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Making Learning Stick

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  • conversation.
  • one lie, controversy. Brendan Carter at The Learning Hook.
  • Luis Estrada - April 3, 2013 at 9:59 am (Edit) - Some not-so-secret sauce that I’ve used recently involved ensuring that every single example/case study/dataset used in the learning environment was relevant to the learners’ role. Instead of using off-the-shelf/pre-built scenarios, the learning team worked very hard on transforming all of those into examples that the learners could easily relate to yet provide an opportunity to enhance their performance in meaningful ways. Luis Estrada - April 3, 2013 at 9:59 am - Some not-so-secret sauce that I’ve used recently involved ensuring that every single example/case study/dataset used in the learning environment was relevant to the learners’ role. Instead of using off-the-shelf/pre-built scenarios, the learning team worked very hard on transforming all of those into examples that the learners could easily relate to yet provide an opportunity to enhance their performance in meaningful ways.
  • performance support, confused schooling and learning, academic and practical. Guido. Luis Estrada - April 3, 2013 at 9:59 am (Edit) - Some not-so-secret sauce that I’ve used recently involved ensuring that every single example/case study/dataset used in the learning environment was relevant to the learners’ role. Instead of using off-the-shelf/pre-built scenarios, the learning team worked very hard on transforming all of those into examples that the learners could easily relate to yet provide an opportunity to enhance their performance in meaningful ways. Luis Estrada - April 3, 2013 at 9:59 am - Some not-so-secret sauce that I’ve used recently involved ensuring that every single example/case study/dataset used in the learning environment was relevant to the learners’ role. Instead of using off-the-shelf/pre-built scenarios, the learning team worked very hard on transforming all of those into examples that the learners could easily relate to yet provide an opportunity to enhance their performance in meaningful ways.
  • fire together, wire together. reinforce. space. if you don’t use it, you lose it. schooling didn’t worry about that
  • “ There are always three things” Harvard Business School lecturer Jerry Johnson, 1972
  • Terri Shearer, shearlean, keeps the memory alive by having people go outside of the task and report on it.
  • Anicia Tindade says to demonstrate the usefulness in social, personal, and professional context. In the Next boxes, provide feedback on application of what’s learned.
  • learn maps, info tsunami
  • Beasley story. phenomenal memories available to all of us.
  • "Now I need a drink, alcoholic of course, after the heavy lectures involving quantum mechanics"
  • Richard Butler suggested mnemonics. ADDIE. Also use dates/incidents. 9/11 or Cinco de Mayo.
  • http://www.youtube.com/watch?feature=player_embedded&v=Kor0wFR72xc
  • Simonides of Ceos. called outside. roof falls in. guests pulverized. Memory palace invented. Foer becomes national champ. However, forgets car.
  • Foer’s car. DIY reminders. Confidence.
  • 194 420 012 013
  • sight mammals, multi sense. so if remembering, actions louder than words.
  • Gaurav Goel. Stories, mementos, be present and mindful, involve others. Marnee Hathway: service center reprs. Understanding the needs of the customer. What’s the story? Gwenellen Anderson: stakeholder roles. Live the story.
  • trust
  • #10 Murray Richmond. Use visual cues including charts, graphics, pictures in an accessible place.
  • Relevance by application Just enough Incremental - Incorporate new information gradually
  • (before showing how it can help, for those who don’t know what it is, heres a little info…) Do mention learning theories when you talk about Raptivity, since it is very relevant to the topic i.e. how people learn
  • (before showing how it can help, for those who don’t know what it is, heres a little info…) Do mention learning theories when you talk about Raptivity, since it is very relevant to the topic i.e. how people learn
  • Flash Cards Let me try Classification Sequencing Graphic choice – multiple selection Drag –Drop – Sort Games like million dollar quiz, mine the gold
  • 3D book Buildup and rollover Mind Map Software Simulations Scenario Based simulations Drag-Drop Character Dialog
  • User initiated zoom in effect Picture Show Flip Book Build up and rollover Spot light Timeline activity 3D Cube Games
  • Videos with questions or slides All Games Virtual Worlds Interactive Diagrams Soft Skills Simulations
  • Software simulations 3D worlds Panning Cards Scenario Simulations Tabbed Display Interactive table Circle periphery Timeline
  • Transcript

