10 Vital Presentation Tips from Dan Roam, CEO of The Napkin Academy
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10 Vital Presentation Tips from Dan Roam, CEO of The Napkin Academy

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Dan Roam is the author of the international bestsellers "The Back of the Napkin" (Fast Company's Innovation Book of the Year, The London Time's Creativity Book of the Year, and Amazon's Top 5 business book of 2008) and "Blah Blah Blah: What To Do When Words Don't Work."

Dan is the founder of The Napkin Academy, the world's first online visual-thinking training program. He's helped leaders at Microsoft, Boeing, eBay, Kraft, Gap, IBM, the US Navy, the United States Senate, and the White House solve complex problems with simple pictures. Dan and his whiteboard have appeared on CNN, MSNBC, ABC, CBS, Fox, and NPR.

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10 Vital Presentation Tips from Dan Roam, CEO of The Napkin Academy Presentation Transcript

  • 1. Powered by insights from Dan Roam delivering a remarkable presentation
  • 2. This presentation consists of highlights from the interview with Moe Abdou, founder & host of 33voices®.
  • 3. Dan Roam Dan Roam is the author of the international bestsellers “The Back of the Napkin” (Fast Company’s Innovation Book of the Year, The London Time’s Creativity Book of the Year, and Amazon’s Top 5 business book of 2008) and “Blah Blah Blah: What To Do When Words Don’t Work.” Dan is the founder of The Napkin Academy, the world’s first online visual-thinking training pro- gram. He’s helped leaders at Microsoft, Boeing, eBay, Kraft, Gap, IBM, the US Navy, the United States Senate, and the White House solve complex problems with simple pictures. Dan and his whiteboard have appeared on CNN, MSNBC, ABC, CBS, Fox, and NPR. @Dan_Roam
  • 4. 1 A great presentation changes behavior. A remarkable one changes beliefs. Design it with these three rules:
  • 5. 1 A great presentation changes behavior. A remarkable one changes beliefs. Design it with these three rules: Tell the truth & you’ll win their hearts
  • 6. 1 A great presentation changes behavior. A remarkable one changes beliefs. Design it with these three rules: Tell a story & you’ll help them understand
  • 7. 1 A great presentation changes behavior. A remarkable one changes beliefs. Design it with these three rules: Tell it with pictures and you’ll capture their minds
  • 8. 2 To your audience, the things you believe outrank the things you know and both outrank ‘just the facts.’ Be mindful to distinguish between the three truths:
  • 9. 2 To your audience, the things you believe outrank the things you know and both outrank ‘just the facts.’ Be mindful to distinguish between the three truths: What your head thinks is true
  • 10. 2 To your audience, the things you believe outrank the things you know and both outrank ‘just the facts.’ Be mindful to distinguish between the three truths: What your heart believes is true
  • 11. 2 To your audience, the things you believe outrank the things you know and both outrank ‘just the facts.’ Be mindful to distinguish between the three truths: and what your data reveals to be true
  • 12. 3 All remarkable presentations will intersect yourself, your idea and your audience:
  • 13. 3 All remarkable presentations will intersect yourself, your idea and your audience: Be clear of what you want your idea to stand for
  • 14. 3 All remarkable presentations will intersect yourself, your idea and your audience: Embody the person you want to be
  • 15. 3 All remarkable presentations will intersect yourself, your idea and your audience: Focus on the one change you’ll like your audience to make
  • 16. 4 All memorable presentations are built on clear story lines. They’re never endless, confusing or random. Stack them in a single deck.
  • 17. 5 All presentations will follow one of these four story lines:
  • 18. 5 All presentations will follow one of these four story lines: The Report will bring facts to life
  • 19. 5 All presentations will follow one of these four story lines: The Explanation will teach new insights
  • 20. 5 All presentations will follow one of these four story lines: The Pitch will offer an undeniable new solution
  • 21. 5 All presentations will follow one of these four story lines: The Drama will inspire a new perspective
  • 22. 6 To determine the appropriate storyline for your situation, ask, “How do I want my audience to be different after my presentation than they were before?”
  • 23. 7 The best explanations move information to understanding. Think of climbing a staircase:
  • 24. 7 The best explanations move information to understanding. Think of climbing a staircase: Establish a starting point & a destination
  • 25. 7 The best explanations move information to understanding. Think of climbing a staircase: Take your audience with you one step at a time
  • 26. 7 The best explanations move information to understanding. Think of climbing a staircase: Have frequent checkpoints to assure clarity
  • 27. 8 When presenting a pitch, it’s wise to present two ways to achieve your vision. A boring approach and a more inspiring path. Always end by sharing the ‘fine print’
  • 28. 8 When presenting a pitch, it’s wise to present two ways to achieve your vision. A boring approach and a more inspiring path. Always end by sharing the ‘fine print’
  • 29. 9 To keep your slides memorable, limit each to a single idea:
  • 30. 9 To keep your slides memorable, limit each to a single idea: A headline
  • 31. 9 To keep your slides memorable, limit each to a single idea: A headline A picture
  • 32. 9 To keep your slides memorable, limit each to a single idea: A headline A picture A brief caption
  • 33. 9 To keep your slides memorable, limit each to a single idea: A headline A picture A brief caption Nothing else
  • 34. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule:
  • 35. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Identify the Who and What of your idea
  • 36. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Chart the How Much and How Many
  • 37. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Map the direction of Where you want to go
  • 38. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Create a timeline of the When
  • 39. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Develop a flowchart of How you plan to achieve it
  • 40. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: Finally, crystallize the plot of Why you want to do it
  • 41. 10 Having a hard time getting an idea out of your head? Try the 6x6 visual rule: http://www.danroam.com/assets/pdf/tools/TBOTN_codex.pdf
  • 42. When was the last time a presentation captivated you? REALLY REFLECT...
  • 43. Connect WITH US! Tell us what you think Chase@33voices.com