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Sérgio cavalcante   xna game programming no microsoft windows phone
 

Sérgio cavalcante xna game programming no microsoft windows phone

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    Sérgio cavalcante   xna game programming no microsoft windows phone Sérgio cavalcante xna game programming no microsoft windows phone Presentation Transcript

    • XNA GAME PROGRAMMING PARA WINDOWS PHONE1 INdT 2012 – INDT Mobile Labs
    • Windows Phone. Why…?2 INdT 2012 – INDT Mobile Labs
    • Hardware Tela Capacitiva / Input : 4 ou mais pontos de contato 480 or 320 Sensores : A-GPS, Acelerômetro800 or 480 Câmera : 5 Megapixels (min) Memória : 256MB RAM (min), 8GB Flash (min) GPU : DirectX 9 CPU : 800 MHz ARMv7 Cortex/Scorpion ou superior Back, Start, Search – Power/Sleep, Botões no Hardware : Vol Up, Vol Down, Camera3 INdT 2012 – INDT Mobile Labs
    • IDE4 INdT 2012 – INDT Mobile Labs
    • Linguagem5 INdT 2012 – INDT Mobile Labs
    • S.O.6 INdT 2012 – INDT Mobile Labs
    • Monetização - Público Alvo7 INdT 2012 – INDT Mobile Labs
    • Monetização - Público Alvo8 INdT 2012 – INDT Mobile Labs
    • Marketplace9 INdT 2012 – INDT Mobile Labs
    • Crescimento10 INdT 2012 – INDT Mobile Labs
    • Indústria dos Games11 INdT 2012 – INDT Mobile Labs
    • Ecosystem12 INdT 2012 – INDT Mobile Labs
    • And more!13 INdT 2012 – INDT Mobile Labs
    • It’s Magic!14 INdT 2012 – INDT Mobile Labs
    • Smart Glass - XBox15 INdT 2012 – INDT Mobile Labs
    • Smart Glass - Tablet16 INdT 2012 – INDT Mobile Labs
    • SmartGlass - WP17 INdT 2012 – INDT Mobile Labs
    • Desenvolvimento18 INdT 2012 – INDT Mobile Labs
    • XNA - Game Loop Initialize( ) LoadContent( ) Update( ) Game Over UnloadContent( ) Draw( )19 INdT 2012 – INDT Mobile Labs
    • Sprites20 INdT 2012 – INDT Mobile Labs
    • Sistemas de Coordenadas21 INdT 2012 – INDT Mobile Labs
    • Translate22 INdT 2012 – INDT Mobile Labs
    • Animation23 INdT 2012 – INDT Mobile Labs
    • Colisões – Bounding Box Área de colisão24 INdT 2012 – INDT Mobile Labs
    • Colisões - Dano25 INdT 2012 – INDT Mobile Labs
    • Placar - SpriteFont Fonte: “Windows Phone 7 Game Development” – Adam Dawes26 INdT 2012 – INDT Mobile Labs
    • Media - Sound Effects27 INdT 2012 – INDT Mobile Labs
    • Input - Acelerômetro28 INdT 2012 – INDT Mobile Labs
    • Input - TouchRaw Input – Determina toques na tela;Gestures – Determina o tipo de toque feito na tela; Tipo Descrição Tap Um toque (touch & release); DoubleTap Dois seguidos na tela; Hold Um toque por um tempo relativamente longo; FreeDrag Toque com arrasto em qualquer posição; VerticalDrag Toque com arrasto para cima ou para baixo; HorizontalDrag Toque com arrasto para a direita ou esquerda; DragComplete Marca o final de um FreeDrag, HorizontalDrag ou VerticalDrag; Flick Toque de um dedo na tela e é retirado sem parar; Pinch Movimentação de dedos na tela; PinchComplete Marca o final do Pinch; 29 INdT 2012 – INDT Mobile Labs
    • This is Sparta!!!30 INdT 2012 - Treinamento PUC
    • This is Sparta!!!31 INdT 2012 - Treinamento PUC
    • 32 INdT 2012 – INDT Mobile Labs
    • ContatosSérgio Cavalcantesergio.cavalcante@indt.org.brsergiocavalcante.wordpress.com@sergiocavalcNokiaDevWPNokiaDevWP33 INdT 2012 – INDT Mobile Labs