Free Educational Technologies for Teachers and More BY JEREMY KOPPUS EDFI 560 FALL 2011
Second Life More than a virtual world Explore Work Learn Interact
Learning in Second Life Numerous high education organizations to explore. Benefit from interacting with other learners.
Interactions in Second Life Users can work with others in a virtual world. What does this mean? How does it help? Why does this apply to the world of education?
Polling and Survey Technologies Poll Anywhere Survey Monkey Gather responses from Gather responses from students and teachers. students and teachers. Uses technology to gather Use technology to gather data and other beneficial data and other beneficial information. information. http://www.polleverywhe http://www.surveymonke re.com/ y.com/
Poll Anywhere Benefits to students and teachers. Limitations in the educational setting. Displaying of data. Other uses.
Survey Monkey Benefits to students and teachers. Limitations in the educational setting. Displaying of data. Other uses.
Links to Technologies http://secondlife.com/ http://www.polleverywhere.com/ http://www.surveymonkey.com/