‘ Staying in the Game’ Paul Wilkes Datascope Recruitment
Where do you start? Getting your first job in the Games Industry <ul><li>Be committed! Do you really want to work in games...
CV Basics <ul><li>Name - Address - Date of Birth </li></ul><ul><li>Profile </li></ul><ul><li>Skills </li></ul><ul><li>Educ...
Prepare examples of your work <ul><li>Programmers </li></ul><ul><li>game/graphics demos </li></ul><ul><li>Artists  </li></...
Research the Market <ul><li>What games companies are there in the UK? </li></ul><ul><li>Where are they located? </li></ul>...
Prepare well for interviews <ul><li>What games have they done in the past? </li></ul><ul><li>What are they working on at t...
At the interview... <ul><li>Get there early </li></ul><ul><li>Be enthusiastic </li></ul><ul><li>Concentrate on your streng...
Art/Animation Portfolios <ul><li>Format </li></ul><ul><li>Presentation </li></ul><ul><li>File Formats/Compression </li></u...
Useful Info... <ul><li>paul@datascope.co.uk - Tel 020 7580 6018 </li></ul><ul><li>www.datascope.co.uk/advice </li></ul><ul...
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Staying in the game

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  • Thanks to Emmeline for asking me to come along today and organizing this event. Datascope was established 14 years ago to focus on Games Programmers and very quickly spread across all development roles (artists, designers and producers) and then into commercial positions (sales and marketing). We currently manage all of Sony Computer Entertainment’s development recruitment across their three UK studios, last year we opened an office in Chicago to deal with U.S. and Canadian markets. We deal with the developers and publishers throughout the UK and Europe, Australia and North America. We’re based in Central London and currently have 7 consultants dealing with specific areas of development recruitment and 2 on the commercial side along with 2 support staff. I’m going to talk about getting into the games industry in general, CVs and interviews and then concentrate on art portfolios - some of this will be aimed that those just starting out but much of will be relevant to those already in the industry. Some of the topics are pretty standard stuff for any job application but it is amazing how many people get it wrong, as you can imagine we get vast number of applications from candidates at all levels and it’s our job to learn what works and what doesn’t. None of this is set in stone but should give you a general idea of the basics….
  • Staying in the game

    1. 1. ‘ Staying in the Game’ Paul Wilkes Datascope Recruitment
    2. 2. Where do you start? Getting your first job in the Games Industry <ul><li>Be committed! Do you really want to work in games? </li></ul><ul><li>Make your CV shout games! </li></ul><ul><li>Prepare examples of your work </li></ul><ul><li>Research the market </li></ul><ul><li>Prepare well for interviews </li></ul>
    3. 3. CV Basics <ul><li>Name - Address - Date of Birth </li></ul><ul><li>Profile </li></ul><ul><li>Skills </li></ul><ul><li>Education </li></ul><ul><li>Employment </li></ul><ul><li>Interests </li></ul><ul><li>Other information </li></ul><ul><li>References </li></ul>
    4. 4. Prepare examples of your work <ul><li>Programmers </li></ul><ul><li>game/graphics demos </li></ul><ul><li>Artists </li></ul><ul><li>portfolio/showreel </li></ul><ul><li>Designers </li></ul><ul><li>design documents/level designs </li></ul>
    5. 5. Research the Market <ul><li>What games companies are there in the UK? </li></ul><ul><li>Where are they located? </li></ul><ul><li>Who’s recruiting at the moment? </li></ul><ul><li>What skills do they look for? </li></ul><ul><li>How do they normally recruit? </li></ul><ul><li>Should you use a recruitment consultant? </li></ul>
    6. 6. Prepare well for interviews <ul><li>What games have they done in the past? </li></ul><ul><li>What are they working on at the moment? </li></ul><ul><li>Play the company’s games! ...and read reviews </li></ul><ul><li>How are you going to get there? </li></ul><ul><li>Who are you meeting and what’s their job title? </li></ul><ul><li>What format does the interview take? </li></ul><ul><li>What do you need to take with you? </li></ul><ul><li>What should you wear? </li></ul><ul><li>What is the exact role you’re being considered for? </li></ul>
    7. 7. At the interview... <ul><li>Get there early </li></ul><ul><li>Be enthusiastic </li></ul><ul><li>Concentrate on your strengths </li></ul><ul><li>Sell yourself </li></ul><ul><li>Know your limitations </li></ul><ul><li>Ask questions </li></ul>
    8. 8. Art/Animation Portfolios <ul><li>Format </li></ul><ul><li>Presentation </li></ul><ul><li>File Formats/Compression </li></ul><ul><li>Game Art! </li></ul><ul><li>Show your strengths </li></ul><ul><li>Don’t include substandard work </li></ul><ul><li>Show a breadth of skills but focus </li></ul><ul><li>Texture sheets - wire frames - annotation </li></ul><ul><li>No offensive material </li></ul><ul><li>Keep it fresh </li></ul><ul><li>Sketchbooks </li></ul><ul><li>Work in progress </li></ul>
    9. 9. Useful Info... <ul><li>paul@datascope.co.uk - Tel 020 7580 6018 </li></ul><ul><li>www.datascope.co.uk/advice </li></ul><ul><li>www.gatewaytogames.co.uk </li></ul><ul><li>www.gamesrankings.com www.eurogamer.net </li></ul><ul><li>www.gamesindustry.biz www.spong.com www.mobygames.com www.gamasutra.com </li></ul><ul><li>www.cgtalk.com www.3dlinks.com www.3dluvr.com </li></ul>

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