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Knowledge session Glass - - Iskander Smit
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Knowledge session Glass - - Iskander Smit


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Labs organised a knowledge session on Google Glass, July 10, 2014. What is the future of Glass based on a year of experimenting with this new wearable device. …

Labs organised a knowledge session on Google Glass, July 10, 2014. What is the future of Glass based on a year of experimenting with this new wearable device.

Presentation as held in two parts by Iskander Smit.

Published in: Design
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  • 1. July 10, 2014,, Iskander Smit The future of Glass
  • 2. This session ! Short introduction into Glass essentials Reflections on context by Rommert In practice Drinks and experience ! And: please interact!
  • 3. Typ hier de ondertitel van de presentatie (1 of 2 regels) Experimenting with Glass partnered with 1st Dutch Glass Explorer
  • 4. Hackathon organised together with Rotterdam University of Applied Sciences Hack your personal API
  • 5. Glass is part of an overall trend towards now media and impulse shaped services
  • 6. “Individual targeting technology will be so good it will be very hard for people to watch or consume something that has not in some sense been tailored for them.” Eric Schmidt, Google (2010)
  • 7. “One of the main drivers for developing the device was being able to find information instantaneously.” Bakak Parviz, Google X dirctor
  • 8. Google NOW
  • 9. The essence of NEST is how it learns from its context
  • 10. Layering our environment
  • 11. Tesla Model S 1: Digital layer
  • 12. Uber 2: create a service via connected context
  • 13. Car2Go 3: new form of use
  • 14. Google Self-driving car 4: the system changes
  • 15. 5: the world changes
  • 16. Google spinning the world 1998: web! ! ! ! (search)! 2000: advertising! ! (adwords)! 2002: news! ! ! (News)! 2004: e-mail! ! ! (Gmail)! 2005: geo! ! ! ! (Maps)! 2005: analytics! ! ! (analytics)! 2006: video! ! ! (YouTube)! 2006: office! ! ! (Docs)! 2008: mobile! ! ! (Android)! 2011: money! ! ! (Wallet)! 2011: people! ! ! (Plus)! 2012: life! ! ! ! (Now)! 2013: things! ! ! (Glass) Google’s brain OS
  • 17. film Her, 2014 Living Operating System
  • 18. People ThingsServices
  • 19. We live with our heads in the cloud
  • 20. Everything will be media
  • 21. Everything has a digital aura Image:
  • 22. Typ hier de ondertitel van de presentatie (1 of 2 regels) Wearables are the connectors Image:
  • 23. Google Glass
  • 24. touchpad speaker (bone conduction) camera (photo/video) screen via prism battery titanium
  • 25.
  • 26. take a picture… record a video… get directions to… send a message to… start a hangout… <custom command> <impuls> pinned apps / live cards now / immersive timeline past 3 days / static cards voice menu
  • 27. 5-megapixel camera, capable of 720p video recording Bluetooth 16GB storage (12 GB available) 3 axis gyroscope 3 axis accelerometer 3 axis magnetometer (compass) Ambient light sensing and proximity sensor Bone conduction audio transducer Wifi GPS and data via phone
  • 28. You need to shift your thinking destinations triggers
  • 29. Subscription model, triggers key.
  • 30.
  • 31. Traditional app model
  • 32. Current notifications
  • 33. Notifications as separate layer
  • 34. Context of user (profiles) Actions of user (sensors)
  • 35. Binds the devices into a context relevant service ecosystem
  • 36. The quality of the OS will be the notifaction space
  • 37. The Extensible Context Template
  • 38. In practice
  • 39. Design for Glass Don’t get in the way Keep it relevant Avoid the unexpected Build for humans
  • 40. trigger [TIME=starthire -30] >> suggest routeplanning trigger [PLACE=car] >> open car trigger [TIME&PLACE=too late] >> extend hire
  • 41. EYE; a new way of storytelling open up the museum
  • 42. Principle: find the stories in the space
  • 43. Filmpje gaat verder (volgende fragment) Volgende filmpje Uitleg over wat er gebeurt Filmpje over onderwerp begint "Welkom bij EYE. Als u naar links kijkt ziet u een aantal vitrines met bijzondere objecten uit de filmgeschiedenis. Meer weten?" App sluiten "Kijk maar even naar het object of je dat kunt vinden" Filmpje uit beeld/ gepauzeerd Filmpje gaat verder (volgende fragment)Kies uit filmpje/vitrineWelkom bij EYE! Fragment over de details van het object Fragment over de context van het object Wil je meer weten? Filmpje is afgelopen Filmpje is afgelopen Wil je meer weten? Hangout begint met beheerder Hoofd knikken: Ja (Akkoord) Hoofd schudden: Nee (Niet akkoord) Hoofd naar zijkant: Volgende fragment Kijk naar boven: Fragment start/ gaat verder Kijk naar beneden: Fragment pauzeert/ gaat uit beeld Beweeg hoofd naar voren: Fragment over de details Beweeg hoofd naar achteren: Fragment over context Hoofdbewegingen Flow Using head movements to control stories
  • 44.
  • 45. Glass inspires new ways of interacting, using head gestures and in real presence Storytelling is a powerful guideline
  • 46. couchmovies Branded Glass utility
  • 47. <T> <P> <T> Cinema RSS recommendation engine
  • 48. [T+P] [T] [>>]
  • 49. Beyond Minimal Viable Product <T> <P> <T> Add personal watch profile Add social watching Add second screen (IMDb trivia)Add personal movie profile Add save to watchlist
  • 50.
  • 51. Future of Glass
  • 52. What is the future of Glass?
  • 53. Handsfree B2B the only valid use case?
  • 54. Iskander Smit,, 06-24532388 Thanks!