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Hi!
   I’m Karen McGrane
from Bond Art + Science

    @karenmcgrane




                          1
Concept ruthlessly stolen from Heather Champ @hchamp
Via Flickr User swirlspice under a Creative Commons License   2
3
4
INFORMATION
ARCHITECTURE



               4
INFORMATION
ARCHITECTURE   VISUAL
               DESIGN


                        4
INFORMATION
ARCHITECTURE                 VISUAL
                             DESIGN
               INTERACTION
               DESIGN
                                      4
CONTENT?



INFORMATION
ARCHITECTURE                   VISUAL
                               DESIGN
               INTERACTION
               DESIGN
                                        4
5
WHY CONTENT STRATEGY?
WHY NOW?



                        6
FROM          TO
Static        Dynamic

Centralized   Decentralized

Walled        Social

Costly        Cheap

Geeky         Mainstream


                              7
8
Information
Architecture




               8
USER EXPERIENCE


  Information
  Architecture




                  8
USER EXPERIENCE


  Information
  Architecture




                     Content
                 Management




                               8
USER EXPERIENCE


  Information
  Architecture




                     Content
                 Management


                           TECHNOLOGY




                                        8
USER EXPERIENCE


               Information
               Architecture




Social Media                      Content
Marketing                     Management


                                        TECHNOLOGY




                                                     8
USER EXPERIENCE


                       Information
                       Architecture




        Social Media                      Content
        Marketing                     Management


MARKETING                                       TECHNOLOGY




                                                             8
USER EXPERIENCE


                       Information
                       Architecture




                       CONTENT
                       STRATEGY

        Social Media                      Content
        Marketing                     Management


MARKETING                                       TECHNOLOGY




                                                             8
NAMING A PAIN POINT.




                       10
DEFINING A PROCESS.




                      11
12
13
Current Site Audit
Stakeholder &                                                      Competitive &
User Interviews                                                   Market Research




           Vision
                                                        Insight



                                                         Design
                                                                                         Development
                                                                                                             QA
                  Requirements              IA Design              Creative
                                                                   Design




                                                     Usability Testing                     Post Launch
                                             Paper Prototype & Creative Comps             Analytics Report


                                                                         Test, Measure, and Optimize
User Experience Design Process: Critical Path
                                                                                                  Kickoff
                         Project Initiation                                                                               Initial Design Cyc l e                                                                              Design Iteration / Testing / Itera
                                                                                                  Meeting

                      Project is
  Product Marketing

                                                Prod. Marketing does P&L, content evaluation,                                                                                                                                      Product Team meets -
                      inititated by Product     creates materials that describe needs, goals,
                      Marketing with                                                                                        Prod. Mktg. feeds team                                                                                 Design presents functional
                                                objectives, dependencies, partnerships,                                                                                                                                            user flow, potential user
                      Program                   business issues and any other relev a n t                                   any results from Marke t
                      Management                                                                                                                                                                                                   scenarios and high level
                                                content or functionality issues, pulls together                             Resear c h
                                                                                                                                                                                                                                   screens need e d
                                                cross-functional tea m                                                                                                                                                             Approval cycle h e r e




                                                Feasability Studies / Field
                                                Resear c h                                                                                          Expert advice on
  Usability




                                                What do Users w a n t                                                                               previous research a n d                                                  feedback cyc l e
                                                How do they want to do it                         Meeting                                           new research need e d
                                                (Usability Conceptual Phase)                                                                        (Usability 2nd Phase)
                                                                                                  coordinated by
                                                                                                  Program
                                                                                                                                                                                                                                                   feedback cy
                                                                                                  Management

                                                                                                  UE Team member
                                                                                                                                 Create D e s i g n
                                                                                                  assigned to
                                                                                                                                 Spec/Creative                                                                                  Rapid prototype for
Experience Design




                                                                                                  project
                                                                                                                                 Brie f                                                                                         proof of concept
                                                                                                  attends meeting                                                  UE Team
                                                                                                                                 Material is from                                                                               and early testing w /
                                                                                                                                                                   brainstorm with
                        Initial concept                                                                                          MRP/PRD and                                                           Early functionality      usability
                        brainstorms wit h                                                         Takes input from                                                 Usability - led by
                                                                                                                                 brainstorming notes                                                   designs and
                                                                                                  all members as                                                   project team
                        Product Marketing to                                                                                     and other                                                             definitions of           Could be paper
                                                             UE Team member assigned              related to UI                                                    member
                        collect and gather                                                                                       requirements, distills                                                pages needed for         prototype, functional
                                                                   to project                     design
                        requirements and                                                                                         info, looks at                                                        developed                static HTML, Flash
                                                                                                                                                                   what's the best
                        understand                                                                                               competitive                                                           functionality            interaction,
                                                                                                  Receives Requirements                                            scenario fo r
                        competitive landscape                                                                                    landscape, rev i e w s                                                                         Mockups/
                                                                                                             Document                                              use r s
                                                                                                                                 scope in context of                                                                            Wireframes as
                                                                                                  Needs:
                                                                                                                                 network and sit e                                                                              image maps
                                                                                                  List of team
                                                                                                                                 precedenc e
                                                                                                  members,
                                                                                                  contact info, initial
                                                                                                  schedule,
                                                                                                  approval process
                                                                                                                                                                              Initial exposure to
                                                                                                  (people)
                                                                                                                                                                              scope of design and
                                                                                                                                                                              functionality
  HTML




                                                                                                                                                                              Assess techn i c a l
                                                                                                                                                                              limitations and
                                                                                                                                                                              alternatives
  Engineering




                                                                                                                                                                                   Engineering might
                                                                                                                                                                                   begin coding
                                                                                                                                                                                   work from initial
                                                                                                                                                                                   functionality
                                                                                                                                                                                   spe c s

Credits: Erin Malone: Designed for AltaVista November 10, 2000



                                                                                                                                                                                                                                            15
Refinement / Copy / Final Visual Design / Robust Testing                                                                Production Build / Reviews / Design Team Sign Offs


                                                                                             Product Team meets -                                                           Product Team meets -
                                                                                             Design meeting with                                                            Hand off to
                                                                                             Product Marketing,               Product Team                                  production,
                                                                                             Engineering, and                 Approval cycle here                           engineering and
                                                                                             Usability to review                                                            operations mode of
                                                                                             recommendations                                                                the product cycle




                                                                              Detailed Product
                                                                              testing - both for
                                                                              functionality and
                                                                              specific content and
                                                                              visual design      iteration cycle

