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Design-Based Research in TEL    Gráinne Conole, Leicester University              23rdMay 2012       Plenary, JTEL Summer ...
Outline•   The TEL landscape•   Potential of new technologies•   Digital literacies•   Fostering open practices•   Mapping...
The TEL landscape                                 Emergent technologies                                   and affordances ...
http://www.youtube.com/watch?v=SVOY2x81_bghttp://www.ctc.ie/2012/05/great-videos-for-social-media-and.html
Peer                                          OpencritiquingUser                                              Collectivege...
Technologies• Transforming everything we  do• New forms of communication  and collaboration• Multiple rich representations...
Gutenberg to Zuckerberg•   Take the long view•   The web is not the net•   Disruption is a feature•   Ecologies not econom...
The Internet of thingswww.guardian.co.uk/local-government-network/2011/aug/18/internet-of-things-local-government
Digital literacies: definition• Set of social practices  and meaning making of  digital tools (Lankshear  and Knobel, 2008...
Digital literacies                                 Creativity                  Play                               Collecti...
Fostering new open practicesOpen resources                     Open courses                       Open                   a...
Open resourceshttp://www.oer-quality.org/
Open coursesMassiveOpenOnlineCourse  http://www.youtube.com/watch?v=eW3gMGqcZQc                                           ...
Open accreditationPeer to Peer University          OER University www.p2pu.org/en/         wikieducator.org/OER_university/
Open scholarship• Exploiting the digital network• New forms of dissemination  and communication• Promoting reflective prac...
Open research
Collective intelligence
Citation indicators
Mapping pedagogies to technologies                    Social   InformationInformal                             Formal     ...
Mapping e-Pedagogies to technologiesPedagogies                          Technologies•   Problem-Based Learning (PBL)    • ...
Social   InformationInformal                             Formal                              Experience                 In...
IBL/Twitter     Social     PBL/VWCoP/Google+                Dial/forumDial/Skype                 Collab/WikiInformal      ...
Social   InformationInformal                             Formal                              Experience                 In...
Ref/Blog      Experience    PBL/VWCoP/Google+                 Ref/e-PortfolioDial/Skype                  Dial/ForumInforma...
Mobile learning   E-books   Study calendars   Learning resources   Online modules   Annotation tools                      ...
Inquiry-based learning                 My communityThe Personal Inquiry projectInquiry-based learning acrossformal and inf...
Virtual genetics lab   http://www.youtube.com/watch?v=uMMfHZUNpZY&feature=youtu.be                                        ...
The problemSocial andparticipatory mediaoffer new ways tocommunicate andcollaborate           Not fully exploitedWealth of...
Solution  Shift frombelief-based, implicit       approaches todesign-   based,explicit approaches          Learning Design...
Conceptualise                                What do we want to design, who for                                           ...
Benefits•   Guides design process•   Makes design explicit•   Enables sharing•   Fosters repurposing•   Highlights gaps•  ...
Design-Based ResearchA systematic, but flexible methodology aimed toimprove educational practice through iterativeanalysis...
Benefits• Means of dealing  with real learning  contexts• Iterative: design,  implementation,  evaluation, refine• Gives r...
Facets•   Make assumptions and theoretical basesexplicit•   Collect multiple types of data•   Conduct ongoing data analysi...
DBR and Learning Design• Builds on theory & prior   • Builds on ID, OER, Ped  research                     Patterns resear...
Problem and solution• Teachers want  – Examples of good    practices  – Others to talk to• Solution  – Social networking s...
Evolving: socio-technical co-evolution                 Content       Event support, flash Open reviews, expert            ...
Design representations• Teachers want  – Design guidance  – Means to share and    discuss designs• Solution  – Design repr...
Implications• New forms of communication  and collaboration• Rich multimedia  representation• Blurring boundaries• More op...
Conclusion•   Co-evolving•   Disruptive•   Unpredictable•   Complex•   New opportunities•   Social               http://ww...
Conole, G. (forthcoming), Designing for learning in an open world, New York: Springer                           Chapters a...
References• Conole, G. (forthcoming), Designing for learning in an  open world, New York: Springer• Conole, G. and Culver,...
