http://unity3d.co
m
Mobile Game Development
Carl Callewaert
Product Evangelist
Unity Technologies
http://unity3d.com
High-...
http://unity3d.co
m
Agenda Overview
What will I be talking about today?
http://unity3d.co
m
Introductions | Let’s get to k...
http://unity3d.co
m
IntroductionsLet’s get to know each other...
http://unity3d.co
m
Who am I?And how did I get here?
http://unity3d.co
m
Who am I?And how did I get here?
Carl Callewaert, Product Evangelist at Unity Technologies
Primary Tas...
http://unity3d.co
m
Carl Callewaert, Product Evangelist at Unity Technologies
Fast Facts About Me
Fundi 3D - serious game ...
http://unity3d.co
m
Mobile Game Development
Carl Callewaert
Product Evangelist
Unity Technologies
http://unity3d.com
High-...
http://unity3d.co
m
Who are we?And how did we get here?
http://unity3d.co
m
Unity Technologies
We make the Unity game engine and editor
We work very hard to make easy to use prof...
http://unity3d.co
m
Unity Technologies
We make the Unity game engine and editor
We work very hard to make easy to use prof...
http://unity3d.co
m
Unity Technologies
We make the Unity game engine and editor
We work very hard to make easy to use prof...
http://unity3d.co
m
Unity Technologies
We make the Unity game engine and editor
We work very hard to make easy to use prof...
http://unity3d.co
m
The Unity VisionOur mission statement...
http://unity3d.co
m
Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
Our prim...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Introduction to Unity 3 | The Unity Vision
Our primary mission as a company is the democratization of ...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Our primary mission as a company is the democratization of game development
We want to enable everyone...
http://unity3d.co
m
Example #8: Max & the Magic Marker
Democratization of Game DevelopmentWe want everyone to have access ...
http://unity3d.co
m
Example #9: Rochard
Democratization of Game DevelopmentWe want everyone to have access to the best too...
http://unity3d.co
m
Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
http://unity3d.co
m
Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
http://unity3d.co
m
Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
http://unity3d.co
m
Non-Entertainment market
Democratization of Game DevelopmentWe want everyone to have access to the bes...
http://unity3d.co
m
Welcome to Unity!A product overview...
http://unity3d.co
m
What is Unity?Good question! Let’s discuss...
An easy to use yet powerful development tool offering “a...
http://unity3d.co
m
An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities
A to...
http://unity3d.co
m
Introduction to Unity 3 | Welcome to Unity!
An easy to use yet powerful development tool offering “aut...
http://unity3d.co
m
An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities
A to...
http://unity3d.co
m
An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities
A to...
http://unity3d.co
m
An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities
A to...
http://unity3d.co
m
What is the Unity Web Player?Another good question! Let’s discuss...
A system installed resource that ...
http://unity3d.co
m
Documentation and Learning MaterialsHow we help you get started
Unity includes a full set of product d...
http://unity3d.co
m
Unity includes a full set of product documentation
Manual, Component Reference, Scripting/API Dictiona...
http://unity3d.co
m
Unity includes a full set of product documentation
Manual, Component Reference, Scripting/API Dictiona...
http://unity3d.co
m
Unity Asset Store
An in-application way to buy scripts, models and more!
As of Unity 3.1 we now offer ...
http://unity3d.co
m
Asset Store Stats
Unity Asset Store
An in-application way to buy scripts, models and more!
http://unity3d.co
m
Asset Store Stats
Unity Asset Store
An in-application way to buy scripts, models and more!
http://unity3d.co
m
Asset Store Stats
Unity Asset Store
An in-application way to buy scripts, models and more!
http://unity3d.co
m
Asset Store Stats
Unity Asset Store
An in-application way to buy scripts, models and more!
http://unity3d.co
m
Asset Store Stats
Unity Asset Store
An in-application way to buy scripts, models and more!
http://unity3d.co
m
Can you make money on this?
20000$/day
Top 15: 5000$/day
Going Forward
Monthly Paypal payment
Deeper I...
http://unity3d.co
m
UnionWe’re here to help you get published!
As of Unity 3.1 we now offer Union
We know developers with ...
http://unity3d.co
m
What Does it Cost?Pricing and licensing information...
http://unity3d.co
m
Unity & Unity ProIt all starts with a base Unity license...