                                                                                                            iteration cycle




                                                                  Design works w i t h
gn team                                                           Usability to provide                                             Design team                                                                         Final functionality &
 storms, iterates                                                 prototype and                                                    presents                                                                            visual design signoff
collaborates on                                                   guidance of what                 Refine Visual                   wireframes a n d       User Ed. delivers all                                        - Production
  l representation          Visual Design         Experience      priorities of                    direction, copy,                mockups to             Help text and                                                - Engineering
nctionality and             exploration,          Design team     discovery shoul d                user instructions,              production with full   associate d                                                  - QA
en design s                 copy writte n         review Visual   be - i.e. business               help and UI                     set of style specs     screenshots a n d                                            - Partner (if applicable)
   can begin while          and finetuned         direction       constraints,                     components as                   [font size & color,    specs t o                                                    - Usability
 flow a n d                                                       technical                        necessary                       line spacing,          Production                                                   - Creative Director
  ionality is                                                     constraints,                                                     colors, images,                                                                     - Product Marketing
 ing                                                              optional versions to                                             links, etc]                                                                         - VP (as necessary)
                                                                  test




                                                                                                                                                                         Production receives       Production builds
                                                                                                                                                                         approved mockups          site and features
                                                                                                                                                                         and works w i t h         working wi t h
                                                                                                                                                                         Design on product         Engineering as
                                                                                                                                                                         area as needed            applicable




                                                                                                   Engineering informs
                                                                                                   Design if there are
                                                                                                   changes, issues w i t h
                                                                                                   planned functionality




                                                                                                                                                                                                                                  15
An Example                                                                                                                                                                                                                                 LEGEND                      MILESTONE
                                                                                                                                                                                                                                                                                                                                                                                       DELIVERABLE                    IDEA                      REVIEW CHECKPOINT



                                                                                  Product / Software / Web Design Process Guide                                                                                                                                                                                                                                                        KEY MEETING                     INFORM




                                                                                   PHASES                                          concept                                                           discover                                                                  definition                                                            refinement                                                                                                                 developmen
                                                                                                                                                                                                                                                                                                                                    conceptual
                                                                                   MILESTONES                                          start                                                            concept
                                                                                                                                                                                                        approval
                                                                                                                                                                                                                                                                                proposal approval and scheduling                    design
                                                                                                                                                                                                                                                                                                                                    review
                                                                                                                                                                                                                                                                                                                                                      PRD
                                                                                                                                                                                                                                                                                                                                                      approval
                                                                                                                                                                                                                                                                                                                                                                                                                                                            UI design
                                                                                                                                                                                                                                                                                                                                                                                                                                                            approval
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 committed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 schedule


                                                                                                                                        Communicate business needs                                        Communicate business needs                                             Brand Positioning                                                     Review Promotional & Marketing Needs                                                                                       Business developm
                                                                                                                                        & brand identity                                                  & brand identity




                                                                            {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Mockups to marke
Note: In some companies these roles are




                                                                                             business
                                                                                             owners
encompassed by one person




                                                                                                                                                                                                                                                                                 Collect team input                                                    Product Roadmap                                                                                                            Promotion plan
                                                                                                                                        Describe problem or needs,                                        Develop strategic rationale, business case,
                                                                                                                                        proposed solution, and benefits.                                  financial analysis, policy considerations,
                                                                                                                                                                                                          implementation plans.                                                  Research: Solicit input from Business owners/                                                 Point release plan
                                                                                             product                                    Gather information for and
                                                                                                                                                                                                                                                                                 brands - contact other associated stakeholders
                                                                                                                                                                                                                                                                                 (legal, customer support, international)
                                                                                             manager                                    create the Concept Document                                       Gather supporting market research, etc.

                                                                                                                                                                                                                                                                                 Write Draft PRD and Review
                                                                                                                                                                                                          Gather information for and create the                                                                                     Deliverables:
                                                                                  ROLES




                                                                                                                                                                                                          Proposal Document
                                                                                                                                                                                                                                                                                 Project kickoff                                    Product
                                                                                                                                                                                                                                                                                                                                  Requirements
                                                                                                                                                                                                                                                                                                                                   Document
                                                                                                                                                                                                          Review user feedback on previous product                                Refine design concepts
                                                                                                                                                                                                                                                                                                                                     (PRD)             Wireframes and navigation maps
                                                                                                                                                                                                          UI's and analyze competitive products.                                                                                   (authored by a




                                                                            {
                                                                                             ui/id/ia                                                                                                                                                                             Develop navigation model and                    Product Manager)                                        Product prototype, e.g. paper, HTML, director, or flash
                                                                                                                                                                                                                                                                                  refine scenarios
                                                                                             design                                                                                                       Provide input for level of effort
                                                                                                                                                                                                                                                                                                                                                                                                                                UI Design Approval
or two people. i.e. ui may do user research or visual designers may do ia, etc.




                                                                                                                                                                                                                                                                                                                                        and
                                                                                                                         Idea                                                      Deliverable:                                                                 Deliverable:                                                                                                                                                                                Deliverable:
                                                                                                                                                                                                          Define personas, usage scenarios, user                 Proposal                                                                                                                                                                                 Templates
                                                                                                                                                                                   Concept                goals, and perform task analysis                                                                                                                                                           I T E R AT I O N S                                                              I T E R AT I O
                                                                                                                                                                                  Document                                                                      Document                           Concept Design Review
                                                                                                                                                                                                                                                                                                                                                                                                                                                              &
                                                                                                                                         Develop usage scenarios                                                                                                 this step                                                                                                                                                                                Navigation
                                                                                                                                         and/or design concepts                                                                                                                                                                     Concept
                                                                                                                                                                                    and / or                                                                      may be                                                                                                                                                                                    (authored by
Note: In some companies these roles are blended into one




                                                                                                                                                                                                                                                                 optional                                                            Design                                                                                                              UI / ID / IA Design)
                                                                                                                                                                                                          Provide input for level of effort                                      Visual design explorations                                                                                                       Refined Visual design explorations                             Art direction
                                                                                                                                                                                                                                                                                                                                    Materials
                                                                                                                                        Leads brainstorming                        Concept
                                                                                                                                                                                                                                                                                                                                    (authored by
                                                                                             visual                                                                               Prototype
                                                                                                                                                                                                                                                                                                                                   blended design
                                                                                             design                                                                                                                                                                                                                                    team)




                                                                                                                                                                                                          Provide input for level of effort                                      UCD research cont'd. (i.e. paper prototyping,                         Competitive usability testing                            Prototype usability test                                         Prototype testing
                                                                                                                                                                                                                                                                                 participatory design, field studies, surveys,
                                                                                                                                                                                                                                                                                 etc.
                                                                                                                                                                                                          Define personas, usage scenarios, user
                                                                                             user                                                                                                         goals, and perform task analysis.
                                                                                             research




                                                                                             production                                                                                                         Provide input for level of effort




                                                                                   credits   Design based on earlier maps created by various UI design teams at America Online Incorporated. Revised and edited by Erin Malone, September 2003 for the AIfIA.




