DECEPTION By Sam Holden, Zara Khan , Matthew Bracegirdle and Heather Burke GROUP 15
Q: In what ways does your media product use, develop or challenge forms and conventions of real media products?
We deciding on the story for our piece, we choose to create an opening sequence that would emulate the style of a crime/mystery thriller. Throughout the production of our coursework we drew inspiration from various other films and television programmes of the Crime/Mystery genre: CSI- interrogation scene. We used this, as CSI is a modern crime series which provides a similar audience to the one targeted for our film. Another aspect of the CSI programme which we tried to emulate was the use of flashbacks. This allowed us to cut from one scene to another effectively, allowing us to explain the story clearly.
Throughout our piece we also used music to enhance the film. We used dramatic music that would complement the piece and help reinforce the thriller aspect of our piece. The music for our piece was heavily by the music from famous thriller film Shutter Island. When the sound is then put together with the film the ideal thriller is created.
The link below is the music that helped shape and influence our piece.
Q: How does your media product represent particular social groups ?
When creating our piece we had a particular audience in mind. Our audience are fans of the genre; people who enjoy watching films of the thriller genre, however as teenagers we also attempted to target certain social groups too. Our peers are a clear representation of the target audience for our piece . The complexity of the story line demonstrates the ways in which we have crafted this piece as it is understandable and realistic without being confusing. We decided to keep our own accents. This adds authenticity to the piece.
What kind of media institution might distribute your media product, and why?
UNIVERSAL ENTERTAINMENT When thinking of institutions for film we had Universal in mind as it has previously shown films such as The Bourne Ultimatum and State of Play ; both films which highlight and represent similar features to our film. However modern day productions of Universal have shifted to films for younger audiences such as Despicable Me, Nanny McPhee and Pokemen Returns. Some of these films are the product of years of skillful animation work.
Summit Entertainment This is the ideal institute that would represent our work .it is modern and supports films that would appeal to our audience of young adults and teens. An example would be its production of Cruel Intentions. It has also shown other audience appealing films such as American Pie not to mention Summit Entertainments release of teen-hit Twilight. This shows that its audience is well targeted and respond well to its releases. Furthermore we believe Summit would be likely to showcase our work as its inspiration was drawn from popular TV series CSI. The plot is complex yet ideal for our audience as they would find it gripping and interesting.
Q:Who Would the audience for your media product be?
Q: What have you learnt about technologies from the process of constructing this product?
Throughout our film project, we, as a team, have learned many different technical processes; such as video camera operation, editing on Adobe Premiere Pro and studio setup. These technologies are obviously vital in the film production industry, as from our own experience we know that our film would not have been as successful, had we not fully understood how to use these instruments together.
The title is typical of horror films as it has been kept simple and white to give it a minimal feel, and an eeriness about it. We used Garamond Black 90. we continued the use of this font and colour for the credits also. Film title We had the cop wearing a typical outfit consisting of a buttoned shirt and braces. The suspect was wearing casual clothes as he had just been arrested for interrogation. Setting/location Costumes and props
Camerawork One side of a reverse shot Bearing in mind the 180º rule Aerial shots Close up During filming we took a variety of shots– ranging from close-ups, aerial shots and shot reverse shots.
Editing Here we edited in cross dissolves so that the shots from scene to scene would flow better. And also added text and exponential fades so that the music would fade in/out accordingly
Q: Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
From our preliminary task, we have learned much more in depth methods of filming and editing, along with technical skills picked up along the way. Throughout our coursework we developed and furthered our knowledge of both filming and editing. Compared to our prelim task, we have used several other effects, which developed and enhanced our project greatly. Whereas in the prelim, we used basic technical skills and filming techniques.