Question 6 and 7


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Question 6 and 7

  1. 1. Question 6: What have you learnt abouttechnologies from the process of constructing this product?
  2. 2. Technologies used in Research• During the research stage of my production I used technologies such as the internet.• I used search engines to find magazines of my genre and I then went to the websites of those specific magazines. This is an example of multi-platform consumption as the magazines and magazine features are available online. Rock Sound website• Another way I used the internet was through Blogger. I used this site to compile my research andcompare things side by side in order to decide which elements would work best in my own magazine.• Blogger: this site allowed me to insert images and links which I was then able to discuss and arrange in anattractive way so that it was easy for me to refer to the information. Research post from Blogger
  3. 3. Technologies used in Planning• Whilst planning my media product, I used various technologies to make my work more effective. For instance:• Scanners: although a traditional method, this enabled me to clearly display my sketches of the initial ideas and designs I had on my blog. I was able to plan out various ideas and then easily upload images of these to my blog so I could quickly refer to them when they were needed.• Another technology I learnt about during planning was ‘Test shoots’. This is when practice shots are taken in the desired locations to see how the lighting will turn out and the best way to alter this. However, due to the disruptions and issues I had with my models, I was unable to fully complete a test shoot. As a result of this, when I was taking the photos for my actual shoot, I encountered a couple of lighting issues and so had to take more photos to practice and try out effects then.• Again, I used the internet during this stage. This time however it was used to research colours and fonts that would be appropriate for my genre.
  4. 4. Technologies used in Production• During production, I learnt about the various functions on the camera. As previously mentioned, I would have completed this during my planning however unfortunately encountered difficulties with arrangements.• I discovered that the camera had many settings such as ‘portrait’ that alter the depth of field and how much the camera focuses.• Another thing I learnt during this process was the effect that the positioning and the amount of lighting has on the overall look of the final image. I practised moving around the lights, or turning some off and making other brighter in order to try different effects and see which best suited my genre and the desired look of the images. More lighting on the right and aimed from higher than the models head.
  5. 5. Technologies used in Post-production• This stage of making my media product was the most time consuming and the one in which I learnt the most.• Firstly, after taking my photographs, I opened them in Photoshop in order to manipulate the images and make them the best in which they could be.• To do this, I used tools such as the ‘Clone Stamp tool’. This enabled me to take the colouring from one part of the photo and place it on another, and therefore perfect any blemishes or undesired shadows.• I also learnt how to use the ‘magnetic lasso tool’. This made the final look of my product more professional and it allowed me to move the piercing in my models nose so it was perfectly aligned.
  6. 6. Technologies used in Post-production• The second stage of post-production was using InDesign which is a desktop publishing programme. This enabled me to create my contents and double page spread in a professional manner.• Although this programme seemed difficult to use at first, one I had learnt about its functions, it enabled me to create a structured piece of work.• I was able to do this by using margins and column gutters. These functions meant that my work was kept aligned and look neat and professional.• Another aspect I learnt about InDesign is that everything must be placed in boxes to make it easier to alter them. For instance, images must be placed in image boxes. This then allows you to either alter the size of the image, or alter the view of the image, essentially like cropping.