Unity - $0
The base license of Unity is fr...
http://unity3d.co
m
Unity - $0
Unity Pro - $1500
Unity Pro is licensed on a per-developer basis and it allows you to creat...
http://unity3d.co
m
Unity - $0
Unity Pro - $1500
Feature Delta
There is a feature delta between the two licenses, Unity Pr...
http://unity3d.co
m
Mobile Publishing - iOS and AndroidMobile publishing via add-on licensing...
Unity iOS - $400, Unity i...
http://unity3d.co
m
Unity iOS - $400, Unity iOS Pro - $1500
Unity Android Pro - $1500
Unity Android Pro is an add-on licen...
http://unity3d.co
m
Console Publishing - PlayStation 3, Xbox 360,
Wii Console publishing via add-on licensing...
We suppor...
http://unity3d.co
m
Education & Certification
Creating the Ninja army.
Certification:
Expert : 2 levels
Teacher
Authorized...
http://unity3d.co
m
Unity 3.4Lots more on the way!
Unity 3.4
Allegorithmic Substance Integration
Shadow Improvements
Skinn...
http://unity3d.co
m
What’s Next?A quick look at the product road map...
http://unity3d.co
m
New Platforms, New FeaturesLots more on the way!
Lot’s of new feature and platforms are in development...
http://unity3d.co
m
New Platforms, New FeaturesLots more on the way!
http://unity3d.co
m
New Platforms, New FeaturesLots more on the way!
http://unity3d.co
m
The AAA Intiative…Lots more on the way!
Larger Project
More demanding Teams
Setting new standards
http://unity3d.co
m
The AAA Intiative…Lots more on the way!
http://unity3d.co
m
The AAA Intiative…Lots more on the way!
http://unity3d.co
m
After Unity 3.5Lots more on the way!
http://unity3d.co
m
After Unity 3.5Lots more on the way!
http://unity3d.co
m
The AAA Initiative…Lots more on the way!
Mecanim
Creator of
- MotionBuilder
- HumanIK
Worked on animat...
http://unity3d.co
m
Unity Canada
Creator of
- MotionBuilder
- HumanIK
Worked on animation at
- EA Sports
- Activision
The ...
http://unity3d.co
m
-Unity 3.5
- Analytics
- Key to Monetize Content
- More than Revenue
The AAA Initiative…Lots more on t...
http://unity3d.co
m
-Unity 3.5
- Analytics
- Key to Monetize Content
- More than Revenue
The AAA Initiative…Lots more on t...
http://unity3d.co
m
-Unity 3.5
- Analytics
- Key to Monetize Content
- More than Revenue
- Completely integrated
- Hosted ...
http://unity3d.co
m
-Unity 3.5
- In-App Purchase
- Blade versus Smurf
- Cross-platform
- Tied into Analytics and Social AP...
http://unity3d.co
m
Unity 3.5Lots more on the way!
-Unity 3.5
- LOD – Render base (not mesh)
http://unity3d.co
m
-Unity 3.5
- Pathfinding
- Automatic Navmesh generation
- Crowd Simulation
- Easy to use and powerful ...
http://unity3d.co
m
Unity 3.5Lots more on the way!
http://unity3d.co
m
-Unity 3.5
- Scaling Unity Projects
-Build-in UI for Perforce and SVN (commit assets directly from in ...
http://unity3d.co
m
-Unity 3.5
- Occlusion Culling
-Problems: a lot of time to bake – in accurate
-Solution: re-written
Un...
http://unity3d.co
m
-Unity 3.5
- Occlusion Culling
-Problems: a lot of time to bake – in accurate
-Solution: re-written
10...
http://unity3d.co
m
-Unity 3.5
- Occlusion Culling
-Problems: a lot of time to bake – in accurate
-Solution: re-written
Po...
http://unity3d.co
m
-Unity 3.5
- Lightprobes
Unity 3.5Lots more on the way!
http://unity3d.co
m
The AAA Intiative…Lots more on the way!
