• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Alternativa3D_en
 

Alternativa3D_en

on

  • 1,430 views

 

Statistics

Views

Total Views
1,430
Views on SlideShare
1,428
Embed Views
2

Actions

Likes
0
Downloads
27
Comments
0

1 Embed 2

http://www.slideshare.net 2

Accessibility

Categories

Upload Details

Uploaded via as OpenOffice

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Alternativa3D_en Alternativa3D_en Presentation Transcript

  • Flash 3D engine
  • Plan: • 3D coverage in the Internet • Alternativa3D Features • Alternativa3D advantages • Use in games • Use in business • Alternativa3D licensing • AlternativaPlatform • Technological partnership
  • Coverage of 3D-technologies in the Internet Flash (Alternativa3D, Papervision3D, Away3D, Sandy) Shockwave Silverlight Java3D Unity3D, Torque 3D, Quest3D, O3D, Virtools VRML, X3D WebGL, HTML 5
  • Alternativa 3D Features
  • Hierarchy system of 3d-containers akin to system of displayObject-containers scene:Object3DContainer skyBox:Mesh tank:Object3DContainer tree:Sprite3D ground:Mesh hull:Mesh turret:Mesh fire:Sprite
  • Overlapping optimization
  • Overlapping optimization
  • Invisible objects culling
  • Clipping in viewport
  • Covering culling
  • Animated sprites
  • Adding sprites in geometry
  • Specification changing
  • MipMapping
  • Animation
  • Skeletal animation
  • Interactivity
  • Distance Fog
  • Reference System mesh:Mesh container:Object3DContainer ref:Reference ref:Reference ref:Reference ref2:Reference sprite:Sprite3D
  • Collision detection system
  • Debugging system
  • Classes generation
  • A3D advantages over other Flash 3D engines
  • High productivity
  • Memory use optimization
  • Correct sorting
  • Polygons support
  • Possibility to assign to objects Alpha, BlendMode, ColorTransform, Filters
  • Camera in hierarchy
  • Multi-camera
  • Use In Games
  • Isometric games
  • Casual games
  • Puzzles
  • RPG
  • First-person games
  • Simulators
  • MMOG
  • Porting games from other platforms
  • Use In Business
  • Architectural visualization
  • Future housing development
  • Virtual boutique
  • Virtual casino
  • Virtual city
  • 3D-map of Naberezhnye Chelny city
  • 3D-map of Oslo
  • Interactive product demonstration
  • Demonstration of product in surroundings
  • Special effects
  • 0 Navigation
  • Promo-bunker on a book
  • Licensing Alternativa3D 5.6 • Standard licence €1000 • Individual licence • Free non-commercial licence
  • AlternativaPlatform • Real-time server AlternativaCore • Interface library AlternativaGUI • Flash 3D-engine Alternativa3D • Game level editor AlternativaEditor
  • AlternativaPhysics Physical 3D engine
  • Physical engine
  • Rectangles, triangles, cubes and spheres
  • Fast collision detection, iterative approach
  • Tank on suspension
  • AlternativaEditor Game level editor
  • Technological partnership your production + our technologies
  • First steps • Project discussion with Alternativa • Hardware restrictions and risks analysis • Prototyping • Distribution of parts and shares • Formation of legal entity • Arrangement of cooperation between the lab and production
  • alternativaplatform.com blog.alternativaplatform.com Artemy Malkov CEO +7 495 643 7250 [email_address] Thanks for your attention!