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  1. 1. Design-Based Research in TEL Gráinne Conole, Leicester University 23rdMay 2012 Plenary, JTEL Summer School Estoril, Portugal
  2. 2. Outline• The TEL landscape• Potential of new technologies• Digital literacies• Fostering open practices• Mapping pedagogies to technologies• The problem• Learning design• Design-Based Research• Conclusions
  3. 3. The TEL landscape Emergent technologies and affordances Theory and methodology E-pedagogies, strategies and learning design Resources, OER and Pedagogical PatternsEvaluations Jameson and De Freitas, 2012 Interventions
  4. 4. http://www.youtube.com/watch?v=SVOY2x81_bghttp://www.ctc.ie/2012/05/great-videos-for-social-media-and.html
  5. 5. Peer OpencritiquingUser Collectivegenerated aggregationcontentNetworked Personalised Social media revolution www.heacademy.ac.uk/asse s/EvidenceNet/Conole_Alev The machine is us/ing us ou_2010.pdf
  6. 6. Technologies• Transforming everything we do• New forms of communication and collaboration• Multiple rich representations• Tools to find, create, manage, share• Networked, distributed, peer reviewed, open• Complex, dynamic and co- evolving http://www.flickr.com/photos/oceanflynn/6638184545/
  7. 7. Gutenberg to Zuckerberg• Take the long view• The web is not the net• Disruption is a feature• Ecologies not economics• Complexity is the new reality• The network is now the computer• The web is evolving• Copyright or copywrong• Orwell (fear) or Huxley (pleasure) http://www.flickr.com/photos/wallyg/2617472088/ http://memex.naughtons.org/
  8. 8. The Internet of thingswww.guardian.co.uk/local-government-network/2011/aug/18/internet-of-things-local-government
  9. 9. Digital literacies: definition• Set of social practices and meaning making of digital tools (Lankshear and Knobel, 2008) Socio-cultural view of digital literacy.• Continuum from instrumental skills to productive competence and efficiency http://ftp.jrc.es/EURdoc/JRC67075_TN.pdf
  10. 10. Digital literacies Creativity Play Collective intelligence Performance Judgement Simulation Transmedia navigation Appropriation Networking Multitasking Negotiation Distributed cognition Jenkins, 2009http://www.imv.au.dk/icreanet/ http://www.flickr.com/photos/r8r/4109502436/
  11. 11. Fostering new open practicesOpen resources Open courses Open accreditationOpen scholarship Open research
  12. 12. Open resourceshttp://www.oer-quality.org/
  13. 13. Open coursesMassiveOpenOnlineCourse http://www.youtube.com/watch?v=eW3gMGqcZQc http://mooc.ca/
  14. 14. Open accreditationPeer to Peer University OER University www.p2pu.org/en/ wikieducator.org/OER_university/
  15. 15. Open scholarship• Exploiting the digital network• New forms of dissemination and communication• Promoting reflective practice• Embracing the affordances of new technologies Weller, 2011 Weller: http://nogoodreason.typepad.co.uk/
  16. 16. Open research
  17. 17. Collective intelligence
  18. 18. Citation indicators
  19. 19. Mapping pedagogies to technologies Social InformationInformal Formal Experience Individual
  20. 20. Mapping e-Pedagogies to technologiesPedagogies Technologies• Problem-Based Learning (PBL) • Virtual Worlds (VW)• Inquiry-Based Learning (IBL) • Google• Didactic (Did) • E-Books• Reflection (Ref) • Blogs, e-Portfolios• Dialogic Learning (Dial) • Discussion Forums (DF)• Collaboration (Collab) • Wikis• Assessment (Ass) • MCQs• Communities of Practice (CoP) • Google+• IBL – social • Twitter• User-Generated Content (UGC) • Youtube
  21. 21. Social InformationInformal Formal Experience Individual
  22. 22. IBL/Twitter Social PBL/VWCoP/Google+ Dial/forumDial/Skype Collab/WikiInformal FormalRef/Blog Ref/e-PortfolioIBL/Google Did/e-BookUGC/YouTube Individual Ass/MCQs
  23. 23. Social InformationInformal Formal Experience Individual
  24. 24. Ref/Blog Experience PBL/VWCoP/Google+ Ref/e-PortfolioDial/Skype Dial/ForumInformal FormalIBL/Twitter Coll/WikiIBL/Google Did/e-BookUGC/YouTube Information Ass/MCQs
  25. 25. Mobile learning E-books Study calendars Learning resources Online modules Annotation tools Podcasting Communication mechanisms
