@josh_caratelli
yoshicarats@hotmail.com
• Josh Caratelli
• 16, High School Student
• Been lucky enough to have worked in and
been around the games industry:
From the studios I’ve visited and the experiences I’ve had:
A lot of developers have mentioned tips and
advice that I didn...
• Work Experience
• Nos Conquer Una (Work with
a Team)
• Find your Discipline (3D
Modelling, Gameplay
Programming, Sound D...
Great experiences if you can get some
• Not Guaranteed
• In all fairness, they don’t need you
• If they can accommodate – AWESOME!
• Rare if you apply from the ...
Conquer Together! Work with a team
• Games are in nature collaborative projects
• Studios can range from 2 – 1000+ employees
• Just because you’re an artist ...
• Where does it say teamwork here?
3D Modelling? Gameplay Programing? Sound Design?
“Well which one makes you happier when you complete
something? Level Design or Gameplay Programming?”
- Chris Avellone , C...
• If you have an idea and are choosing between a few, refer to
Chris’ quote.
If not:
• Try everything first, start with th...
No such thing as a stupid question :)
‘Feature Creep’, Scope and Finishing
• Start Now! Literally nothing stopping you
• Make it small, very, very small. Don’t ‘feature creep’
• i.e. Madden built u...
Networking and conferences/meet-ups available to you
• Great way to meet like minded people
• Good way to get some positive mutual benefits for both parties “Hey
you’re an art...
LinkedIn, Twitter and more
• Be respectful
“If you have stuff online which you don’t want others to
see, make sure what you want them to see is really easy
to find”
...
Gamedev Related Sites
Woman In Development (Games and Everything Tech)
Combining School Work and GameDev
• One way you can very easily build up skills is by
constantly practicing them.
• We’re at school most of the time, why ca...
• Animation – Drink Driving Ad
• Animation – Drink Driving Ad
• Game – Interactive Quiz Starring Cardboard Chuck Norris
• Game – Interactive Quiz Starring Cardboard Chuck Norris
No such thing as a stupid question :)
Need to contact me?
Come talk to me!
Or
@josh_caratelli
yoshicarats@hotmail.com
I Want to Make Games: Where's the (START) button? -  CGBC 2013 Presentation by Josh Caratelli
I Want to Make Games: Where's the (START) button? -  CGBC 2013 Presentation by Josh Caratelli
I Want to Make Games: Where's the (START) button? -  CGBC 2013 Presentation by Josh Caratelli
I Want to Make Games: Where's the (START) button? -  CGBC 2013 Presentation by Josh Caratelli
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I Want to Make Games: Where's the (START) button? - CGBC 2013 Presentation by Josh Caratelli

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Presentation of the 'Advice, Tips 'n Tricks' that have been passed onto me about getting into the Video Game Development industry. Presented @ Monash University's Computer Game Boot Camp (CGBC 2013)

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I Want to Make Games: Where's the (START) button? - CGBC 2013 Presentation by Josh Caratelli

  1. 1. @josh_caratelli yoshicarats@hotmail.com
  2. 2. • Josh Caratelli • 16, High School Student • Been lucky enough to have worked in and been around the games industry:
  3. 3. From the studios I’ve visited and the experiences I’ve had: A lot of developers have mentioned tips and advice that I didn’t come across on Google. I’m hear to share that
  4. 4. • Work Experience • Nos Conquer Una (Work with a Team) • Find your Discipline (3D Modelling, Gameplay Programming, Sound Design) • Working on your first game (scope, ‘feature creep’) • Networking – Conferences: GCAP, IGDAM , PAX AUS, FREEPLAY • Online Presence (LinkedIn, Social Media) • Great resource sites • Combining School Work and Gamedev *NO DLC
  5. 5. Great experiences if you can get some
  6. 6. • Not Guaranteed • In all fairness, they don’t need you • If they can accommodate – AWESOME! • Rare if you apply from the ‘outside’ • Get to know them first: IGDAM, GCAP, Freeplay • Be persistent, try and try again • Personal Example – Big Ant Studios
  7. 7. Conquer Together! Work with a team
  8. 8. • Games are in nature collaborative projects • Studios can range from 2 – 1000+ employees • Just because you’re an artist doesn’t mean you don’t understand some basics of programming and vice versa • So why wouldn’t you start working as a team now?
  9. 9. • Where does it say teamwork here?
  10. 10. 3D Modelling? Gameplay Programing? Sound Design?
  11. 11. “Well which one makes you happier when you complete something? Level Design or Gameplay Programming?” - Chris Avellone , Creative Director & Co-Founder at Obsidian Entertainment
  12. 12. • If you have an idea and are choosing between a few, refer to Chris’ quote. If not: • Try everything first, start with the ones that interest you When you’ve found it: • Learn the foundations first i.e. learn Art Theory, not just a 3D or 2D Package – Adam Briggs Remember: • Just because you want to working with programming or Art doesn’t mean you ignore the rest. It’s a Team Effort!
  13. 13. No such thing as a stupid question :)
  14. 14. ‘Feature Creep’, Scope and Finishing
  15. 15. • Start Now! Literally nothing stopping you • Make it small, very, very small. Don’t ‘feature creep’ • i.e. Madden built up over 25 Editions, COD is the same • Don’t make your dream game first, you have 10 bad ones in you to make. • Finish and release your game it’s a skill – I’m working on this for my personal project • An okay released game will always be better than the ‘best’ game, which is never released.
  16. 16. Networking and conferences/meet-ups available to you
  17. 17. • Great way to meet like minded people • Good way to get some positive mutual benefits for both parties “Hey you’re an artist, I’m a programmer lets make a game!” Where can I network? • Here! At CGBC • Game Connect Asia Pacific (Conference) • International Game Developers Association Melbourne (IGDAM) • Online – Forums, LinkedIn
  18. 18. LinkedIn, Twitter and more
  19. 19. • Be respectful
  20. 20. “If you have stuff online which you don’t want others to see, make sure what you want them to see is really easy to find” - Mike Acton, Engine Director at Insomniac Games
  21. 21. Gamedev Related Sites
  22. 22. Woman In Development (Games and Everything Tech)
  23. 23. Combining School Work and GameDev
  24. 24. • One way you can very easily build up skills is by constantly practicing them. • We’re at school most of the time, why can’t we incorporate both? • Generally the extra work brings favourable grades and a ‘wow’ factor • More importantly it gives you a chance to practice your skills AND get them critiqued by your peers
  25. 25. • Animation – Drink Driving Ad
  26. 26. • Animation – Drink Driving Ad
  27. 27. • Game – Interactive Quiz Starring Cardboard Chuck Norris
  28. 28. • Game – Interactive Quiz Starring Cardboard Chuck Norris
  29. 29. No such thing as a stupid question :)
  30. 30. Need to contact me? Come talk to me! Or @josh_caratelli yoshicarats@hotmail.com
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