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Agile experience design part one
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Agile experience design part one

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The first part of the book Agile Experience Design from Lindsay Ratcliffe and Marc McNeill

The first part of the book Agile Experience Design from Lindsay Ratcliffe and Marc McNeill


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  • 1. AGILE EXPERIENCE DESIGN PART ONE Jimmy Campos Blanco Software Engineer @JimACampos Jimmy.campos.b@gmail.com
  • 2. Agile Experience DesignLOOKING AT AGILE AND WHYDESIGNERS SHOULD CARE
  • 3. Topics• Redesigning design• The waterall has dried up• I’m a designer, why sould I care?• Setting the scene
  • 4. REDESIGNING DESIGN
  • 5. THE WATERFALL HAS DRIED UP
  • 6. I’M A DESIGNER, WHY SOULD I CARE?
  • 7. • True value is realised by working software that delivers experiences that are customer- centred, useful, usable, engaging, and desirable• There is no phase called “design” on any agile project plan because the activities within a project are much more integrated.• Integration and Collaboration.
  • 8. DESIGN THROUGHOUT THE ENTIRE PROCESS
  • 9. SETTING THE SCENE
  • 10. ENVIROMENT• Collocation• Comunication