Designing Online Service for 2010s

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    Designing Online Service for 2010s - Presentation Transcript

    1. Designing
      Online Services
      for
      2010s
      Andy Harjanto
      http://andyharjanto.com
    2. What just happened?
      2008
      2009
      2007
      2005
      2006
    3. Global Economic Meltdown
    4. ..is reshapingpermanent behavior
      To Do Much More
      With
      Much Less
    5. More and more new form of media channels directed to us
    6. Too Much Information, Too Little Time
    7. Of course, some good news
      to report as well
    8. Software Development Cycle is Faster, Cheaper
      Open Source, Better Tools, Libraries, Outsourcing
    9. Building Scalable Data Center?
      You can use Cloud Computing today!
      Pay as You Go
    10. Ads: OfflinetoOnline Trend Accelerates
      Cheaper, more scalable distribution channels
    11. Globalizationincreasingly important

      Business is global, not the geography. That’s the only way to run the business

      Jack Welch
      Product
      Capital
      Human
      Technology
    12. Ads: You can use Social Media
      to market your product, virtually at no cost
      but a lot of time invested to build contentsand conversations
    13. And some interesting
      statistics…
    14. 225,000,000
      web sites in 2009
      72,000,000
      active web sites
      Source: Netcraft
    15. If Facebook were a country,
      its population is greater than Brazil
      >200M
    16. In 2009
      China web user population
      surpasses US population
      …and it’s only with 22% penetration
      Ask Google VP -http://bit.ly/17FGfr
    17. 6,900,000,000
      text messages sent and received everyday
      that’s more than the world population
    18. Apple AppStore:
      One billion application downloads in just 9 month
    19. So, what do these mean to you?
    20. You can deliver and market products/services faster and cheaperto more places in the world
    21. However, you’re competing with a much larger crowd demanding customers’ attentions
    22. So,
      How do we design the product for 2010s?
    23. Your product MUST provide
      Instant Gratification
    24. Registration:
      • No long registration process
      • Ask minimal data during theprocess
      • No software installation if possible
      Using your product for the very first time:
      • Don’t try to expose all the features
      • Guide user thru one narrow path
      • In a minute, user is expected to say:
      “Wow!”
    25. Instant Gratification in Action
      • Open the package
      • Search for a book
      • Select a book
      • One click purchase*
      • Start reading
      All under one minute
      Amazon Kindle
      * It uses the credit card used to purchase the device, no typing required
    26. Keep your users interested
      “Just Cool”
      Is The New Un-Cool
    27. Provide at least one end to end experience that
      10
      x
      better than the
      existing solutions
      OK, it may not be 10x, but it
      MUST be significantly better
    28. 10xUser Experience in Action
      iPhone
      • New Mobile User Experience
      • Wide Range of Applications
      Blackberry
      • Email Push Experience
      Your customer is a click away from competitor
    29. Provide engaging platform
      Apply social computing
      and Web 2.0 technologies
    30. Social and Web 2.0 in Action
      Capturing business activities
      Participate in pooling
      Allow to comment and vote
    31. Won’t Kill Us
      Curiosity
      …provide good analytics to
      keep users coming back
    32. Analytics in Action
    33. Would your friends recommend your
      product to their friends?
      Friend’s recommendation is 5xmore effective than Ads
    34. Recommendation in Action
      Twitter: ReTweet
      Many friends play this video, eventhey waste 1 minute of their time
    35. Do not….
      ..unless you really know what you are doing
    36. Do not build a new community
      ..is a lot harder than you think
      They have won the battle
      why don’t you ride their waves, instead.
    37. Do not create a new market
      unless your product is beyond belief and very innovative
      Less competitors could also mean the market is small
    38. Do not obsess with
      your competitors
      They may be even more clueless than you are
    39. Do not make advertising as your primarily revenue
      unless you’re sure that
      you’ll be the top 5 sites
      in your category
      Or you’re serving an exclusive market
    40. Do not use viral as your primary strategy
      More and more people are immune to the viral strategies
    41. Do not get intimidated by the big guys
      Likely, you’re faster and more agile
    42. Do not offer many featuresin your first release
      Just focus on doing one thing very, very well. Acquire other features after extensive observations
      Twitter executes this approach very well
    43. Do not optimize your design forVCs
      So, how big is the market (TAM)?
      What is projected revenue in 5 years?
      What is your exit strategy?
    44. Got Ideas? Just do it!
      …millions of ideas out there
      here are just few things to get started…
    45. Ride the Waves
      millions of users are already there
    46. Services on the top of
      cloud computing
      Offer an easy to use
      service for businesses
      Value Prop:
      Cost-Reduction Reliability
    47. Global Service Rendezvous
      Millions of businesses around the world
      still do not know how
      to take advantage of Globalization.
      Not because lack of knowledge,
      but because lack of quality connections
      Product
      Capital
      Human
      Technology
    48. Mobile Services
      4
      billions
      cell phones
      With SMS or Internet capabilities
      Yet, no players, because it’s highly fragmented, tightly controlled by telecom providers. Can you crack the code?
      Waiting for .. your killer mobile services, here.
    49. Cloud Enabled Hardware
      In 2010s, as more and more data are
      stored in the cloud,
      We expect personal, work cloud data
      accessible from devices via services
    50. IdeasEvolve
      Don’t search for perfect ideas, it’s very likely your ideas evolve as you work with early adopters, customers
    51. More Importantly..
      Find real problems that
      someone or business are having
      Great solutions sell, not ideas
    52. Two Key Takeaways
      when designing online
      service for 2010s
    53. 1
      When you start your project,
      1
      Just focus on
      great experience
      that is10xbetter than any existing solutions
    54. 2
      In 2010s, the opportunities are tremendous
      Globalization
      Mobile 7 Billions
      Online: 362% worldwide growth
      Social Computing
      Cloud Computing
      So is the amount of noise
      See key-takeaway #1 to make your service stands up
    55. For more presentations like this,
      Follow, Subscribe or Visit
      My Blog: http://www.andyharjanto.com
      Twitter: http://twitter.com/harjanto

    + Andy HarjantoAndy Harjanto, 3 months ago

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    As we enter 2010, let’s reflect how much we have more

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