Kevin Walker, Rose Luckin, Josh Underwood

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Pedagogy+technology=ecology. Presentation from the London Knowledge Lab

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  • Kevin Walker, Rose Luckin, Josh Underwood

    1. 1. Pedagogy + technology = ecology Handheld Learning 2007 Reflections on Pedagogy panel Rose Luckin Josh Underwood Kevin Walker
    2. 2. London Knowledge Lab Institute of Education University of London Birkbeck College University of London purpose designed building Science Research Infrastructure Fund: £ 6m Research staff and students: 50 Location: Bloomsbury Open: June 2004 Social scientists Experts in education, sociology, culture and media, semiotics, philosophy, knowledge management... Computer scientists Experts in information systems, information management, web technologies, personalisation, ubiquitous technologies…
    3. 3. LKL research sampler (lead / funder) <ul><li>Designing tangibles for learning (Sara Price / EPSRC) </li></ul><ul><li>Pedagogic planner (Diana Laurillard / JISC) </li></ul><ul><li>Learner voice and technology (Neil Selwyn / BECTA) </li></ul><ul><li>Learning from online worlds (Diane Carr / Eduserv) </li></ul><ul><li>Technology enhanced learning in museums (Kevin Walker / EU) </li></ul><ul><li>Camcorder cultures (David Buckingham / AHRC) </li></ul>
    4. 4. Homework <ul><li>EPSRC/ESRC/PACCIT </li></ul><ul><li>2003-2006 </li></ul><ul><li>Tablet PCs students brought home </li></ul><ul><li>Therefore looked at context </li></ul><ul><li>Ecology of resources </li></ul><ul><li>Zone of Proximal Development </li></ul>
    5. 5. Homework
    6. 6. Knowledge Curriculum Resources Administration Organisation Environment Homework
    7. 7. VeSeL: Village e-Science for Life <ul><li>EPSRC 2006-2009 </li></ul><ul><li>Rural villages in Kenya + advanced technologies </li></ul><ul><li>Agriculture + sensor networks </li></ul><ul><li>Mobile technology as resource kit, i/o device </li></ul><ul><li>Participatory design, at a distance </li></ul><ul><li>2 different villages </li></ul><ul><li>Ecology of resources (distributed) </li></ul>
    8. 8. e-Science Usability <ul><li>ESRC 2007-2009 </li></ul><ul><li>Secondary school science in UK </li></ul><ul><li>Participatory design of e-science activities with teachers, around new science curriculum </li></ul><ul><li>Mobile phones, iPods, dataloggers, web </li></ul><ul><li>‘ grid’ e-Science: sustainability, community </li></ul>
    9. 9. Reflections on pedagogy <ul><li>Ecology of resources </li></ul><ul><li>Intelligent (distributed) systems </li></ul><ul><li>Focus on activities and structure </li></ul><ul><ul><li>Trails, scripts, roles, context, construction(ism) </li></ul></ul><ul><ul><li>Technology as mediator </li></ul></ul><ul><li>Methodologies: </li></ul><ul><ul><li>Activities not outcomes </li></ul></ul><ul><ul><li>Pay special attention to language and conversation </li></ul></ul><ul><ul><li>Technology can help </li></ul></ul><ul><ul><ul><li>Capturing products of learning </li></ul></ul></ul><ul><ul><ul><li>Capturing contextual information </li></ul></ul></ul>

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