                                                                                                                                                                                                                                                                                                                                                                                                                                                                        16
DELIVERABLE                    IDEA                      REVIEW CHECKPOINT
  MILESTONE
                                KEY MEETING                     INFORM




inement                                                                                                                  development                                                                                                                    launch preparation            post launch

RD                                                                                                   UI design            committed                                                  visual design                                               beta                                  launch
pproval                                                                                              approval             schedule                                                   approval


Review Promotional & Marketing Needs                                                                                       Business development / partnering

                                                                                                                           Mockups to marketing




Product Roadmap                                                                                                            Promotion plan

                        Point release plan




                                                                                                                                                                                                                                                                                  L
                                                                                                                                                                                                                                                          Evangelize


                                                                                                                                                                                                                                                                                  A      Post mortem




                                                                                                                                                                                                                                                                                  U
Wireframes and navigation maps
                                                                                                                                                                                    Final product
                                   Product prototype, e.g. paper, HTML, director, or flash                                                    Begin writing functional spec         specification         Design fidelity checks and bug fixes                                           UI maintenance
                                                                                                                                                                                    & handoff to
                                                                         UI Design Approval                                                         UI Revisions based on testing   build team




                                                                                                                                                                                                                                                                                  N
                                                                                                     Deliverable:
                                              I T E R AT I O N S
                                                                                                   Templates                  I T E R AT I O N S
                                                                                                       &
                                                                                                   Navigation




                                                                                                                                                                                                                                                                                  C
                                                                                                     (authored by
                                                                                                  UI / ID / IA Design)
                                                           Refined Visual design explorations                             Art direction               Visual Design Approval                            Handoff to build team                                                           Visual maintenance




                                                                                                                                                                                                                                                                                  H
Competitive usability testing                            Prototype usability test                                         Prototype testing                                          Write/update test plans for final usability
                                                                                                                                                                                                                                                                                         Usability test release product
                                                                                                                                                                                                                                                                                         capture issues for next release

                                                                                                                                                                                                                                                                                         Focus Group, Field Studies,
                                                                                                                                                                                                                                                                                         Survey Analysis, etc.




                                                                                                                                                                                      Execute visual design                                                Build/publish

                                                                                                                                                                                                     Build HTML                                                              QA




                                                                                                                                                                                                                                                                                                                           16
PHASE              1                                                                                      PHASE               2
Design Analysis                                                                                           Design Solutions


     TSDesign User Experience Audit                                                          SM
                                                                                                            Product Strategy and Product Design Strategy Blueprint*                                                                       Technology Audit
     description:
         •     an expert design analysis from the user’s perspective
                                                                                                            description:
                                                                                                                 •    define ‘what the product should be’ and ‘how it
                                                                                                                                                                                        1      understand                                 2       investigate                                                  3      define users                                     4      qualify features
                                                                                                                      should work’
     benefits:                                                                                                                                                                              corporate mission                                                                         persona                      user profiles                                           user, feature, objective matrix
         •     benchmarks the effectiveness of your site based upon stated                                  benefits:                                                                       core competencies
                                                                                                                 •    the achievement of clearly articulated, agreed-                                                                                                                                                   user profiles
               business objectives for the site and your users                                                                                                                              corporate goals
         •     analyzes the design of the site to find out if the benefits of use
                                                                                                                      upon and aligned mission, core competencies,
                                                                                                                                                                                            culture and values                            User Personae &
                                                                                                                      corporate goals, and objectives for the site
               are actually being delivered
                                                                                                                                                                                                                                          Profiling Module                                                                                               speculate &




                                                                                                                                                                                                                                                                                                + interviews
                                                                                                                                                                                                                                                                             SM
                                                                                                                                                                                            skills and methodologies
                                                                                                                 •    the articulation and understanding of your users,
         •     recommends methods for substantially improving your users
               experiences and meeting future business objectives
                                                                                                                      their needs and and your business objectives for
                                                                                                                                                                                            knowledge capital and experience              (UP&P)                                                                                                         innovate
                                                                                                                                                                                            people, processes & technology
                                                                                                                      establishing and extending relationships
                                                                                                                      with each one                                                         stakeholders and initiatives
                                                                                                                                                                                                                                                                                                                   Intentional User Experience table         •
                        TSDesign Analysis FrameworkSM
                                                                                                                 •    the definition of the organizational resources                        enterprise-wide challenges                        competitive and comparative analysis                                                                experience brief:
 1           Delivery of User Benefits            The intended value the organization
                                                                                                                      required to build and maintain the site                               Internet objectives                                                                                                                                      strategy story
                                                                                                                                                                                                                                                                                                                                                  and positioning
                                                  delivers to users and customers through its site.
                                                                                                                 •    the creation of a detailed blueprint for design or                    customers and users
                                                                                                                      redesign:
                                                  The sequence of questions, prompts, and results                          -    site organization (footprint)                               competitive landscape
 2           Transaction Flow                     that make up a task.                                                     -    useful and usable features and functions
                                                                                                                                for the users                                            * workbooks not shown
                                                  The degree to which a site affords the user to easily                    -    descriptions of intended functionality                                                     scope or
 3           Navigation & Hierarchy               navigate the environment and efficiently locate rele-
                                                                                                                           -    messaging strategy                                                                         rescope
                                                                                                                                                                                                                           relationship
                                                                                                                                                                                        5                                                                                                                      7
                                                  vant content.


                                                  The representation and support of the identity,
                                                                                                                 •    the receipt of a phased implementation plan with
                                                                                                                      associated costs                                                         innovate                                   6       refine                                                               describe
 4           Visual Language                      brand and information architecture through
                                                  visual elements and overall style.
                                                                                                                                                                                               new ideas                                      new footprint and reclustered content                                Product Strategy Blueprint/Functional Description
                                                                                                                                                                        existing
                                                  Audit comments:                                                                                                      and new
                                                  • Users arriving at the front page of the
                                                    site may not understand what information
                                                    is there for them.
                                                                                                                                                                     technology
                                                  • The names of the sections do not give
                                                    users a path to follow to find the informa-
                                                    tion they need.
                                                  • No specific path has been established for
                                                    each user type. Users must use their best
                                                    judgement to find the information they’re
                                                    looking for and often may not be successful.




     Identity and Visual Language Audit                                                                     Visual Identity Systems                                     visual language research



 description:                                                                                               description:
     •       By collecting and reviewing print, other tangible artifacts and                                 •       establish, with the client, a shared
             Web sites your company creates and disseminates, and                                                    understanding and common language for
             corporate standards (if they exist) we can then distill the basis                                       visual design and how it effectively
             for the visual language to be developed that is consistent with                                         communicates the brand
             the company's identity and product brands. This work is                                         •       define a visual language for the site
             continued in the Visual Systems Design phase.                                                                -    logo, logotype systems
                                                                                                                          -    typography
                                                                                                                          -    grid system
                                                                                                                          -    color palette
                                                                                                                          -    imagery style and usage

                                                                                                            benefits:
                                                                                                             •       provides the visual language components
                                                                                                                     with which to build the interface




                                                                                                                                                                                                                                                                                                                                                                                             17
ation


ng                                    Interaction Design                                                       Information Architecture                                 Interface Design                                                                    Production
                                     description:                                                           description:                                               description:                                                                        description:
 echnology to                          •    create seamless and consistent transaction flow                    •      define site hierarchy                             •   using the components, defined in the Visual Systems                             •      create sample HTML files to illustrate page layout
 ith client's                          •    define widgets and technologies to best support                    •      define navigation scheme                              Design Phase, create design styles for each page-type                                  and design styles
                                            the features and functionality                                     •      define hierarchy of information on pages              needed to support interaction, navigation and hierarchy                         •      deliver and present documentation
 s                                                                                                             •      identifies content workflow and organizational    •   apply these design styles to page schematics                                    •      Interface QA / training
 ical teams                                                                                                           responsibilities and resources
                                                                                                                                                                                                                                       usability testing                                usability testing
     process overviews                                                                                    site maps                                                     schematic drawing                           digital sketches                            HTML interface files                                    online styleguide




                                                                             innovate




                                                                                    page schematics & content development




Discount Usability
 scription:
    testing to discover usability problems to provide
    information to team to help detect and resolve
    transaction flow and navigation and techinal
    problems




                                                                                                                                                                                                                                                                                                                                            17
THE CONTENT STRATEGY PROCESS




                          18
1. THINK BEYOND THE TEMPLATE.




