7 Steps to Better Educate FutureInnovative Engineers & Designers           Jonathan E. Martin              March, 2012    ...
Jonathan E. Martin•    10 years experience teaching High School History• 15 years experience principal, PK-12.• Currently ...
“We need to out-innovate, out-educate, and out-build the restof the world…That’s how we’llwin the future.”       ~Presiden...
42%
1.   Striking the Chord2.   Putting Problems First3.   Doing the Learning with Project-Based Learning4.   Enabling Connect...
1. Striking the Chord• Model Innovation  – What if it were in your mission?• Provide Inspiration  – Assemblies and Guest S...
2. PuttingProblems First
Look for anything that doesn’t work: Stay Local
Look to thenews of theday:What needsfixing?
3: Learning by Doing with Project-Based Learning
Scaffolding & Teaching as necessary                                                                     CollaborativeMulti...
4. Enabling Connections  “It’s not how  smart you  are.  It’s how well  connected  you are. “
How well are weteaching thesignificance andpower of networks?How are wehelping studentsdevelop andleverage theirnetworks?
• Get online and open the net widely, (still safely).• Leverage web 2.0 tools, including Skype.• Use resources like Flat C...
5. Providing Time, Space, & Tools• Block Scheduling• Maker Spaces• Robotics, carpentry, 3D printers
6. Prototyping & Iterating
7. AssessingEffectively   How do we   improve and   best use high   quality rubrics   to define   excellence and   give st...
Jonathan E. Martin    www.21k12blog.net Twitter: @JonathanEMartinjonathanemartin@gmail.com
7 steps to better educate future innovative engineers & designers
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7 steps to better educate future innovative engineers & designers

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  • Urgency to innovate
  • Per Gallup-HOPE Survey, this is % of students ingr 5-12 who aspire to invent something that improves the world
  • I am only going to offer a few specific suggestions, but I am going to ask you to consider for yourself applications, and then on my blog I am posting a set of slides of the implications.
  • Finding authentic problems to solve—close to home
  • How many people have done the marshmallow challenge? It so fascinating.
  • 7 steps to better educate future innovative engineers & designers

    1. 1. 7 Steps to Better Educate FutureInnovative Engineers & Designers Jonathan E. Martin March, 2012 Simple K12 Webinar
    2. 2. Jonathan E. Martin• 10 years experience teaching High School History• 15 years experience principal, PK-12.• Currently educational writer and consultant • www.21k12blog.net • Twitter: @JonathanEMartin • jonathanemartin@gmail.com
    3. 3. “We need to out-innovate, out-educate, and out-build the restof the world…That’s how we’llwin the future.” ~President Obama 2011 State of the Union
    4. 4. 42%
    5. 5. 1. Striking the Chord2. Putting Problems First3. Doing the Learning with Project-Based Learning4. Enabling Connections5. Providing the Time, Space & Tools6. Prototyping and Iterating7. Assessing with Quality Rubrics
    6. 6. 1. Striking the Chord• Model Innovation – What if it were in your mission?• Provide Inspiration – Assemblies and Guest Speakers – TED talks – Steve Jobs
    7. 7. 2. PuttingProblems First
    8. 8. Look for anything that doesn’t work: Stay Local
    9. 9. Look to thenews of theday:What needsfixing?
    10. 10. 3: Learning by Doing with Project-Based Learning
    11. 11. Scaffolding & Teaching as necessary CollaborativeMultiple Project Design &Measures “Tuning”Assessment Real-World Relevance Web Literacies & Digital Citizenship Critique Passion, Teacher & Student
    12. 12. 4. Enabling Connections “It’s not how smart you are. It’s how well connected you are. “
    13. 13. How well are weteaching thesignificance andpower of networks?How are wehelping studentsdevelop andleverage theirnetworks?
    14. 14. • Get online and open the net widely, (still safely).• Leverage web 2.0 tools, including Skype.• Use resources like Flat Classroom, iEarn, & Quadblogging.• Require online collaboration in some assignments.
    15. 15. 5. Providing Time, Space, & Tools• Block Scheduling• Maker Spaces• Robotics, carpentry, 3D printers
    16. 16. 6. Prototyping & Iterating
    17. 17. 7. AssessingEffectively How do we improve and best use high quality rubrics to define excellence and give students the feedback they can use?
    18. 18. Jonathan E. Martin www.21k12blog.net Twitter: @JonathanEMartinjonathanemartin@gmail.com
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