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IA Summit 2013 Closing Plenary
 

IA Summit 2013 Closing Plenary

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I gave the closing keynote at the IA Summit in Baltimore. These are my slides.

I gave the closing keynote at the IA Summit in Baltimore. These are my slides.

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    IA Summit 2013 Closing Plenary IA Summit 2013 Closing Plenary Presentation Transcript

    • #ias13@karenmcgrane
    • 2043
    • 1. IA FOREVER!
    • I think the smart move,actually, is to double-down on Information Architecture. — Kai Turner
    • IT’S A GREAT TIME TO BE AN IA!
    • 2005MOBILE 2013
    • SOCIAL PUBLISHING
    • CONTENT MANAGEMENT
    • APIs
    • FUTURE-FRIENDLY
    • Metadata is a love note to the future.FUTURE-FRIENDLY — Jason Scott, @textfiles
    • STRUCTURED CONTENTTAXONOMYMETADATA
    • LINGUISTIC SPATIALCATEGORICAL TACTILE VERBAL VISUAL
    • INFORMATIONARCHITECTURE
    • CONTENT INTERACTIONSTRATEGY DESIGN
    • CONTENT INTERACTION IASTRATEGY DESIGN
    • CONTENT MODEL
    • Information architectures matterenormously because what they show usis what we see. Content experts [AND] designers are our friends. — Edward Tufte
    • 1. IA FOREVER!
    • 1. IA FOREVER!2. COMPLETE TRANSFORMATION OF HOW BUSINESSES OPERATE
    • “This was back when the Internetwas still some exotic pet kept inthe corner of the publishing world—throw some kibble at it, watch itdance on its little leash, oh quitecute, it definitely won’t kill us inthe night. —Gone Girl
    • Real Business Digital
    • EVERY BUSINESS IS DIGITAL.
    • EVERY BUSINESS IS IN THE USEREXPERIENCE BUSINESS.
    • Forum ered Design Considered User-Cent ful (with a 1 pologies to Harm ijkstra, Nikl aus Wirth, Edsger D and D on Norman) of the identiªe d the importance elo pment have often d to the Stu dies of IT for dev IT syste ms to be matche of IT systems and the need for tral concerns for the usability es are cen ie s. These two issu n.tre needs of host communit (HCI), o r Interaction Desigy om puter Interaction partic- discip line of Human–C centered design is just one c tion Design, user- ch Wit hin HCI and Intera be organ ized to achieve su des ign processes can ular view on how t the aims. g from a workshop held a n discussions arisin alifor- Th is paper reports o conferen ce in San Jose, C ra ction (CHI) 2007 brought Com puter/Human Inte the worl d. The workshop st HCI conference in practitio- nia . CHI is the large signers a nd development r a group of 45 interaction de ts from 17 countr ies, togethe participan o rld and included o- ners fr om around the w ers based in emerging econ h ers and practition aim of inclu ding many researc Namibia , and Benin. The h ina, South Africa, tribute to mie s such as India, C raction design could con shop was to examine how inte sues were discuss ed, the work many is for develo pment. Although rincipal the success of IT cusing on some of the p s a necessarily selective report fo
    • Forum ered Design Considered User-Cent ful (with a 1 pologies to Harm ijkstra, Nikl aus Wirth, Edsger D and D on Norman) of the identiªe d the importance elo pment have often d to the Stu dies of IT for dev IT syste ms to be matche of IT systems and the need for tral concerns for the usability es are cen ie s. These two issu n.tre needs of host communit (HCI), o r Interaction Desigy om puter Interaction partic- discip line of Human–C centered design is just one c tion Design, user- ch Wit hin HCI and Intera be organ ized to achieve su des ign processes can ular view on how t the aims. g from a workshop held a n discussions arisin alifor- Th is paper reports o conferen ce in San Jose, C ra ction (CHI) 2007 brought Com puter/Human Inte the worl d. The workshop st HCI conference in practitio- nia . CHI is the large signers a nd development r a group of 45 interaction de ts from 17 countr ies, togethe participan o rld and included o- ners fr om around the w ers based in emerging econ h ers and practition aim of inclu ding many researc Namibia , and Benin. The h ina, South Africa, tribute to mie s such as India, C raction design could con shop was to examine how inte sues were discuss ed, the work many is for develo pment. Although rincipal the success of IT cusing on some of the p s a necessarily selective report fo
    • USER-CENTERED DESIGN
    • USER-CENTERED
    • We need to change business, not become it. — Cennydd Bowles, IA Summit 2011
    • EVERYTHING WE DO ISCHANGE MANAGEMENT.
    • VIBES MATTER
    • Technical External Internal
    • Technical External Internal
    • Dreamy Competent Rockstarcompetence Jerk Incompetent Jerk ♥ Lovable Fool likability
    • MOTIVATIONS MATTER
    • COMPASSION MATTERS
    • COGNITIVE EMPATHY
    • DIGITAL FATIGUE
    • Twenty-first-century life is karaoke — a never-ending attempt to maintain dignity while a jumble of data uncontrollably blips across a screen. — Douglas Coupland
    • 1. IA FOREVER!
    • 1. IA FOREVER!2. COMPLETE TRANSFORMATION OF HOW BUSINESSES OPERATE
    • 1. IA FOREVER!2. COMPLETE TRANSFORMATION OF HOW BUSINESSES OPERATE3. ?????4. PROFIT!!!
    • EASIEST UX JOB IN THE WORLD
    • youyou you you you you you you you you you you you
    • THEY NEED YOU MORE THANYOU NEED THEM.
    • From those to whom much is given, much is expected. —Mary Gates, Bills Mom
    • THE WORLD NEEDS IAMORE THAN EVER.
    • CHANGE MANAGEMENTAND COMPASSION ARE THESAME THING.
    • SET UP THE NEXT GENERATIONFOR SUCCESS.
    • THANK YOU.@karenmcgranekaren@bondartscience.comwww.bondartscience.com+1 (917) 887-8149