                           19
This page was redacted so I don’t get yelled at
by lawyers. Honestly, doesn’t that sound awful?
You wouldn’t want that to happen to me, right?
If you’re really curious this was a persona. It
looks pretty much like every other persona
you’ve ever seen. So just imagine one of those.
This page showed a competitive audit. If you
want to recreate the experience for yourself, go
click around to some other websites and write
down a few comments about whether they’re
any good or not.
This here is a series of moodboards that show
an approach to creating a design system,
including photography, color palettes, and
typography.
Sigh. Okay, this page shows some sketching
exercises we did.
Except apparently no one on the team could
figure out how to operate a pen, so somehow
“sketches” wound up meaning “wireframes
made with wavy lines and handwritten fonts.”
I’m embarrassed just admitting that. Can we go
back to talking about how your content sucks?
This page showed a wireframe.
The lines were all straight and the font was
Arial.
Master of my craft, here.
We opted to go live
with the existing content.




                             25
Buy-in for that decision stretched
to the highest levels of the organization.




                                             26
We knew the content sucked.
 We just believed there was
nothing we could do about it.




                                27
http://www.flickr.com/photos/schoppa/3148751414   28
http://www.flickr.com/photos/schoppa/3148751414   28
Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.




http://www.flickr.com/photos/schoppa/3148751414        28
Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.




http://www.flickr.com/photos/schoppa/3148751414        28
Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.
The client team was unprepared to make quick
changes to the content, and their slow response just
added fuel to the fire.


http://www.flickr.com/photos/schoppa/3148751414        28
Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.
The client team was unprepared to make quick
changes to the content, and their slow response just
added fuel to the fire.
Site had to be rolled back to the previous version while
they came up with a plan to update the content.
http://www.flickr.com/photos/schoppa/3148751414        28
29
7000 pages.




              29
7000 pages.
45 people.




              29
7000 pages.
45 people.
Six weeks.




              29
7000 pages.
45 people.
Six weeks.
5400+ hours.




               29
7000 pages.
45 people.
Six weeks.
5400+ hours.




               29
7000 pages.      The upside is that the second
45 people.        launch was very successful.
Six weeks.     Still, I can't say that I'd choose to
5400+ hours.            do it that way again. 




                                                       29
HOW TO THINK PAST TEMPLATES




                          30
HOW TO THINK PAST TEMPLATES
_Talk about why it’s important to provide great
 content. Even when people don’t want to listen.




                                                   30
HOW TO THINK PAST TEMPLATES
_Talk about why it’s important to provide great
 content. Even when people don’t want to listen.
_Get content in the project plan, even if you’re not
 responsible for it.




                                                       30
HOW TO THINK PAST TEMPLATES
_Talk about why it’s important to provide great
 content. Even when people don’t want to listen.
_Get content in the project plan, even if you’re not
 responsible for it.
_Scare people with the “giant spreadsheet of terror.”




                                                        30
HOW TO THINK PAST TEMPLATES
_Talk about why it’s important to provide great
 content. Even when people don’t want to listen.
_Get content in the project plan, even if you’re not
 responsible for it.
_Scare people with the “giant spreadsheet of terror.”
_Prototype and test wireframes and designs with best
 and worst case example content.



                                                    30
HOW TO THINK PAST TEMPLATES
_Talk about why it’s important to provide great
 content. Even when people don’t want to listen.
_Get content in the project plan, even if you’re not
 responsible for it.
_Scare people with the “giant spreadsheet of terror.”
_Prototype and test wireframes and designs with best
 and worst case example content.
_Start content migration early: first step, not the last.

                                                        30
1. THINK BEYOND THE TEMPLATE.
2. EVALUATE CONTENT QUALITY.




                           31
From Flickr User 2493™   32
33
I’m better at thinking about abstract
     relationships between content types,
classification frameworks, metadata elements,
    than I am at looking at the specifics of
                    content.




                           Dan Brown, Letter to a Content Strategist   34
This page showed a video. You’re not going to
be able to see it on Slideshare, so I took it out.
It contained the phrase “fecal matter,” which to
me is more offensive than saying “sh*tstorm.”




                                                     Mythbusters, Polishing a Turd   37
38
From Flickr User 2493™   39
HOW TO EVALUATE QUALITY




                          40
HOW TO EVALUATE QUALITY
_Don’t just inventory: analyze your content. Don’t just
 look at what you have, assess whether it’s any good.




                                                      40
HOW TO EVALUATE QUALITY
_Don’t just inventory: analyze your content. Don’t just
 look at what you have, assess whether it’s any good.
_Have a strategy for how to persuade stakeholders
 that your approach is valid.




                                                      40
HOW TO EVALUATE QUALITY
_Don’t just inventory: analyze your content. Don’t just
 look at what you have, assess whether it’s any good.
_Have a strategy for how to persuade stakeholders
 that your approach is valid.
_Conduct a gap analysis to compare what you have to
 what you need.




                                                      40
HOW TO EVALUATE QUALITY
_Don’t just inventory: analyze your content. Don’t just
 look at what you have, assess whether it’s any good.
_Have a strategy for how to persuade stakeholders
 that your approach is valid.
_Conduct a gap analysis to compare what you have to
 what you need.
_You can usability test content too.



                                                      40
1. THINK BEYOND THE TEMPLATE.
2. EVALUATE CONTENT QUALITY.
3. PLAN FOR CONTENT CREATION.



                           41
WRITERS ARE LIKE DEVELOPERS.
THEY WORK BETTER WITH
DIRECTION.



                               42
Logo                     Features      Browse Our Sites        About Us           Sign Up   Login   Support




                Feature Name
                Duis autem vel eum iriure dolor in hendrerit in vulputate velit
                esse molestie consequat, vel illum dolore eu feugiat nulla
                facilisis at vero eros et accumsan et iusto odio dignissim qui
                blandit praesent luptatum zzril delenit augue duis dolore.




                Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed
                diam nonummy nibh euismod tincidunt ut laoreet dolore magna
                aliquam erat volutpat. Ut wisi enim ad.

                                    Lorem ipsum dolor sit amet, consectetuer
                                    adipiscing elit, sed diam nonummy nibh
                                    euismod tincidunt ut laoreet dolore magna
                                    aliquam erat volutpat. Ut wisi enim ad.


