A Thing of Beauty is a Stout Green Toy
by James Wallis on Nov 04, 2008
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A talk by James Wallis on games, innovation and three alert peas, given at Playful 08 in London (31st October)
A talk by James Wallis on games, innovation and three alert peas, given at Playful 08 in London (31st October)
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[quote]
A few months after we started working together, Pajitnov came up with the Tetris idea. Before we met he had a computer game called Genetic Engineering. In that game the player had to move the 4-square pieces (tetramino) around the screen using cursor keys. The player could assemble various shapes. I don't remember the exact objective of that game, but it seemed rather dull.
At one of our meetings Pajitnov told Pavlovsky and me about his new idea of tetramino falling into a rectangular glass and piling up at the bottom. He believed the game might be successful. Shortly after discussing the idea Pajitnov made a prototype for Electronica 60, then I ported it to the PC using our development system. Pajitnov and I kept adding features to the program for a couple of years.
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--- hribek 3 years ago Reply