• Like
ネイティブ開発アンチパターン
Upcoming SlideShare
Loading in...5
×

ネイティブ開発アンチパターン

  • 18,083 views
Uploaded on

gumi Study Christmas Special で発表した内容です。

gumi Study Christmas Special で発表した内容です。

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
No Downloads

Views

Total Views
18,083
On Slideshare
0
From Embeds
0
Number of Embeds
20

Actions

Shares
Downloads
76
Comments
1
Likes
108

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Bill Karwin
  • 2. local datas = { { name = 'base_ui', visible = 1, z = 10, elements = { { name = 'bg_gacha_body', x = 0, y = 166, width = 640, height = 440, z = 10, style = 'normal', visible = true, }, local scene = CCScene:create() local layer = CCLayer:create() scene.layer = layer -- dynamic scene.onTouch = function (eventType, x, y) .... end { name = 'bg_gacha_head', x = 0, y = 0, width = 640, height = 166, z = 10, style = 'normal', visible = true, }, }, } class RBCocos2dNode : public RBCocos2dBaseNode { private: void init (RBCocos2dPlatform *platform, RBPlayer *player); public: RBCocos2dPlatform *platform; int error; RBPlayer *player;
  • 3. Screen psdparse LayoutTool layout.lua LayoutProxy