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Alternativa3D_en

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Transcript

  • 1. Flash 3D engine
  • 2. Plan: • 3D coverage in the Internet • Alternativa3D Features • Alternativa3D advantages • Use in games • Use in business • Alternativa3D licensing • AlternativaPlatform • Technological partnership
  • 3. Coverage of 3D-technologies in the Internet Flash (Alternativa3D, Papervision3D, Away3D, Sandy) Shockwave Silverlight Java3D Unity3D, Torque 3D, Quest3D, O3D, Virtools VRML, X3D WebGL, HTML 5
  • 4. Alternativa 3D Features
  • 5. Hierarchy system of 3d-containers akin to system of displayObject-containers scene:Object3DContainer skyBox:Mesh tank:Object3DContainer tree:Sprite3D ground:Mesh hull:Mesh turret:Mesh fire:Sprite
  • 6. Overlapping optimization
  • 7. Overlapping optimization
  • 8. Invisible objects culling
  • 9. Clipping in viewport
  • 10. Covering culling
  • 11. Animated sprites
  • 12. Adding sprites in geometry
  • 13. Specification changing
  • 14. MipMapping
  • 15. Animation
  • 16. Skeletal animation
  • 17. Interactivity
  • 18. Distance Fog
  • 19. Reference System mesh:Mesh container:Object3DContainer ref:Reference ref:Reference ref:Reference ref2:Reference sprite:Sprite3D
  • 20. Collision detection system
  • 21. Debugging system
  • 22. Classes generation
  • 23. A3D advantages over other Flash 3D engines
  • 24. High productivity
  • 25. Memory use optimization
  • 26. Correct sorting
  • 27. Polygons support
  • 28. Possibility to assign to objects Alpha, BlendMode, ColorTransform, Filters
  • 29. Camera in hierarchy
  • 30. Multi-camera
  • 31. Use In Games
  • 32. Isometric games
  • 33. Casual games
  • 34. Puzzles
  • 35. RPG
  • 36. First-person games
  • 37. Simulators
  • 38. MMOG
  • 39. Porting games from other platforms
  • 40. Use In Business
  • 41. Architectural visualization
  • 42. Future housing development
  • 43. Virtual boutique
  • 44. Virtual casino
  • 45. Virtual city
  • 46. 3D-map of Naberezhnye Chelny city
  • 47. 3D-map of Oslo
  • 48. Interactive product demonstration
  • 49. Demonstration of product in surroundings
  • 50. Special effects
  • 51. 0 Navigation
  • 52. Promo-bunker on a book
  • 53. Licensing Alternativa3D 5.6 • Standard licence €1000 • Individual licence • Free non-commercial licence
  • 54. AlternativaPlatform • Real-time server AlternativaCore • Interface library AlternativaGUI • Flash 3D-engine Alternativa3D • Game level editor AlternativaEditor
  • 55. AlternativaPhysics Physical 3D engine
  • 56. Physical engine
  • 57. Rectangles, triangles, cubes and spheres
  • 58. Fast collision detection, iterative approach
  • 59. Tank on suspension
  • 60. AlternativaEditor Game level editor
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66. Technological partnership your production + our technologies
  • 67. First steps • Project discussion with Alternativa • Hardware restrictions and risks analysis • Prototyping • Distribution of parts and shares • Formation of legal entity • Arrangement of cooperation between the lab and production
  • 68. alternativaplatform.com blog.alternativaplatform.com Artemy Malkov CEO +7 495 643 7250 [email_address] Thanks for your attention!