                                    Lorem ipsum dolor sit amet, consectetuer
                                    adipiscing elit, sed diam nonummy nibh
                                    euismod tincidunt ut laoreet dolore magna
                                    aliquam erat volutpat. Ut wisi enim ad.


                                    Lorem ipsum dolor sit amet, consectetuer
                                    adipiscing elit, sed diam nonummy nibh
                                    euismod tincidunt ut laoreet dolore magna
                                    aliquam erat volutpat. Ut wisi enim ad.




                                    Find out more about:
  Feature Name | Feature Name | Feature Name | Feature Name | Feature Name | Feature Name                     43
Logo                      Features      Browse Our Sites        About Us        Sign Up   Login   Support




                Feature Name
                PUT PRODUCT DESCRIPTION HERE esse molestie
                consequat, vel illum dolore eu feugiat nulla facilisis at vero eros
                et accumsan et iusto odio dignissim qui blandit praesent
                luptatum zzril delenit augue duis dolore.




                Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed
                diam nonummy nibh euismod tincidunt ut laoreet dolore magna
                aliquam erat volutpat. Ut wisi enim ad.

                                     Lorem ipsum dolor sit amet, consectetuer
                                     adipiscing elit, sed diam nonummy nibh
                                     euismod tincidunt ut laoreet dolore magna
                                     aliquam erat volutpat. Ut wisi enim ad.


                                     Lorem ipsum dolor sit amet, consectetuer
                                     adipiscing elit, sed diam nonummy nibh
                                     euismod tincidunt ut laoreet dolore magna
                                     aliquam erat volutpat. Ut wisi enim ad.


                                     Lorem ipsum dolor sit amet, consectetuer
                                     adipiscing elit, sed diam nonummy nibh
                                     euismod tincidunt ut laoreet dolore magna
                                     aliquam erat volutpat. Ut wisi enim ad.




                                    Find out more about:
  Feature Name | Feature Name | Feature Name | Feature Name | Feature Name | Feature Name                   44
45
45
HOW TO SPEC CONTENT




                      46
HOW TO SPEC CONTENT
_Connect back to the overall brand and messaging
 architecture.




                                                   46
HOW TO SPEC CONTENT
_Connect back to the overall brand and messaging
 architecture.
_Direct the writer to appropriate source materials,
 both online and offline.




                                                      46
HOW TO SPEC CONTENT
_Connect back to the overall brand and messaging
 architecture.
_Direct the writer to appropriate source materials,
 both online and offline.
_Guide selection of images, videos, and data
 visualizations, if needed.




                                                      46
HOW TO SPEC CONTENT
_Connect back to the overall brand and messaging
 architecture.
_Direct the writer to appropriate source materials,
 both online and offline.
_Guide selection of images, videos, and data
 visualizations, if needed.
_Indicate how often each content element should be
 reviewed, edited, or deleted.


                                                      46
HOW TO SPEC CONTENT
_Connect back to the overall brand and messaging
 architecture.
_Direct the writer to appropriate source materials,
 both online and offline.
_Guide selection of images, videos, and data
 visualizations, if needed.
_Indicate how often each content element should be
 reviewed, edited, or deleted.
_Provide direction across channels: web, email, social.
                                                      46
1. THINK BEYOND THE TEMPLATE.
2. EVALUATE CONTENT QUALITY.
3. PLAN FOR CONTENT CREATION.
4. DON’T FEAR NEW ROLES.


                           47
48
49
50
We don't need a                Any backend
  project manager. The         developer should be
developers should be able     able to crank out some
 to manage themselves.         HTML. HTML is easy.



  Why do we even               I don’t get why we
 need different roles       need a content strategist.
 for interaction and            Writers can make
   visual design?                spreadsheets.



                                                         51
Here I went off on a little rant about roles on
projects.
I try to avoid talking about roles and job titles;
I agree with Jared Spool that we should be
talking about skills.
I was actually afraid to talk about this but it
seemed to go over well. I might try talking
about it again someday.
FIRST:
YOU WILL ADVOCATE
FOR CONTENT.
SECOND:
YOU WILL USE YOUR NEW
CONTENT STRATEGY TOOLS.
THIRD:
YOU WILL PARTNER WITH
A CONTENT STRATEGIST.
THANKS!