Unity 3.5
LOD – Render Base
Ai
Occlusion Culling
Cache Server
...
http://unity3d.co
m
Hand’s on example
•Multi platform shooter game
http://unity3d.co
m
Q & AAny questions?
http://unity3d.co
m
•carl@unity3d.com
fundi-carl
http://www.facebook.com/carl.callewaert
http://ca.linkedin.com/in/carlcal...
http://unity3d.co
m
Introduction to Unity 3High-Quality Interactive 3D Content
Carl callewaert
Upcoming SlideShare
Loading in...5
×

Carl callewaert

1,175

Published on

Published in: Spiritual, Technology
0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
1,175
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
14
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide

Carl callewaert

  1. 1. http://unity3d.co m Mobile Game Development Carl Callewaert Product Evangelist Unity Technologies http://unity3d.com High-Quality Interactive 3D Content
  2. 2. http://unity3d.co m Agenda Overview What will I be talking about today? http://unity3d.co m Introductions | Let’s get to know each other... • Hand’s On Demo | Making Multi platform games • Q & A | Any questions? • Contact Information | email - facebook – linkedinn
  3. 3. http://unity3d.co m IntroductionsLet’s get to know each other...
  4. 4. http://unity3d.co m Who am I?And how did I get here?
  5. 5. http://unity3d.co m Who am I?And how did I get here? Carl Callewaert, Product Evangelist at Unity Technologies Primary Tasks: technical sales & product demonstrations - certification Secondary Tasks: work with marketing and sales to promote Unity
  6. 6. http://unity3d.co m Carl Callewaert, Product Evangelist at Unity Technologies Fast Facts About Me Fundi 3D - serious game development Measurand inc - Director of Animation Gaming and Animation Institute of Fredericton - eMentorship Autodesk - Education Game Development Who am I?And how did I get here?
  7. 7. http://unity3d.co m Mobile Game Development Carl Callewaert Product Evangelist Unity Technologies http://unity3d.com High-Quality Interactive 3D Content
  8. 8. http://unity3d.co m Who are we?And how did we get here?
  9. 9. http://unity3d.co m Unity Technologies We make the Unity game engine and editor We work very hard to make easy to use professional quality tools for everyone Who are we?And how did we get here?
  10. 10. http://unity3d.co m Unity Technologies We make the Unity game engine and editor We work very hard to make easy to use professional quality tools for everyone Who are we?And how did we get here?
  11. 11. http://unity3d.co m Unity Technologies We make the Unity game engine and editor We work very hard to make easy to use professional quality tools for everyone Founded in Copenhagen, Now Headquartered in San Francisco Our company was born in Copenhagen just over five years ago, but our headquarters are now based in San Francisco. We have roughly 140 employees working in five offices* in Europe and the USA *Headquarters are in San Francisco (USA), but we have development offices in Copenhagen (Denmark), Vilnius (Lithuania), Kaunus (Lithuania) and London (UK). Plus we have employees working remotely in Brazil, Germany, Holland, Italy and Japan. Who are we?And how did we get here?
  12. 12. http://unity3d.co m Unity Technologies We make the Unity game engine and editor We work very hard to make easy to use professional quality tools for everyone Founded in Copenhagen, Now Headquartered in San Francisco Our company was born in Copenhagen just over five years ago, but our headquarters are now based in San Francisco. We have roughly 140 employees working in five offices* in Europe and the USA Tools for Developers, by Developers Our staff come from a variety of backgrounds, but most importantly we have a large number of employees with first-hand experience with game or tools development Who are we?And how did we get here?
  13. 13. http://unity3d.co m The Unity VisionOur mission statement...
  14. 14. http://unity3d.co m Democratization of Game DevelopmentWe want everyone to have access to the best tools possible Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms
  15. 15. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  16. 16. http://unity3d.co m Introduction to Unity 3 | The Unity Vision Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms FITC Seoul - December 7, 2010 Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  17. 17. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #1: Mika Mobile Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  18. 18. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #1: Mika Mobile Example #2: Electronic Arts Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  19. 19. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #4: Tron Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  20. 20. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #5: Battlestar GALACTICA Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  21. 21. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #6: SUPERHERO SQUAD Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  22. 22. http://unity3d.co m Our primary mission as a company is the democratization of game development We want to enable everyone to create rich interactive content across all platforms Example #7: Gears Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  23. 23. http://unity3d.co m Example #8: Max & the Magic Marker Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  24. 24. http://unity3d.co m Example #9: Rochard Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  25. 25. http://unity3d.co m Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  26. 26. http://unity3d.co m Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  27. 27. http://unity3d.co m Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  28. 28. http://unity3d.co m Non-Entertainment market Democratization of Game DevelopmentWe want everyone to have access to the best tools possible
  29. 29. http://unity3d.co m Welcome to Unity!A product overview...
  30. 30. http://unity3d.co m What is Unity?Good question! Let’s discuss... An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities Incorporates industry standard tools like Beast, fmod, Mono, PhysX and Umbra C#, JavaScript and Boo as supported scripting languages Unparalleled art asset pipeline Numerous ease-of-use features (prefabs, cross-platform APIs, visual non-code gestures, etc.)
