple Keynote
Usage Rights
© All Rights Reserved
Statistics
- Favorites
- 13
- Downloads
- 128
- Comments
- 0
- Embed Views
- Views on SlideShare
- 3,371
- Total Views
- 13,100

Includes physical, cognitive, and social aspects of interaction
How people interact is determined by input devices (like keyboards and mice) and output devices (like screens and printers)
Based in the fundamental tenets of user-centered design, interaction designers strive to create useful and usable products
Addresses the paradox of technology: devices intended to make life simpler by automating tasks make life more complicated by being hard to use
Don’t think of this presentation as about the history of technology – it’s not about the machines. Think of it as a history of how people communicate with the machines – how we talk to computers, and tell them what to do, and how computers present their information or results back to us. This communication includes physical actions, whether that’s feeding something in to a machine, or pushing a button. What’s more, this communication requires fairly complex cognitive skills to understand the results of our actions and understand what the computer is saying. And there’s a social aspect to it too – our relationship to computers is increasingly about how they enable us to work with a group of people, or develop personal relationships.