@karenmcgrane
karen@bondartscience.com
www.bondartscience.com
+1 (917) 887-8149

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Nashville UX Meetup

  • 1. Hi! I’m Karen McGrane from Bond Art + Science @karenmcgrane 1
  • 2. Concept ruthlessly stolen from Heather Champ @hchamp Via Flickr User swirlspice under a Creative Commons License 2
  • 3. 3
  • 4. 4
  • 6. INFORMATION ARCHITECTURE VISUAL DESIGN 4
  • 7. INFORMATION ARCHITECTURE VISUAL DESIGN INTERACTION DESIGN 4
  • 8. CONTENT? INFORMATION ARCHITECTURE VISUAL DESIGN INTERACTION DESIGN 4
  • 9. 5
  • 11. FROM TO Static Dynamic Centralized Decentralized Walled Social Costly Cheap Geeky Mainstream 7
  • 12. 8
  • 14. USER EXPERIENCE Information Architecture 8
  • 15. USER EXPERIENCE Information Architecture Content Management 8
  • 16. USER EXPERIENCE Information Architecture Content Management TECHNOLOGY 8
  • 17. USER EXPERIENCE Information Architecture Social Media Content Marketing Management TECHNOLOGY 8
  • 18. USER EXPERIENCE Information Architecture Social Media Content Marketing Management MARKETING TECHNOLOGY 8
  • 19. USER EXPERIENCE Information Architecture CONTENT STRATEGY Social Media Content Marketing Management MARKETING TECHNOLOGY 8
  • 20.
  • 21. NAMING A PAIN POINT. 10
  • 23. 12
  • 24. 13
  • 25. Current Site Audit Stakeholder & Competitive & User Interviews Market Research Vision Insight Design Development QA Requirements IA Design Creative Design Usability Testing Post Launch Paper Prototype & Creative Comps Analytics Report Test, Measure, and Optimize
  • 26. User Experience Design Process: Critical Path Kickoff Project Initiation Initial Design Cyc l e Design Iteration / Testing / Itera Meeting Project is Product Marketing Prod. Marketing does P&L, content evaluation, Product Team meets - inititated by Product creates materials that describe needs, goals, Marketing with Prod. Mktg. feeds team Design presents functional objectives, dependencies, partnerships, user flow, potential user Program business issues and any other relev a n t any results from Marke t Management scenarios and high level content or functionality issues, pulls together Resear c h screens need e d cross-functional tea m Approval cycle h e r e Feasability Studies / Field Resear c h Expert advice on Usability What do Users w a n t previous research a n d feedback cyc l e How do they want to do it Meeting new research need e d (Usability Conceptual Phase) (Usability 2nd Phase) coordinated by Program feedback cy Management UE Team member Create D e s i g n assigned to Spec/Creative Rapid prototype for Experience Design project Brie f proof of concept attends meeting UE Team Material is from and early testing w / brainstorm with Initial concept MRP/PRD and Early functionality usability brainstorms wit h Takes input from Usability - led by brainstorming notes designs and all members as project team Product Marketing to and other definitions of Could be paper UE Team member assigned related to UI member collect and gather requirements, distills pages needed for prototype, functional to project design requirements and info, looks at developed static HTML, Flash what's the best understand competitive functionality interaction, Receives Requirements scenario fo r competitive landscape landscape, rev i e w s Mockups/ Document use r s scope in context of Wireframes as Needs: network and sit e image maps List of team precedenc e members, contact info, initial schedule, approval process Initial exposure to (people) scope of design and functionality HTML Assess techn i c a l limitations and alternatives Engineering Engineering might begin coding work from initial functionality spe c s Credits: Erin Malone: Designed for AltaVista November 10, 2000 15
  • 27. Refinement / Copy / Final Visual Design / Robust Testing Production Build / Reviews / Design Team Sign Offs Product Team meets - Product Team meets - Design meeting with Hand off to Product Marketing, Product Team production, Engineering, and Approval cycle here engineering and Usability to review operations mode of recommendations the product cycle Detailed Product testing - both for functionality and specific content and visual design iteration cycle iteration cycle Design works w i t h gn team Usability to provide Design team Final functionality & storms, iterates prototype and presents visual design signoff collaborates on guidance of what Refine Visual wireframes a n d User Ed. delivers all - Production l representation Visual Design Experience priorities of direction, copy, mockups to Help text and - Engineering nctionality and exploration, Design team discovery shoul d user instructions, production with full associate d - QA en design s copy writte n review Visual be - i.e. business help and UI set of style specs screenshots a n d - Partner (if applicable) can begin while and finetuned direction constraints, components as [font size & color, specs t o - Usability flow a n d technical necessary line spacing, Production - Creative Director ionality is constraints, colors, images, - Product Marketing ing optional versions to links, etc] - VP (as necessary) test Production receives Production builds approved mockups site and features and works w i t h working wi t h Design on product Engineering as area as needed applicable Engineering informs Design if there are changes, issues w i t h planned functionality 15
  • 28. An Example LEGEND MILESTONE DELIVERABLE IDEA REVIEW CHECKPOINT Product / Software / Web Design Process Guide KEY MEETING INFORM PHASES concept discover definition refinement developmen conceptual MILESTONES start concept approval proposal approval and scheduling design review PRD approval UI design approval committed schedule Communicate business needs Communicate business needs Brand Positioning Review Promotional & Marketing Needs Business developm & brand identity & brand identity { Mockups to marke Note: In some companies these roles are business owners encompassed by one person Collect team input Product Roadmap Promotion plan Describe problem or needs, Develop strategic rationale, business case, proposed solution, and benefits. financial analysis, policy considerations, implementation plans. Research: Solicit input from Business owners/ Point release plan product Gather information for and brands - contact other associated stakeholders (legal, customer support, international) manager create the Concept Document Gather supporting market research, etc. Write Draft PRD and Review Gather information for and create the Deliverables: ROLES Proposal Document Project kickoff Product Requirements Document Review user feedback on previous product Refine design concepts (PRD) Wireframes and navigation maps UI's and analyze competitive products. (authored by a { ui/id/ia Develop navigation model and Product Manager) Product prototype, e.g. paper, HTML, director, or flash refine scenarios design Provide input for level of effort UI Design Approval or two people. i.e. ui may do user research or visual designers may do ia, etc. and Idea Deliverable: Deliverable: Deliverable: Define personas, usage scenarios, user Proposal Templates Concept goals, and perform task analysis I T E R AT I O N S I T E R AT I O Document Document Concept Design Review & Develop usage scenarios this step Navigation and/or design concepts Concept and / or may be (authored by Note: In some companies these roles are blended into one optional Design UI / ID / IA Design) Provide input for level of effort Visual design explorations Refined Visual design explorations Art direction Materials Leads brainstorming Concept (authored by visual Prototype blended design design team) Provide input for level of effort UCD research cont'd. (i.e. paper prototyping, Competitive usability testing Prototype usability test Prototype testing participatory design, field studies, surveys, etc. Define personas, usage scenarios, user user goals, and perform task analysis. research production Provide input for level of effort credits Design based on earlier maps created by various UI design teams at America Online Incorporated. Revised and edited by Erin Malone, September 2003 for the AIfIA. 16
  • 29. DELIVERABLE IDEA REVIEW CHECKPOINT MILESTONE KEY MEETING INFORM inement development launch preparation post launch RD UI design committed visual design beta launch pproval approval schedule approval Review Promotional & Marketing Needs Business development / partnering Mockups to marketing Product Roadmap Promotion plan Point release plan L Evangelize A Post mortem U Wireframes and navigation maps Final product Product prototype, e.g. paper, HTML, director, or flash Begin writing functional spec specification Design fidelity checks and bug fixes UI maintenance & handoff to UI Design Approval UI Revisions based on testing build team N Deliverable: I T E R AT I O N S Templates I T E R AT I O N S & Navigation C (authored by UI / ID / IA Design) Refined Visual design explorations Art direction Visual Design Approval Handoff to build team Visual maintenance H Competitive usability testing Prototype usability test Prototype testing Write/update test plans for final usability Usability test release product capture issues for next release Focus Group, Field Studies, Survey Analysis, etc. Execute visual design Build/publish Build HTML QA 16
  • 30. PHASE 1 PHASE 2 Design Analysis Design Solutions TSDesign User Experience Audit SM Product Strategy and Product Design Strategy Blueprint* Technology Audit description: • an expert design analysis from the user’s perspective description: • define ‘what the product should be’ and ‘how it 1 understand 2 investigate 3 define users 4 qualify features should work’ benefits: corporate mission persona user profiles user, feature, objective matrix • benchmarks the effectiveness of your site based upon stated benefits: core competencies • the achievement of clearly articulated, agreed- user profiles business objectives for the site and your users corporate goals • analyzes the design of the site to find out if the benefits of use upon and aligned mission, core competencies, culture and values User Personae & corporate goals, and objectives for the site are actually being delivered Profiling Module speculate & + interviews SM skills and methodologies • the articulation and understanding of your users, • recommends methods for substantially improving your users experiences and meeting future business objectives their needs and and your business objectives for knowledge capital and experience (UP&P) innovate people, processes & technology establishing and extending relationships with each one stakeholders and initiatives Intentional User Experience table • TSDesign Analysis FrameworkSM • the definition of the organizational resources enterprise-wide challenges competitive and comparative analysis experience brief: 1 Delivery of User Benefits The intended value the organization required to build and maintain the site Internet objectives strategy story and positioning delivers to users and customers through its site. • the creation of a detailed blueprint for design or customers and users redesign: The sequence of questions, prompts, and results - site organization (footprint) competitive landscape 2 Transaction Flow that make up a task. - useful and usable features and functions for the users * workbooks not shown The degree to which a site affords the user to easily - descriptions of intended functionality scope or 3 Navigation & Hierarchy navigate the environment and efficiently locate rele- - messaging strategy rescope relationship 5 7 vant content. The representation and support of the identity, • the receipt of a phased implementation plan with associated costs innovate 6 refine describe 4 Visual Language brand and information architecture through visual elements and overall style. new ideas new footprint and reclustered content Product Strategy Blueprint/Functional Description existing Audit comments: and new • Users arriving at the front page of the site may not understand what information is there for them. technology • The names of the sections do not give users a path to follow to find the informa- tion they need. • No specific path has been established for each user type. Users must use their best judgement to find the information they’re looking for and often may not be successful. Identity and Visual Language Audit Visual Identity Systems visual language research description: description: • By collecting and reviewing print, other tangible artifacts and • establish, with the client, a shared Web sites your company creates and disseminates, and understanding and common language for corporate standards (if they exist) we can then distill the basis visual design and how it effectively for the visual language to be developed that is consistent with communicates the brand the company's identity and product brands. This work is • define a visual language for the site continued in the Visual Systems Design phase. - logo, logotype systems - typography - grid system - color palette - imagery style and usage benefits: • provides the visual language components with which to build the interface 17
