MOBAC Future Technologies Workshop - Introduction

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    MOBAC Future Technologies Workshop - Introduction - Presentation Transcript

    1. Second Life ® MOBAC Future Technologies Workshop May 2, 2008 Danielle Kane
    2. Rise of Gaming
      • MMORPG
      • Massively-Multiplayer Online Role-Playing Game
      • MMO
      • Massively Multiplayer Online game
      • MUVE
      • Online, Multi-User Virtual Environments, sometimes called virtual worlds
      http://www.opencroquet.org/index.php/Main_Page http://www.worldofwarcraft.com/index.xml http://secondlife.com/ http://www.activeworlds.com/
    3. Is it Just a Game?
      • YES
      • Sense of play
      • Has the look and feel of a game
      • NO
      • No objective, no way to “win”
      • Content created by residents
      Vendor Space on Imagination Island – Opened 3/19/07
    4. Terminology
      • AV, Avie, Avatar
      • Grid
      • Griefer
      • Inworld
      • Lag
      • L$
      • A Linden
      • Newbie
      • RL/SL
      • Resident
      • Rez
      • Sim
    5. How Big is Second Life 223,616 acres
    6. What is Second Life
      • Chat / IM / Voice
      • Import / Export
      • Video / Snapshots
      • 3-D graphics
      • Rich Build Tools
      • Streaming Audio
      • Creativity
      • Collaboration
      • Ownership
      • Community
      • Expressive
      • Lag
      • Distracting
      • Griefing / Harassment
      • No Preconceived Objective
      • Experiment
      • Economy
      • Slang
      • Social Environment
      • User Generated / Owned Content
      • Social Networking
    7. Getting Access
      • Download client http://secondlife.com/support/downloads.php
      • Create an account
        • Last name chosen from list
        • First name your choice
      • Learn how to move, communicate, dress and build on orientation island
    8. Second Life Communication
      • Non-verbal
      • Gestures, animations,
      • visual appearance
      • Verbal
      • Text or Voice
      • Private (IM)
      • Public (Local Chat)
    9. Road Trip
      • Teleport
      Walk or even Fly!
    10. Building Your World
      • Build using 3D prims
      • Import textures, sounds and animations
      • Linden Scripting Language
    11. Education in Second Life Sandra Rotenberg
    12. Onslaught
      • Googling “second life” schools…
      • 645,000 results.
      • Adding (college OR university)
      • 1,660,000 results.
      • Adding Information competence
      • 115,000
    13. If it’s in USA Today…
    14. http://vhil.stanford.edu/projects/
    15. Why?
      • Fun.
      • Possibilities – language, 3d models of weather, molecules, insects, etc., cultures, sociology, psychology, information competency.
    16. Library instruction
    17. Not a geek
      • And not Stanford, either.

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