by Mokus
Indie means…No publisherNo officeNo budgetI am
ProductionMaking games is expensive. Is it?• Technology is cheap. Flash, Unity, UDK, XNA,  PS Suite etc.• Your time worth ...
DistributionIt was impossible few years ago…• Digital markets (mobile stores, steam, xbla,  psn etc.)• Social platforms• N...
MarketingYou need a HUGE marketing budget. Do you?• Classical advertising doesn’t work• In-store ads (charts, promo campai...
CompetitionIt’s impossible to compete with EA. Is it?• Innovations in mechanics• Innovations in controls• Weird visualsFla...
^_^???????:*?????????%)?????:-D???????????????@????()_()??????????????????(0-0)?????????????????[:]||||[:]???????????????(...
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"Почему стоит быть инди-разработчиком прямо сейчас", Максим Гринев, Mokus

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Конференция White Nights: Mobile Games Conference (http://wncong.com)

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"Почему стоит быть инди-разработчиком прямо сейчас", Максим Гринев, Mokus

  1. 1. by Mokus
  2. 2. Indie means…No publisherNo officeNo budgetI am
  3. 3. ProductionMaking games is expensive. Is it?• Technology is cheap. Flash, Unity, UDK, XNA, PS Suite etc.• Your time worth nothing for you• Cross platform is free (almost)• Crowd funding• 5k budget, mono, 7 month, cf sux
  4. 4. DistributionIt was impossible few years ago…• Digital markets (mobile stores, steam, xbla, psn etc.)• Social platforms• New monetization models (freemium, paymium)Flash, ios, psn, ms – exclusive
  5. 5. MarketingYou need a HUGE marketing budget. Do you?• Classical advertising doesn’t work• In-store ads (charts, promo campaigns, featuring)• Social advertising (word of mouth, social networks)Who’s on our sidePlatform vendors (apple doesn’t care) , Media, UsersGotw, goty, steven fry, awards, reviews
  6. 6. CompetitionIt’s impossible to compete with EA. Is it?• Innovations in mechanics• Innovations in controls• Weird visualsFlashgamedev, rovio
  7. 7. ^_^???????:*?????????%)?????:-D???????????????@????()_()??????????????????(0-0)?????????????????[:]||||[:]???????????????(“)?(“)???????

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