  • 31. ation ng Interaction Design Information Architecture Interface Design Production description: description: description: description: echnology to • create seamless and consistent transaction flow • define site hierarchy • using the components, defined in the Visual Systems • create sample HTML files to illustrate page layout ith client's • define widgets and technologies to best support • define navigation scheme Design Phase, create design styles for each page-type and design styles the features and functionality • define hierarchy of information on pages needed to support interaction, navigation and hierarchy • deliver and present documentation s • identifies content workflow and organizational • apply these design styles to page schematics • Interface QA / training ical teams responsibilities and resources usability testing usability testing process overviews site maps schematic drawing digital sketches HTML interface files online styleguide innovate page schematics & content development Discount Usability scription: testing to discover usability problems to provide information to team to help detect and resolve transaction flow and navigation and techinal problems 17
  • 32. THE CONTENT STRATEGY PROCESS 18
  • 33. 1. THINK BEYOND THE TEMPLATE. 19
  • 34. This page was redacted so I don’t get yelled at by lawyers. Honestly, doesn’t that sound awful? You wouldn’t want that to happen to me, right? If you’re really curious this was a persona. It looks pretty much like every other persona you’ve ever seen. So just imagine one of those.
  • 35. This page showed a competitive audit. If you want to recreate the experience for yourself, go click around to some other websites and write down a few comments about whether they’re any good or not.
  • 36. This here is a series of moodboards that show an approach to creating a design system, including photography, color palettes, and typography.
  • 37. Sigh. Okay, this page shows some sketching exercises we did. Except apparently no one on the team could figure out how to operate a pen, so somehow “sketches” wound up meaning “wireframes made with wavy lines and handwritten fonts.” I’m embarrassed just admitting that. Can we go back to talking about how your content sucks?
  • 38. This page showed a wireframe. The lines were all straight and the font was Arial. Master of my craft, here.
  • 39. We opted to go live with the existing content. 25
  • 40. Buy-in for that decision stretched to the highest levels of the organization. 26
  • 41. We knew the content sucked. We just believed there was nothing we could do about it. 27
  • 44. Within an hour, the angry calls started. Client received hundreds of angry calls from franchisees the first day. http://www.flickr.com/photos/schoppa/3148751414 28
  • 45. Within an hour, the angry calls started. Client received hundreds of angry calls from franchisees the first day. Complaint call volume held steady over the next week as people called back to check on status. http://www.flickr.com/photos/schoppa/3148751414 28
  • 46. Within an hour, the angry calls started. Client received hundreds of angry calls from franchisees the first day. Complaint call volume held steady over the next week as people called back to check on status. The client team was unprepared to make quick changes to the content, and their slow response just added fuel to the fire. http://www.flickr.com/photos/schoppa/3148751414 28
  • 47. Within an hour, the angry calls started. Client received hundreds of angry calls from franchisees the first day. Complaint call volume held steady over the next week as people called back to check on status. The client team was unprepared to make quick changes to the content, and their slow response just added fuel to the fire. Site had to be rolled back to the previous version while they came up with a plan to update the content. http://www.flickr.com/photos/schoppa/3148751414 28
  • 48. 29
  • 52. 7000 pages. 45 people. Six weeks. 5400+ hours. 29
  • 53. 7000 pages. 45 people. Six weeks. 5400+ hours. 29
  • 54. 7000 pages. The upside is that the second 45 people. launch was very successful. Six weeks. Still, I can't say that I'd choose to 5400+ hours. do it that way again.  29
  • 55. HOW TO THINK PAST TEMPLATES 30
  • 56. HOW TO THINK PAST TEMPLATES _Talk about why it’s important to provide great content. Even when people don’t want to listen. 30
  • 57. HOW TO THINK PAST TEMPLATES _Talk about why it’s important to provide great content. Even when people don’t want to listen. _Get content in the project plan, even if you’re not responsible for it. 30
  • 58. HOW TO THINK PAST TEMPLATES _Talk about why it’s important to provide great content. Even when people don’t want to listen. _Get content in the project plan, even if you’re not responsible for it. _Scare people with the “giant spreadsheet of terror.” 30
  • 59. HOW TO THINK PAST TEMPLATES _Talk about why it’s important to provide great content. Even when people don’t want to listen. _Get content in the project plan, even if you’re not responsible for it. _Scare people with the “giant spreadsheet of terror.” _Prototype and test wireframes and designs with best and worst case example content. 30
  • 60. HOW TO THINK PAST TEMPLATES _Talk about why it’s important to provide great content. Even when people don’t want to listen. _Get content in the project plan, even if you’re not responsible for it. _Scare people with the “giant spreadsheet of terror.” _Prototype and test wireframes and designs with best and worst case example content. _Start content migration early: first step, not the last. 30
  • 61. 1. THINK BEYOND THE TEMPLATE. 2. EVALUATE CONTENT QUALITY. 31
  • 62. From Flickr User 2493™ 32
  • 63. 33
  • 64. I’m better at thinking about abstract relationships between content types, classification frameworks, metadata elements, than I am at looking at the specifics of content. Dan Brown, Letter to a Content Strategist 34
  • 65.
  • 66.
  • 67. This page showed a video. You’re not going to be able to see it on Slideshare, so I took it out. It contained the phrase “fecal matter,” which to me is more offensive than saying “sh*tstorm.” Mythbusters, Polishing a Turd 37
  • 68. 38
  • 69. From Flickr User 2493™ 39
  • 70. HOW TO EVALUATE QUALITY 40
  • 71. HOW TO EVALUATE QUALITY _Don’t just inventory: analyze your content. Don’t just look at what you have, assess whether it’s any good. 40
  • 72. HOW TO EVALUATE QUALITY _Don’t just inventory: analyze your content. Don’t just look at what you have, assess whether it’s any good. _Have a strategy for how to persuade stakeholders that your approach is valid. 40
  • 73. HOW TO EVALUATE QUALITY _Don’t just inventory: analyze your content. Don’t just look at what you have, assess whether it’s any good. _Have a strategy for how to persuade stakeholders that your approach is valid. _Conduct a gap analysis to compare what you have to what you need. 40
  • 74. HOW TO EVALUATE QUALITY _Don’t just inventory: analyze your content. Don’t just look at what you have, assess whether it’s any good. _Have a strategy for how to persuade stakeholders that your approach is valid. _Conduct a gap analysis to compare what you have to what you need. _You can usability test content too. 40
  • 75. 1. THINK BEYOND THE TEMPLATE. 2. EVALUATE CONTENT QUALITY. 3. PLAN FOR CONTENT CREATION. 41
  • 76. WRITERS ARE LIKE DEVELOPERS. THEY WORK BETTER WITH DIRECTION. 42
  • 77. Logo Features Browse Our Sites About Us Sign Up Login Support Feature Name Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Find out more about: Feature Name | Feature Name | Feature Name | Feature Name | Feature Name | Feature Name 43
  • 78. Logo Features Browse Our Sites About Us Sign Up Login Support Feature Name PUT PRODUCT DESCRIPTION HERE esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad. Find out more about: Feature Name | Feature Name | Feature Name | Feature Name | Feature Name | Feature Name 44
  • 79. 45
  • 80. 45
  • 81. HOW TO SPEC CONTENT 46
  • 82. HOW TO SPEC CONTENT _Connect back to the overall brand and messaging architecture. 46
  • 83. HOW TO SPEC CONTENT _Connect back to the overall brand and messaging architecture. _Direct the writer to appropriate source materials, both online and offline. 46
  • 84. HOW TO SPEC CONTENT _Connect back to the overall brand and messaging architecture. _Direct the writer to appropriate source materials, both online and offline. _Guide selection of images, videos, and data visualizations, if needed. 46
  • 85. HOW TO SPEC CONTENT _Connect back to the overall brand and messaging architecture. _Direct the writer to appropriate source materials, both online and offline. _Guide selection of images, videos, and data visualizations, if needed. _Indicate how often each content element should be reviewed, edited, or deleted. 46
  • 86. HOW TO SPEC CONTENT _Connect back to the overall brand and messaging architecture. _Direct the writer to appropriate source materials, both online and offline. _Guide selection of images, videos, and data visualizations, if needed. _Indicate how often each content element should be reviewed, edited, or deleted. _Provide direction across channels: web, email, social. 46
  • 87. 1. THINK BEYOND THE TEMPLATE. 2. EVALUATE CONTENT QUALITY. 3. PLAN FOR CONTENT CREATION. 4. DON’T FEAR NEW ROLES. 47
  • 88. 48
  • 89. 49
  • 90. 50
  • 91. We don't need a Any backend project manager. The developer should be developers should be able able to crank out some to manage themselves. HTML. HTML is easy. Why do we even I don’t get why we need different roles need a content strategist. for interaction and Writers can make visual design? spreadsheets. 51
  • 92. Here I went off on a little rant about roles on projects. I try to avoid talking about roles and job titles; I agree with Jared Spool that we should be talking about skills. I was actually afraid to talk about this but it seemed to go over well. I might try talking about it again someday.
  • 94. SECOND: YOU WILL USE YOUR NEW CONTENT STRATEGY TOOLS.
  • 95. THIRD: YOU WILL PARTNER WITH A CONTENT STRATEGIST.