  31. 31. http://unity3d.co m An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities A tool to create 2D or 3D content, games or otherwise What is Unity?Good question! Let’s discuss...
  32. 32. http://unity3d.co m Introduction to Unity 3 | Welcome to Unity! An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities A tool to create 2D or 3D content, games or otherwise Multi-platform authoring, create content on either Mac OS X or Windows Our licenses are platform neutral, install on Mac OS X or Windows at your discretion What is Unity?Good question! Let’s discuss...
  33. 33. http://unity3d.co m An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities A tool to create 2D or 3D content, games or otherwise Multi-platform authoring, create content on either Mac OS X or Windows Desktop and Web Deployment Target users on both Mac or Windows machines Browser-based content requires the end user to have the Unity Web Player installed What is Unity?Good question! Let’s discuss...
  34. 34. http://unity3d.co m An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities A tool to create 2D or 3D content, games or otherwise Multi-platform authoring, create content on either Mac OS X or Windows Desktop and Web Deployment Mobile Deployment Through add-on licensing Unity allows you to target both iOS and Android devices What is Unity?Good question! Let’s discuss...
  35. 35. http://unity3d.co m An easy to use yet powerful development tool offering “author once, deploy anywhere” capabilities A tool to create 2D or 3D content, games or otherwise Multi-platform authoring, create content on either Mac OS X or Windows Desktop and Web Deployment Mobile Deployment Console Deployment Through add-on licensing Unity allows you to target PlayStation 3, Wii and Xbox 360,for retail or downloadable distribution What is Unity?Good question! Let’s discuss...
  36. 36. http://unity3d.co m What is the Unity Web Player?Another good question! Let’s discuss... A system installed resource that allows the playback and use of Unity authored content in the browser Our player features an optimized install process No registration, no unnecessary dialogs, no browser quit needed On both Mac and Windows it’s a true one-click install process
  37. 37. http://unity3d.co m Documentation and Learning MaterialsHow we help you get started Unity includes a full set of product documentation Manual, Component Reference, Scripting/API Dictionary All code examples are available in all scripting languages (C#, JavaScript and Boo)
  38. 38. http://unity3d.co m Unity includes a full set of product documentation Manual, Component Reference, Scripting/API Dictionary All code examples are available in all scripting languages (C#, JavaScript and Boo) Our website features a Resources area with more material Tutorials, example projects and ready-to-use scripts and assets All of it is free and you can use any/all of it in your own projects, commercial or otherwise Documentation and Learning MaterialsHow we help you get started
  39. 39. http://unity3d.co m Unity includes a full set of product documentation Manual, Component Reference, Scripting/API Dictionary All code examples are available in all scripting languages (C#, JavaScript and Boo) Our website features a Resources area with more material Tutorials, example projects and ready-to-use scripts and assets All of it is free and you can use any/all of it in your own projects, commercial or otherwise There is a growing number of 3rd parties providing additional learning material Tutorials, sample projects, books, magazines, conferences/events and more! Documentation and Learning MaterialsHow we help you get started
  40. 40. http://unity3d.co m Unity Asset Store An in-application way to buy scripts, models and more! As of Unity 3.1 we now offer the Unity Asset Store It’s an in-app way of purchasing material for use in your own content It’s an in-app way for you to sell your scripts, models or other assets It offers one-click purchasing capability: simple, easy, efficient
  41. 41. http://unity3d.co m Asset Store Stats Unity Asset Store An in-application way to buy scripts, models and more!
  42. 42. http://unity3d.co m Asset Store Stats Unity Asset Store An in-application way to buy scripts, models and more!
  43. 43. http://unity3d.co m Asset Store Stats Unity Asset Store An in-application way to buy scripts, models and more!
  44. 44. http://unity3d.co m Asset Store Stats Unity Asset Store An in-application way to buy scripts, models and more!
  45. 45. http://unity3d.co m Asset Store Stats Unity Asset Store An in-application way to buy scripts, models and more!
  46. 46. http://unity3d.co m Can you make money on this? 20000$/day Top 15: 5000$/day Going Forward Monthly Paypal payment Deeper Integration (audio, texture, animations) Unity Asset Store An in-application way to buy scripts, models and more!