    • 1. Making Learning Stick
    • 2. To know something, youmust...1. Learn it2. Remember it
    • 3. Making Learning StickPullSchoolingThe forgetting curveRule of threesMemory championsMnemonicsOutboard brainPeersTips & tricksLearning environment
    • 4. PULLPULL“I love to learn but I hate to be taught.”Winston Churchill•Driven by need•Immediate reinforcement•Incremental•Just enough•Experiential•Social 702010
    • 5. PUSHPUSH
    • 6. SchoolProtected from realityFragmented & theoreticalExams“Graduate”Our shared experience
    • 7. SchoolWIIFM?TrigonometryLatinChemistryCalculusetc.
    • 8. Memory decays exponentiallyHermann Ebbinghaus•after one hour, half gone•after one day, another 10%•after one month, another 14%unless reinforced
    • 9. “There are always three things.”
    • 10. Rule of threes: TimingBeginning Middle Next
    • 11. Rule of threes: TrainingBeginning Middle NextFocus of mostschooling & training
    • 12. BeginningLearning as processMiddleTeam meets inadvance, get to knowone another, anddiscuss their goals forthe workshopUpdatesAlumni = support networkWiki Q&ABrief recall sessionEnd
    • 13. Rule of threes: TimingBeginning Middle NextNext
    • 14. Outboard brainKnowledge to workstored in worker’s head•1986 = 75%•1997 = 15% - 20%•2006 = 8% - 10 %Robert Kelley, CMU
    • 15. 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019091456485669234603486104543266482133936072602491412737245870066063155881748815209209628292540917153643678925903600113305305488204665213841469519415116094330572703657595919530921861173819326117931051185480744623799627495673518857527248912279381830119491298336733624406566430860213949463952247371907021798609437027705392171762931767523846748184676694051320005681271452635608277857713427577896091736371787214684409012249534301465495853710507922796892589235420199561121290219608640344181598136297747713099605187072113499999983729780499510597
    • 16. Mnemonics"Now I need a drink, alcoholic of course, after theheavy lectures involving quantum mechanics"Roy G. Biv (red, orange, yellow, green...)HOMES (Huron, Ontario, Michigan, Erie, Superior)Stuff that works
    • 17. MoreDirty, Kinky, People, Can, Often, Find, Great, Sex. (Domain, Kingdom, Phylum, Class,Order, Family, Genus, Species)MRS GREN: Movement; Respiration; Sensation; Growth; Reproduction; Excretion;NutritionBlooms Taxonomy: Keep calm at all sporting events: (Knowledge, Comprehension,Application, Analysis, Synthesis, Evaluation)Pregnant Camels Ordinarily Sit Down Carefully, Perhaps Their Joints Creak.(Precambrian, Cambrian, Ordovician, Silurian, Devonian, Carboniferous, Permian,Triassic, Jurassic, Cretaceous)Common Law Felonies: Mrs. Baker: Murder, Rape, Sodomy, Burglary, Arson,Kidnapping, Escape, RobberyPALE GAS may be used to remember the seven deadly sins:[20]Pride, Avarice (greed), Lust, Envy, Gluttony, Anger (wrath), SlothMy Very Educated Mother Just Served Us Nachos(Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune)
    • 18. Three tiny habits
    • 19. You can easily begin making your own memory palace.
    • 20. The Magic Number 7 of George Miller7 x 7 x 7 x 7 x 7
    • 21. Stuff that worksHighlightJournalDoodle
    • 22. baker BakerStuff that worksActions are more memorable than names.
    • 23. Spaced repetitionDramatic storiesWrite it in greengreenStuff that works
    • 24. Drawing mindmaps makesconnectionsvisible.Stuff that works
    • 25. Stuff that worksTo master a subject,curate informationabout it. Point togood stuff, share youropinion, takecomments, and keepthe conversationgoing. The teacheralways learns (andremembers) morethan the pupil.
    • 26. Stuff that worksBlog. Just do it.
    • 27. Collaboration is why we are here.
    • 28. Workscape =learning environmentcorporatemistakesmuseum
    • 29. •People come up with twice as many innovative uses for a paperclip aftera picture of a lightbulb is shown to them, even thought it flashes by tooquickly for them to recognize it.•People contribute more to victims of a hurricane if their name starts withthe same letter as the name of the storm.•Given a choice, right-handed people prefer words made of letters fromthe righthand size of the keyboard.•Tell teachers certain students are “academic bloomers,” and thosestudents’ IQs rise 10-15 points over the course of a year.•Show an Apple logo to people subliminally and they think morecreatively than people who are shown an IBM logo.•Mount a photograph of peering eyes in the coffee room, and fewerpeople cheat the honesty box.•When Japanese mounted blue lights in train stations, crime ratesdropped and suicides ceased.•Olympic wrestlers are more likely to win a medal if they are wearing red.•People think it’s easier to drive south because it’s down, not up, on themap.•People reflect more intently on messages in difficult-to-read fonts.•People are more aggressive in hot weather and amorous in cold.
    • 30. jaycross.com@jaycross+jaycrossJAY CROSS
    • 31. Key Takeaways1. Repetition and Reinforcement• If we don’t use it, we loose it2. Experiential/Learning by Doing• Relevance by application3. Visual Stimulation• Remember we learn through visuals, not just written orspoken words4. Attention• Anti-boring, involve the learner5. Exploration• We are natural explorers
    • 32. Raptivity can help!
    • 33. What is Raptivity?• Diverse set of 180+ customizable interaction models• Wide range of eLearning interactions including games, simulations,brainteasers, interactive diagrams, virtual worlds and many more• You can check and see a preview before choosing particular interaction modelSELECT• Customization is a simple form-filling exercise• NO programming | NO scripting | NO special design skills required• Completely customizable interaction models with YOUR images, audio, video,look-and-feel, etc.• Its FAST, EASY and COMPLETE!CUSTOMIZATION
    • 34. What is Raptivity?• Output interactions in Flash and HTML5 format• Its Tin Can, SCORM / AICC track able• Your learners dont need to have Raptivity to view your eLearning courseYou can add Raptivity interactions to:• PowerPoint slides• Existing eLearning courses (compatible with authoring tools, LMS, LCMS etc.)• Websites and IntranetSAVE & USE
    • 35. Repetition and ReinforcementDrag-Drop-Sort
    • 36. Experiential/Learning by DoingAdaptive Scenario with Picture, Text and Audio
    • 37. Visual StimulationMap with Images
    • 38. AttentionDeal or Answer
    • 39. Exploration - SampleMuseum
    • 40. Announcement – Upcoming WebinarHitting The Target With Technology EnhancedLearning ObjectsTuesday, June 18, 2013 11:00 AM - 12:00 PM PDTSpeakerMathew MasonOwneriDesign TrainingTo register, visit:https://www1.gotomeeting.com/register/410774200
    • 41. jaycross.com@jaycross+jaycrosswww.raptivity.cominfo@raptivity.com@Raptivity+Raptivity

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