5. PREMIUM VIDEO
• True streaming
• Digital Rights Mgmt.
• Great workflow
• Wide support
• Browsers are lacking
• Project Primetime
6. GAMING
• Flash Player: Game
Console of the Web
• AIR: iOS, Android, BB10
• Stage3D
• GPU-Accelerated
• Historical
• Flash C++ Compiler
7. ADOBE SAYS…
“Adobe is fully focused on creating a robust business
around gaming.”
“This focus does not mean that existing content will no
longer run, or that Flash cannot be used for content
other than gaming and premium video.”
“Adobe believes that Flash is the game console for the
web providing a foundation that allows game
developers to deliver rich games and experiences more
easily to more people than any other platform.”
8. GENERAL WEB?
• HTML/CSS/JS
• Edge Animate
• CreateJS
• Flash Player is
no longer
needed for basic
interactivity.
9. ADVANCED UTILITIES?
• Web content that is:
– Too difficult with standards
– Too advanced for standards
– Project resources lacking
• There are still many
advanced use cases for
Flash Player on the web –
though this has narrowed.
16. GAMING?
• Game development is a great way to teach
computer science and programming skills.
• A lot of the problems solved in gaming can
be applied to other applications.
• “Gamification”
18. FLASH PROFESSIONAL
• Export Starling
Texture Atlases
from MovieClips
• Create entire levels
for Citrus Game
Engine
• Animation and
asset production to
ANY platform
19. FLASH BUILDER
• Version 4.7
• Includes ASC 2.0
• Works with Apache
Flex 4.9
• Works with Adobe
Scout
(no more design view)
20. ADOBE SCOUT
• Next-generation
profiling tool
• Works with Flash
Player and AIR
• Detailed Telemetry
• Mobile profiling
• Release profiling
21. STARLING
• 2D Engine built upon Stage3D
• Sponsored by Adobe
• API mimics Display List
• Example: Angry Birds Friends
22. FEATHERS
• UI Components built atop Starling
• Sponsored by Adobe
• Fully skinnable
• Components include
– Button, List, Slider, Text, Toggle,
Tab Bar, Callout, more
– Robust Layout system
23. AWAY3D
• 3D Engine built upon Stage3D
• Mature, community driven
• Managed by The Away Foundation
• Sponsored by Adobe
• AwayPhysics
25. RESOURCES
• Runtimes Roadmap:
http://adobe.com/go/flashplayer_roadmap
• Adobe Gaming:
http://gaming.adobe.com/
• Starling:
http://starling-framework.org/
• Feathers:
http://feathersui.com/
• Away3D:
http://away3d.com/
• Citrus Game Engine:
http://citrusengine.com/
• One Game a Month:
http://onegameamonth.com/
26. THANK YOU
Get in touch…
Twitter: @JosephLabrecque
Email: Joseph.Labrecque@du.edu
Web: http://JosephLabrecque.com/
27. Join us at Adobe MAX 2013
May 4-8, 2013 Using Edge Animate to Create a
Los Angeles Convention Center Reusable Component Set
and Nokia Theatre L.A. LIVE Monday 3:30 PM - 511B
Join us at MAX for three days of fresh inspiration, Register now at max.adobe.com.
connection, and hands-on training. Plus, receive a
complimentary annual membership to Adobe®
Creative Cloud™.