  47. 47. http://unity3d.co m UnionWe’re here to help you get published! As of Unity 3.1 we now offer Union We know developers with content We know publishers or others than want to consume content Union is a publishing channel through which we connect those two! For more information: http://unity3d.com/union/
  48. 48. http://unity3d.co m What Does it Cost?Pricing and licensing information...
  49. 49. http://unity3d.co m Unity & Unity ProIt all starts with a base Unity license... Unity - $0 The base license of Unity is free! This base license allows you to create as much content as you would like for the desktop and the web, including commercial content As per our End User License Agreement (EULA)*, use of the free license is limited to those companies or individuals that made less than $100000 (USD) in gross revenue during the last year *You can find our EULA online at http://unity3d.com/unity/unity-end-user-license-3.x.html
  50. 50. http://unity3d.co m Unity - $0 Unity Pro - $1500 Unity Pro is licensed on a per-developer basis and it allows you to create as much content as you would like for the desktop and the web, including commercial content It is a perpetual license, use it as long as you like! Today you will purchase a Unity 3.x license so all upgrades in the 3.x family are yours for free! Educational discount pricing is available, contact our sales team at sales@unity3d.com Unity & Unity ProIt all starts with a base Unity license...
  51. 51. http://unity3d.co m Unity - $0 Unity Pro - $1500 Feature Delta There is a feature delta between the two licenses, Unity Pro offers more features than the base Unity license. The feature delta between the two is documented online at the following URL: http://unity3d.com/unity/licenses Unity & Unity ProIt all starts with a base Unity license...
  52. 52. http://unity3d.co m Mobile Publishing - iOS and AndroidMobile publishing via add-on licensing... Unity iOS - $400, Unity iOS Pro - $1500 Unity iOS and Unity iOS Pro are add-on licenses you purchase once you own either Unity or Unity Pro (use of Unity iOS Pro requires you to own Unity Pro) As with Unity and Unity Pro, they are perpetual licenses for version 3.x allowing you to create all the content you would like Once again, there is a feature delta between the two that is documented online at the following URL: http://unity3d.com/unity/licenses • In order to use our iOS publishing features you must be using Mac OS X and be a registered Apple iOS developer: http://developer.apple.com/devcenter/ios/
  53. 53. http://unity3d.co m Unity iOS - $400, Unity iOS Pro - $1500 Unity Android Pro - $1500 Unity Android Pro is an add-on license you purchase once you own Unity Pro, Unity Android will be available once we reach final release As with Unity and Unity Pro, it is a perpetual licenses for version 3.x allowing you to create all the content you would like In order to use our Android publishing features you must have the Android SDK installed as per Google’s instructions: http://developer.android.com Mobile Publishing - iOS and AndroidMobile publishing via add-on licensing...
  54. 54. http://unity3d.co m Console Publishing - PlayStation 3, Xbox 360, Wii Console publishing via add-on licensing... We support the major console platforms for retail and downloadable content development: Nintendo Wii, Sony PlayStation 3 and Xbox 360 We license our engine for use on the console on a per-title basis You have to own and use Unity Pro and you must be an authorized developer for the console platform(s) you want to target: Nintendo: http://www.warioworld.com Microsoft: http://www.xbox.com:80/en-US/dev/regdev.htm Sony: http://www.scedev.net/ps3/ • For details on pricing please contact our sales team: sales@unity3d.com
  55. 55. http://unity3d.co m Education & Certification Creating the Ninja army. Certification: Expert : 2 levels Teacher Authorized Training Center Curriculum Curriculum STEAM Teacher has less time than students
  56. 56. http://unity3d.co m Unity 3.4Lots more on the way! Unity 3.4 Allegorithmic Substance Integration Shadow Improvements Skinning Performance & Multicore Downloadable Content with Caching for complete scenes and assets bundles Script Execution Order Animation & Skinned Mesh Bounding Volumes Graphics Optimizations (Terrain on iOS and Android) Image Effects & Water All Console versions are now released at the same time as 3.4 Better Gizmo/Handle Control Quick Tweak Colliders + 100 more improvements
  57. 57. http://unity3d.co m What’s Next?A quick look at the product road map...
  58. 58. http://unity3d.co m New Platforms, New FeaturesLots more on the way! Lot’s of new feature and platforms are in development, we will have more news of those as time progresses But one that we can mention is something we just recently announced and that’s the coming ability to export content for playback using the Flash Player! With Adobe’s “Molehill” project, the Flash Player will finally support hardware accelerated 3D unity will allow developers to export for content for playback using the Flash “Molehill” player We will continue to develop the Unity Web Player as it will offer a superior experience, but for those project that fit within the limited scope of the Flash Player it will be another option to choose from, exciting!
