Tom Woolley

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Digital Media becomes more complex everyday. Enhanced functionality may be sacrificed if preservation methodologies do not keep pace. Tom Woolley of the National Media Museum will speak about the challenges of archiving computer games and other multipart digital interactives.

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  • timbo: boundaries - terms of reference. not completist / not just code. ---
  • timbo: boundaries - terms of reference. not completist / not just code. ---
  • look at the reviews of Amazon.co.uk
  • Tom Woolley

    1. 1. JISC Digital Media Seminar 16/9/09 The Challenges of New Media Preservation Tom Woolley, National Media Museum, Prof. James Newman, Bath Spa University & National Videogame Archive
    2. 7. Museum Object Environmental Conditions 18 - 22 degrees Celsius Relative humidity 45% - 55% UV under 10 microwatts per lumen Visible light - less than 50 lux
    3. 40. Robbie Cooper, March 2010
    4. 46. <ul><li>supersession </li></ul>
    5. 47. <ul><li>obsolete </li></ul>
    6. 48. <ul><li>next generation </li></ul>
    7. 49. http: //dsiblogger .files. wordpress .com/2009/04/target-game-preorder-rack.jpg
    8. 50. http://www.racketboy.com/retro/sega/dreamcast/2007/06/pdf-official-sega-saturn-magazine-uk-36.html
    9. 51. <ul><ul><ul><li>Previews and the games you can’t buy </li></ul></ul></ul><ul><ul><ul><li>(September 07 issues…) </li></ul></ul></ul><ul><ul><ul><li>In PSW - 77% articles are previews </li></ul></ul></ul><ul><ul><ul><li>Xbox World 360 - 88% </li></ul></ul></ul><ul><ul><ul><li>Nintendo: Official Magazine - 90% </li></ul></ul></ul><ul><ul><ul><li>e.g. preview of the then forthcoming Resident Evil: Umbrella Chronicles is under the banner, ‘The Next Best Game in The World Ever is…’ </li></ul></ul></ul>
    10. 52. http://www. defensereview . com/stories/virtusphere/VirtuSphere_Transparent_Large .jpg
    11. 53. http://www.coroflot.com/public/individual_file.asp?individual_id=181914&portfolio_id=2575729
    12. 54. http://www.coroflot.com/public/individual_file.asp?portfolio_id=2575730&individual_id=181914
    13. 57. <ul><ul><ul><li>Wtf, only 40 games? </li></ul></ul></ul><ul><ul><ul><li>Ehm, why would they only put 40 games on a blu-ray disc.. its like taking a pinch of an apple, and just let the rest of it rotten. and besides that.. where are all the good games i used to play? i cant remember all the names becouse i was probably 5 years old, but that ninja game i used to spend hours and hours to complete.. </li></ul></ul></ul><ul><ul><ul><li>oh yeah they remembered the sonic and golden axe games.. but if you look at the fact that one game rarely fill more then one MB its an insult to release it on the PS3, a PS1 would run this piece of fail </li></ul></ul></ul>
    14. 58. <ul><ul><ul><li>“ Ultimate” Collection? 32Mb of games on a Blu-ray disc? </li></ul></ul></ul><ul><ul><ul><li>I am a massive fan of the Sega Megadrive and have been looking forward to this release since it was first announced. Seeing the list of games was an abrupt smack in the face. Let’s do the maths, shall we? (as I can, ahem, vouch for the size of every ROM)… </li></ul></ul></ul><ul><ul><ul><li>There are 40 Megadrive games at a total of 31 Megabytes of data. This was taking the Michael on a DVD release for the PS2 (or even on a UMD for the PSP), but for a format that can store 50 Gigabytes of data, it’s an insult. Sega’s entire back catalogue of Megadrive games only comes to around 800 Megabytes - they could fit that several times over on a DVD. </li></ul></ul></ul><ul><ul><ul><li>This is extremely cynical of Sega </li></ul></ul></ul>
    15. 59. <ul><li>supersession, obsolescence </li></ul><ul><li>‘ new’ media </li></ul>
    16. 60. http://www. techspot . com/gallery/showphoto .php/photo/2220/size/big
    17. 61. Thank you! [email_address] [email_address]

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