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Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
Teach Your Software Developers This Ideation Design Process
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Teach Your Software Developers This Ideation Design Process

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A method we worked out to involve software developers in the design process. These slides supported a speech. Not all the delivered content is in the slides.

A method we worked out to involve software developers in the design process. These slides supported a speech. Not all the delivered content is in the slides.

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  • Transcript

    • 1. Teach your software developers this Ideation-Design process to reduce your usability work downstream Do you ever feel your usability work involves _ a mop and bucket?
    • 2. 6 slides in 30 minutes , so please refer to the handouts on the Proceedings CD +
    • 3.  
    • 4. With no designers on my Dev teams, I decided to help our software developers to do better
      • I borrowed from Bill Buxton, GK VanPatter, and Edward De Bono
      • I had help from my dedicated colleagues and boss (Director of Product Management)
      preferences
    • 5. With help, everyone can work outside their comfort zone for a while Ideation Judgement Experience Thinking
    • 6. Sketching helps people to ideate, so they can saturate the design space with ideas
      • Tell me: what do YOU think makes a good sketch?
    • 7. Each person does 5 + sketches , or you may as well go home
      • Ideas: cheap, disposable, easy
      • Saturate the design space
        • Resketch: borrow + borrow
      • When someone has fewer than 5 sketches
        • What Bill Buxton does
        • Be assertive: ask for 5
    • 8. Sketching occurs in a process that iteratively but separately uses the team’s creative & analytical strength
      • Tell me: which hat is what?
    • 9. Problems and solutions
      • Take time for white hat, work, before everything
      • Set four 4-hr meetings
        • Add’l members add ½ hr
      • Sketching
        • 5 in advance: mandatory
        • 5 in advance: done alone
        • The sticking point
        • Facilitator mustn’t sketch
        • Guidelines in the handout
      • Limit black-hat remarks
      • Stalemate? Rate the: cost, confidence in the estimate, code stability, code maintainability, easy to learn, easy to explain, hard to forget
      • Got standards? Use those instead
      • To teach this, use mixed modes, ½ day
    • 10. Your questions

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