  59. 59. http://unity3d.co m New Platforms, New FeaturesLots more on the way!
  60. 60. http://unity3d.co m New Platforms, New FeaturesLots more on the way!
  61. 61. http://unity3d.co m The AAA Intiative…Lots more on the way! Larger Project More demanding Teams Setting new standards
  62. 62. http://unity3d.co m The AAA Intiative…Lots more on the way!
  63. 63. http://unity3d.co m The AAA Intiative…Lots more on the way!
  64. 64. http://unity3d.co m After Unity 3.5Lots more on the way!
  65. 65. http://unity3d.co m After Unity 3.5Lots more on the way!
  66. 66. http://unity3d.co m The AAA Initiative…Lots more on the way! Mecanim Creator of - MotionBuilder - HumanIK Worked on animation at - EA Sports - Activision
  67. 67. http://unity3d.co m Unity Canada Creator of - MotionBuilder - HumanIK Worked on animation at - EA Sports - Activision The AAA Initiative…Lots more on the way!
  68. 68. http://unity3d.co m -Unity 3.5 - Analytics - Key to Monetize Content - More than Revenue The AAA Initiative…Lots more on the way!
  69. 69. http://unity3d.co m -Unity 3.5 - Analytics - Key to Monetize Content - More than Revenue The AAA Initiative…Lots more on the way!
  70. 70. http://unity3d.co m -Unity 3.5 - Analytics - Key to Monetize Content - More than Revenue - Completely integrated - Hosted by us (analytics server) The AAA Initiative…Lots more on the way!
  71. 71. http://unity3d.co m -Unity 3.5 - In-App Purchase - Blade versus Smurf - Cross-platform - Tied into Analytics and Social API - Integrated with the Editor The AAA Initiative…Lots more on the way!
  72. 72. http://unity3d.co m Unity 3.5Lots more on the way! -Unity 3.5 - LOD – Render base (not mesh)
  73. 73. http://unity3d.co m -Unity 3.5 - Pathfinding - Automatic Navmesh generation - Crowd Simulation - Easy to use and powerful API Unity 3.5Lots more on the way!
  74. 74. http://unity3d.co m Unity 3.5Lots more on the way!
  75. 75. http://unity3d.co m -Unity 3.5 - Scaling Unity Projects -Build-in UI for Perforce and SVN (commit assets directly from in Unity) -Text based, merge friendly scene file format -Cache Server (Angry Bots example) Unity 3.5Lots more on the way!
  76. 76. http://unity3d.co m -Unity 3.5 - Occlusion Culling -Problems: a lot of time to bake – in accurate -Solution: re-written Unity 3.5Lots more on the way!
  77. 77. http://unity3d.co m -Unity 3.5 - Occlusion Culling -Problems: a lot of time to bake – in accurate -Solution: re-written 10 hours versus 5 min Unity 3.5Lots more on the way!
  78. 78. http://unity3d.co m -Unity 3.5 - Occlusion Culling -Problems: a lot of time to bake – in accurate -Solution: re-written Portals Unity 3.5Lots more on the way!
  79. 79. http://unity3d.co m -Unity 3.5 - Lightprobes Unity 3.5Lots more on the way!
  80. 80. http://unity3d.co m The AAA Intiative…Lots more on the way! Unity 3.5 LOD – Render Base Ai Occlusion Culling Cache Server Scaling Projects Multithreaded Renderer (desktop) New Particle System UI Framework (in-game GUI) Prefabs (connections stay) Profile & Allocator Improvements Audio Fmod Webcam support Directionlight maps
  81. 81. http://unity3d.co m Hand’s on example •Multi platform shooter game
  82. 82. http://unity3d.co m Q & AAny questions?
  83. 83. http://unity3d.co m •carl@unity3d.com fundi-carl http://www.facebook.com/carl.callewaert http://ca.linkedin.com/in/carlcallewaert Contact InformationHow to contact me after this conference... Email Skype Facebook LinkedIn Twitter Carl Callewaert Product Evangelist Unity Technologies http://unity3d.com http://www.twitter.com/CarlUnity
  84. 84. http://unity3d.co m Introduction to Unity 3High-Quality Interactive 3D Content
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×