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I phone 3

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Transcript

  • 1. iPhone 어플리케이션 제작 워크숍
    • team Gurunun
    • 오재혁
    • [email_address]
  • 2.
    • Def. Class
    • OpenGL ES template project
    • View to OpenGLES
    • Primitive drawing
    • Def. Creature
  • 3. Def. Class
  • 4.  
  • 5.  
  • 6. OpenGL ES ?
  • 7. OpenGL for Embedded System
    • 1.1 fixed-function pipeline
    • 2.0 shader-based pipeline (iPhone 3Gs, ...)
  • 8. CAEAGLLayer
    • special Core Animation Layer
  • 9. Layer ?
  • 10. EAGLContext
    • execute OpenGL ES Commands ( gl... )
  • 11. OpenGL ES Objects
    • texture
    • buffer
    • shader (2.0)
    • renderBuffer
    • frameBuffer
  • 12. OpenGL ES Objects
    • generate -> bind -> modify -> use -> delete
  • 13. OpenGLES template Project Project
  • 14.  
  • 15.  
  • 16. View to OpenGLES
  • 17.  
  • 18.  
  • 19. Draw Primitives
  • 20. http://www.zeuscmd.com/tutorials/opengles/index.php
  • 21.  
  • 22.  
  • 23. Def. Creature

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