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Global trends in ICT and Education


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  • 1. GLOBAL TRENDS IN ICT AND EDUCATION Presented by 1 Jose A. Fabricante Jr. Dev’t.Education Student
  • 2. Teaching became more interactive. With teachers and learners increasingly engaged with interactive resources in the classroom, the use of technology inside the classroom has helped teachers provide differentiated activities for learners of all abilities. 2
  • 3. Objectives : At the end of the presentation you will be able to: Identify some concepts in information and communications technology Explain key concepts of the global dimension in education Appreciate the use of technology as aid in instruction 3
  • 4. Some Concepts in Information and Communications Technology MOBILE LEARNING (m-learning) New advances in hardware and software are making mobile “smart phones” indispensible tools  Cell phones have leapfrogged fixed line technology in the telecommunications industry  mobile devices with internet access and computing capabilities will soon overtake personal computers as the information appliance of choice in the classroom. 4
  • 5. Some Concepts in Information and Communications Technology MOBILE LEARNING (m-learning) Using portable computing devices (such as iPads, laptops, tablet PCs, PDAs, and smart phones) with wireless networks enables mobility and mobile learning, allowing teaching and learning to extend to spaces beyond the traditional classroom. Within the classroom, mobile learning gives instructors and learners increased flexibility and new opportunities for interaction. 5
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  • 7. Some Concepts in Information and Communications Technology CLOUD COMPUTING Applications are increasingly moving off the stand alone desktop computers and increasingly onto server farms accessible through the internet. The implications of this trend for education systems are huge; they will make cheaper information appliances available which do not require the processing power of size of the pc. The challenge will be providing the ubiquitous connectivity to access information sitting in the cloud. . 7
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  • 9. Some Concepts in Information and Communications Technology ONE TO ONE COMPUTING The trend in classrooms around the world is to provide an information appliance to every learner and create learning environments that assume universal access to technology. Whether the hardware involved is one laptop per child (OLPC),or – increasingly- a net computer, smart phone, or the emergence of the tablet, classrooms should prepare for the universal availability of personal learning devices 9
  • 10. Some Concepts in Information and Communications Technology UBIQUITOUS LEARNING With the emergence of increasingly robust connectivity infrastructure and cheaper computers, school systems around the world are developing the ability to provide learning opportunities to students “anytime, anywhere”. In addition to hardware and internet access, it requires the availability of virtual mentors or teachers, and/or opportunities for peer to peer and self-paced ,deeper learning. 10
  • 11. Some Concepts in Information and Communications Technology UBIQUITOUS LEARNING Embeds many kinds of computer technologies under the history; mainframe in 1960s, LAN and workstation in 1970s, PC and the Internet in 1980s, and WWW in 1990s, providing a human with information services and applications through any device over different kinds of networks. Ubiquitous network can be seen as a prerequisite for pervasive computing and network that emphasizes mobile data access and the mechanisms needed for supporting a community of nomadic users. The goal of ubiquitous world is to trigger a set of requirements; interoperability, adaptability and mobility, for ubiquitous network technologies. 11
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  • 13. Some Concepts in Information and Communications Technology GAMING A recent survey by the per internet and American Life Project per the Horizon Report found that massively multiplayer and other online game experience is extremely common among young people and that games offer an opportunity for increased social interaction and civic engagement among youth. The phenomenal success of games with a focus on active participation, built in incentives and interaction suggests that current educational methods are not falling short and that educational games could more effectively attract the interest and attention of the learners. 13
  • 14. Some Concepts in Information and Communications Technology GAMING "Online gaming is a technology rather than a genre, a mechanism for connecting players together rather than a particular pattern of gameplay." played over some form of computer, typically on the Internet  has the ability to connect to multiplayer games, although singleplayer online games are quite common as well a great percentage of games don’t require payment  wide variety of games for all type of game players are available 14
  • 15. Some Concepts in Information and Communications Technology PERSONALIZED LEARNING Education systems are increasingly investigating the use of technology to better understand a student’s knowledge base from prior learning and to tailor teaching to both address learning gaps as well as learning styles. This focus transforms a classroom from one that teachers to the middle to one that adjust content and pedagogy based on the individual students needs – both strong and weak. 15
  • 16. Some Concepts in Information and Communications Technology REDEFINITION OF THE LEARNING PROCESS The ordered classroom of 30 desks in a row of 5 may quickly become a relic of the industrial age as schools around the world are rethinking the most appropriate learning environments to foster collaborative, cross disciplinary, students-centered learning. Concepts such as greater use of light, colors,circular tables, individual spaces for students and teachers and smaller open learning spaces for project-based learning are increasingly emphasized. . 16
  • 17. Some Concepts in Information and Communications Technology TEACHER-GENERATED OPEN CONTENT OECD school system are increasingly empowering teachers and networks of teachers to both identify and create the learning resources and they find the most effective in the classroom.  Many online text allow teachers to edit, add to, or otherwise customize material for their own purposes, so that their students receive a tailored copy that exactly suits the style and pace of the course. Resources complement the official textbook and may, in the years to come, supplant the textbook as the primary learning source for the students. 17
  • 18. Some Concepts in Information and Communications Technology SMART PORTFOLIO ASSESSMENT The collection,management,sorting,and retrieving of data related to learning will help teachers to better understand learning gaps and customize content and pedagogical approaches. Also, assessment is increasingly moving toward frequent formative assessments which lend itself to real-time data and less on high pressure exams as the mark of excellence.  Tools are increasingly available to students to gather their work together in a kind of online portfolio; wherever they add a tweet,blog,post,or photo to any online. 18
  • 19. Some Concepts in Information and Communications Technology TEACHER MANAGERS/MENTORS The role of the teacher in the classroom is being transformed from that of the font of knowledge to an instructional manager helping to guide students through individualized learning pathways, identifying relevant learning resources, creating collaborative learning opportunities and providing insight and support both during formal class time and outside of the designated 40 minute instruction period. This shift is easier said than done and ultimately, the success or failure of technology projects in the classroom hinge on the human factor and the willingness of a teacher to step into unchartered territory. 19
  • 21. 8 Key Concepts in the Global Dimensions in Education GLOBAL CITIZENSHIP Gaining the knowledge, skills and understanding of concepts and institutions necessary to become informed, active, responsible citizens. 21
  • 22. 8 Key Concepts in the Global Dimensions in Education CONFLICT RESOLUTION Understanding the nature of conflicts, their impact on the development and why there is a need for their resolution and the promotion of harmony. 22
  • 23. 8 Key Concepts in the Global Dimensions in Education DIVERSITY Understanding and respecting differences and relating these to our common humanity. 23
  • 24. 8 Key Concepts in the Global Dimensions in Education HUMAN RIGHTS Knowing about human rights including the UN Convention on the Rights of Children. 24
  • 25. 8 Key Concepts in the Global Dimensions in Education INTERDEPENDENCE Understanding how people,places,economies and environments are all inextricably interrelated and that choices and events have repercussions on global scales. 25
  • 26. 8 Key Concepts in the Global Dimensions in Education SOCIAL JUSTICE Understanding the importance of social justice as an element in both sustainable development and improved welfare of all people. 26
  • 27. 8 Key Concepts in the Global Dimensions in Education SUSTAINABLE DEVELOPMENT Understanding the need to maintain and improve the quality of life without damaging the planet for future generations. 27
  • 28. 8 Key Concepts in the Global Dimensions in Education VALUES AND PERCEPTIONS Developing a critical evaluation of representation of global issues and an appreciation of the effect of these have on people’s attitudes and values. 28
  • 30. THE END