CreateYourOwnWorld 20110307

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slides for Buzz's graduate database class

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CreateYourOwnWorld 20110307

  1. 1. Create Your Own World ^ Richard Hackathorn richardh@bolder.comR.D. Hackathorn
  2. 2. Outline • Wandering around Second Life • Features of a Virtual World • Various Virtual World Platforms • OpenSim – Open Source • Avaya Web.Alive – Browser-Based • Unity3D – Flexible Gaming IDE • CryEngine – High End • Immersive Intelligence • Fun Things to DoR.D. Hackathorn Slide 2
  3. 3. Wandering around Second Life • http://secondlife.com/ • First light circa 2004, 20M + currently • Chakryn Forest • NOAA Virtual Islands: Real-Time Weather • Galactic Plane Mural • Asteroid Strike on Mars • Info Vis of ‘Death & Taxes’ • SL Showcase • SL MarketplaceR.D. Hackathorn Slide 3
  4. 4. Features of a Virtual World • Immersive 3D space • Avatars: edit appearance, clothing… • Communication: IM, voice, documents • Social: groups, friends… • Open viewer architecture, many alt viewers • Multi-language • Currency, marketplace, economy • Land ownership • Performance, stability, growthR.D. Hackathorn Slide 4
  5. 5. Various Virtual World Platforms • Gaming MMO  WOW, etc, etc • Social MMO  Second Life – the 800 lb gorilla!  Others… Active Worlds, Blue Mars, IMVU, Onverse, Kaneva, Utherverse  OpenSim and its variations • Gaming IDE  Unity3D, CryTek CryEngine • Collaborative Conferencing  Teleplace, Web.Alive,R.D. Hackathorn Slide 5
  6. 6. OpenSim – Open Source • http://opensimulator.org/ • Open-source multi-platform, multi-user 3D application server • Has a varied community behind it  Intel Research is parallelizing the architecture  IBM has contributed codeR.D. Hackathorn Slide 6
  7. 7. Avaya Web.Alive – Browser-Based • http://avayalive.com/R.D. Hackathorn Slide 7
  8. 8. Unity3D – Flexible Gaming IDE • http://unity3d.com/R.D. Hackathorn Slide 8
  9. 9. CryEngine – High End • http://www.crytek.com/ • http://www.youtube.com/watch?v=YHNWj8HmWwQR.D. Hackathorn Slide 9
  10. 10. Immersive Intelligence • Create your own Data World  Visualize the patterns and trends in the data  Collaborate based on shared experiences • Holistic  Explore the details in the context of the whole  Micro to macro…and macro to micro  Zooming through levels of detail  Render the entire database…all terabytes of it! • Creative information metaphors  Visual objects shaped by data attributes  Rendering the natural/familiar to abstract/unusual • Persistent world, always onR.D. Hackathorn Slide 10
  11. 11. Fun Things to Do • Play with Second Life  Free registration!  Browse/explore with the SL Showcase  Find a community with similar interests  Build an interesting thing; buy a similar item • Play with OpenSim  Execute the binary on your laptop • Play with Web.Alive …for 5 minutes only! • Play with Unity3D  Download IDE, load/play samples, watch tutorialsR.D. Hackathorn Slide 11

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