Instructional software

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Instructional software

  1. 1. Instructional Software By Greg Andrade EdTech 541 | Integrating Technology into the Classroom Curriculum
  2. 2. Content Area Digital Photography & Graphic Design High School Grades 9th through 12th
  3. 3. Definition of Instructional Software Any type of software that is designed to deliver instruction and promote student learning.
  4. 4. The most common types of Instructional Software are: Drill & Practice Tutorials Simulations Instructional Games Problem Solving
  5. 5. Drill & Practice Drill & Practice software allows learners to learn through repetitive practice. Drill & Practice can be a simple or small task that can consist of memorization, vocabulary, arithmetic problems, historical terms, etc. The more the learner applies drill & practice skills the more ingrained learning becomes to the learner hence, practice make permanent. Types of Drill & Practice Activities are: Flash Cards Branching Drill Extensive Feedback Chart Fill Activities
  6. 6. Drill & Practice in Digital Photography & Graphic Design There are few companies that support the creative fields however, Quizlet offers a flash card software for Graphic Design on Graphic Design 1950 Final
  7. 7. Drill & Practice Relative Advantage • Game based instruction • Motivates learner to practice • Immediate feedback by the instructor
  8. 8. Tutorials Tutorial software can be viewed as an electronic instructor that delivers information and teaches step by step instruction either through online web based instruction or through software for a specific content or academic area. The great advantage of tutorials is that the learner can view a specific task over and over when remediation is needed.
  9. 9. Tutorials in Digital Photography & Graphic Design There are many tutorial resources for these two areas. The most popular are: Lynda.com Adobe Education Exchange Digital Tutor
  10. 10. Tutorials Relative Advantage • The tutorial process encourages learners to practice. • Tutorials can be viewed independently and can be used for remediation . • Immediate feedback by the instructor.
  11. 11. Simulations Simulations are virtual models that can show or demonstrate through either ideas, concepts, procedures or methods. Learners can interact and practice skills through emulating the tasks . Simulations can be categorized in two areas: Teaching about something Teach how to do something
  12. 12. Simulations in Digital Photography & Graphic Design There are few Simulation resources for these areas however, two sites that have both tutorials and simulations combined are: Design Tuts Plus Kern Type: a kerning game
  13. 13. Simulations Relative Advantage • Learner is in and safe and controlled environment. • Simulations can be viewed over and over or can slow down simulation for better retention to complex concepts, theory or practice. • Very cost effective
  14. 14. Instructional Games Instructional games can increase enthusiasm and foster motivation through game based components that can incorporate both drill / practice and simulations. This type of instructional software can be very stimulating to the learner because of its game qualities which can also stimulate competitiveness.
  15. 15. Instructional Games in Digital Photography & Graphic Design Researching through Internet there were literally no Instructional Games for digital photography or graphic design. Yet, Adobe Captivate is a great tool to use to create instruction, quizzes and games for any content area. The only two instructional games sites were for drawing and illustration: NeoK12 Spoonful
  16. 16. Instructional Games Relative Advantage • Software is game based which fosters interest hence, spending more time learning . • Promotes skill building through repetitive learning
  17. 17. Problem Solving Software Problem solving Software teaches the learner through step by step procedures to solve the problems at hand. The learner recognizes the objective, thinks of the steps in order to achieve it. It can be through guided practice with explanations and reasoning supported by the electronic tutor.
  18. 18. Problem Solving Software in Digital Photography & Graphic Design Researching the Internet there were no problem solving software for digital photography or graphic design however, this site presents the leading problem solving software for K-12 learners: Super Kids
  19. 19. Problem Solving Software Relative Advantage • Problem solving promotes critical thinking skills. • Promotes skill building through repetitive learning
  20. 20. Resources: http://quizlet.com/ http://quizlet.com/8620443/graphic-design-1950- final-flash-cards/ http://www.lynda.com/discover/graphic-design http://www.photography-colleges.org/50-free- photography-lessons-you-should-take-for-fun/ http://type.method.ac/ ://spoonful.com/video/how-draw-mickey-mousehow-draw-disney-characters http://www.neok12.com/Arts-and-Crafts.htm

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