Editor's Notes

  1. I’m not really a content strategist, I’m an information architect\nSpent the past year talking about CS, why?\nGot here from tech writing, am a word person\n
  2. \n
  3. Yet the UX field seems to have a blind spot when it comes to content\nCollective delusion that what we make is templates and wrappers instead of a total experience, which includes content\nWe need to fix that. If you don’t think this needs fixing\n
  4. We’re so comfortable with this collective delusion\nWhat’s changed?\n
  5. We’re so comfortable with this collective delusion\nWhat’s changed?\n
  6. We’re so comfortable with this collective delusion\nWhat’s changed?\n
  7. We’re so comfortable with this collective delusion\nWhat’s changed?\n
  8. \n
  9. \n
  10. What’s changed in the world that leads to needing content strategy? A lot.\n
  11. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  12. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  13. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  14. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  15. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  16. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  17. TRANSITION:\nThings have changed, but the more they change, the more they stay the same.\nContent strategy reminds me of nothing so much as the early days of IA\nHelpful to remember a couple of things that we did right, things that are happening right now with CS.\n
  18. Reminds me of a meeting that I had a couple of years ago.\n
  19. Giving a label to a problem someone already has\nOr a task that someone is already doing\nIt sells itself, because you’re tapping into an unmet need\n
  20. I’m a process junkie\n
  21. \n
  22. \n
  23. To determine what web initiatives would create the biggest impact, we completed an assessment project with three components: \nA Market Overview to determine competitor best practices and industry benchmarks \nAnalytics of current site usage\nUsability Audit of the site with philosophy's target demographic performing tasks on the site\nDuring the design phase we continued with usability research, testing and optimizing the design.\nFinally we followed up with a post launch analysis to see how we did and provide further recommendations.\n \n
  24. \n
  25. \n
  26. \n
  27. Content strategy activities and deliverables get treated like a black box\nWe just expect great content to pop out at the end like magic.\nDoesn’t happen. Instead what you get is a shitstorm at the end of the process.\nTRANSITION:\nContent strategy deserves a process too, activities and deliverables\nYou can help, and you need to start talking about these things, even if you’re not a content strategist.\nThree things that you can do.\n
  28. Asked for stories about content disasters\nFormer client contacted me about a problem\nI led the project\n
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  36. Thought that when the hotels saw the shiny new templates, they would be so excited, it would be like Christmas Morning. They would be inspired to want to go play with their new toy and write some new content.\n
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  42. Statement of work was for 25 templates.\n
  43. Statement of work was for 25 templates.\n
  44. Statement of work was for 25 templates.\n
  45. Statement of work was for 25 templates.\n
  46. Statement of work was for 25 templates.\n
  47. Statement of work was for 25 templates.\n
  48. Your job isn’t to deliver new layouts or new navigation categories. Your job is to deliver a better experience — which means better content.\n
  49. Your job isn’t to deliver new layouts or new navigation categories. Your job is to deliver a better experience — which means better content.\n
  50. Your job isn’t to deliver new layouts or new navigation categories. Your job is to deliver a better experience — which means better content.\n
  51. Your job isn’t to deliver new layouts or new navigation categories. Your job is to deliver a better experience — which means better content.\n
  52. Your job isn’t to deliver new layouts or new navigation categories. Your job is to deliver a better experience — which means better content.\n
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  66. How many of you have ever written a functional spec, or have annotated your wireframes?\n
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  76. Internecine warfare\nHandwringing\n
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  81. Roles are good, they keep people’s sphere of influence separate\nWatch movie credits\nRoles are good for our industry, they convey the magnitude of our efforts\n
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