Leveraging Bite-Sized Video for Learning (COMO 2011)
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  • Why Use BS Video:Provide a simple overview of often complex topicsDemonstrate a procedureReinforce established best practicesPurposes:Standalone videoContextual help onlineSnippet for an e-learning (self-paced module or shared live through a webconferencing platform like WebEx)
  • Today we’re looking at live action because it can give you the most flexibility in teaching via video, but it is also perhaps the most complex because of the variables involved.

Leveraging Bite-Sized Video for Learning (COMO 2011) Presentation Transcript

  • 1. Leveraging Bite-Size Video for Learning
    Keith Schuermann, MLIS
    Jay Turner, GPLS
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7. Three Production Stages
    • Pre-Production
    • 8. On The Set
    • 9. Post-Production
  • Stage 1: Pre-Production
    • Pitch  Script (get it approved!)
    • 10. Script  Shot Sheet, including
    angles/movements
    • Shot Sheet  Storyboards
  • Script Example
  • 11. Shot Sheet Example
  • 12. Storyboard Example
  • 13. Framing the Shot
    Determines how much we’re sharing
    about our character and the setting
    Extreme Long Shot
    Long Shot
    Medium Shot
    Close Up
    Extreme Close Up
  • 14. Extreme Long Shot
    Establishes
    Setting
    +
    Emphasizes
    Surroundings
  • 15. Long Shot
    Introduces
    Life-Sized
    Characters
    In Their Environment
  • 16. Medium Shot
    Used for Dialogue/Character Development
  • 17. Alt. Medium Shot
    Over-the-shoulder, to emphasize character’s connection with another
  • 18. Close Up
    Magnifies Personal Connection
  • 19. Extreme Close Up
    High Drama but Artificial – Watch Focus
  • 20. Shot Angles
    The Relationship Between Camera & Subject
    More Extreme = More Symbolic/Heavy-Handed
    Bird’s Eye View
    High Angle
    Eye Level
    Low Angle
    Oblique/Canted
  • 21. Bird’s Eye View
    Godlike Position
    +
    Characters
    Insignificant
  • 22. High Angle
    Setting
    Emphasized
    +
    Characters
    Diminished
  • 23. Eye Level
    Most Common
    Angle
    Often as P.O.V.
    with
    Reaction Shot
  • 24. Low Angle
    Taller, Dominant
    Character
    Actions Quicker
    Powerless, Insecure
    Audience
  • 25. Oblique/Canted
    Suggests
    Instability, Disorientation
    Often a
    P.O.V.
  • 26. Stage 2: On The “Set”
    5 Major Elements of Production:
    Direction
    Blocking the Scene
    Lighting
    Continuity
    Sound
  • 27. Director
    You! And there can only be one!!!
    Make sure your actors know:
    Who they are
    Who they are talking to
    What they want
  • 28. Blocking the Scene
    Before shooting, you should:
    Find beginning camera location, and place actors at marks
    Let actors perform as they wish, then make suggestions
    Be flexible – allow for improvisation
    Actors must “do” rather than “say”
    Rehearse until all parties are ready
  • 29. Lighting the Scene
    Do test shots, with a human subject, at the same time and location as your live production.
    Avoid the following common mistakes:
    Shooting directly into a light or getting flares
    Shooting scenes where everything’s lit except for your talent
    Needing more light – a little goes a long way with video
    Harsh shadows – use fill if necessary
  • 30. Examples of Poor Lighting
  • 31. Sound
    Be aware that built-in camera mics may not provide adequate audio. Monitor with headphones, and remember audio can be added.
    Also, watch out for:
    Background noise/music
    Outdoor wind
    Camera operation noise
  • 32. Continuity
    Keep your scene’s elements consistent,
    to avoid continuity errors
  • 33. Practice Time!
  • 34. How NOT to Act During a Fire Drill
    Your organization recently conducted a fire drill, with less than optimal results. The charge of your team is to create a short video that will reinforce good drill behavior, and eliminate the bad.
  • 35. Stage 3: Post-Production
    Four Basic Steps:
    View rushes, labeling shots in line with shot #’s from Shot Sheet
    Edit visuals. Avoid double actions and jump cutting.
    Edit the audio. Add music, sound effects, and dialogue if audio is poor.
    Show rough cut to at least 2 other people. Be open and flexible to suggestions.
  • 36. Release Day!!
    Consider YouTube or Vimeo
    for uploading.
    Remember, file size may be
    large, and will need
    adequate storage space.
  • 37. Helpful Links:
    Internet Archive – great source for stock sound effects and music
    http://www.archive.org/
    Indie Filmmaking – tips and tricks for amateurs
    http://www.indie-film-making.com/