  26. 26. Inquiry-based learning My communityThe Personal Inquiry projectInquiry-based learning acrossformal and informal settingsSharples, Scanlon et al.http://www.pi-project.ac.uk
  27. 27. Virtual genetics lab http://www.youtube.com/watch?v=uMMfHZUNpZY&feature=youtu.be The SWIFT project
  28. 28. The problemSocial andparticipatory mediaoffer new ways tocommunicate andcollaborate Not fully exploitedWealth of free Replicating bad pedagogyresources and tools Lack of time and skills
  29. 29. Solution Shift frombelief-based, implicit approaches todesign- based,explicit approaches Learning Design A design-based approach to creation and support of courses Encouragesreflective,scholarly practicesPromotessharing and discussion http://www.open.ac.uk/blogs/OULDI/
  30. 30. Conceptualise What do we want to design, who for and why? 7Cs of learning Design framework Consolidate Evaluate and embed your designhttp://beyonddistance.wordpress.com/2012/02/07/carpe-diem-the-7cs-of-design-and-delivery/
  31. 31. Benefits• Guides design process• Makes design explicit• Enables sharing• Fosters repurposing• Highlights gaps• Representations for learners
  32. 32. Design-Based ResearchA systematic, but flexible methodology aimed toimprove educational practice through iterativeanalysis, design, development and implementation,based on collaboration between researchers andpractitioners inreal-world settings, and leading to contextually-sensitive design principles and theories. Wang and Hannafin, 2005
  33. 33. Benefits• Means of dealing with real learning contexts• Iterative: design, implementation, evaluation, refine• Gives rich insights into complex dynamics
  34. 34. Facets• Make assumptions and theoretical basesexplicit• Collect multiple types of data• Conduct ongoing data analysis• Invite multiple voices to critique• Have multiple accountability structures• Engage in dialectic among theory, design and extant literature Barab, 2006
  35. 35. DBR and Learning Design• Builds on theory & prior • Builds on ID, OER, Ped research Patterns research etc.• Pragmatic • Practical tools & resources• Collaborative • Work with practitioners• Contextual • Real, authentic contexts• Integrative • Mixed-method approach• Iterative – problem, • Problem, implementation, solution, evaluation evaluation and refinement• Adaptive and flexible • Agile, based on practice• Generalisation • Coherent LD framework
  36. 36. Problem and solution• Teachers want – Examples of good practices – Others to talk to• Solution – Social networking site – Best of web 2.0 – Iterative design and evaluation
  37. 37. Evolving: socio-technical co-evolution Content Event support, flash Open reviews, expert seeding debates, etc consultation, etc Socialinterventions Vision Virtual ethnography Technicalinterventions Beta release RSS feeds, activity Events listing, voting, streams etc favourites, etc
  38. 38. Design representations• Teachers want – Design guidance – Means to share and discuss designs• Solution – Design representations – Based on empirical evidence and theory
  39. 39. Implications• New forms of communication and collaboration• Rich multimedia representation• Blurring boundaries• More open practices• New business models• New digital literacies• Harnessing the global network http://www.flickr.com/photos/10537908@N07/5904661557/
  40. 40. Conclusion• Co-evolving• Disruptive• Unpredictable• Complex• New opportunities• Social http://www.flickr.com/photos/planeta/6239911583/
  41. 41. Conole, G. (forthcoming), Designing for learning in an open world, New York: Springer Chapters available on dropbox grainne.conole@le.ac.uk
  42. 42. References• Conole, G. (forthcoming), Designing for learning in an open world, New York: Springer• Conole, G. and Culver, J. (2010), The design of Cloudworks: applying social networking practice to foster the exchange of learning and teaching ideas and designs, Computers and Education, 54(3): 679 – 692• Jameson, J. and De Freitas, S. (2012), The e-learning reader• Jenkins, H. (2009), Confronting the challenges of participatory culture: Media education for the 21st century, Mit Pr.• Naughton, J. (2012), From Gutenberg to Zuckerberg, what you really need to know about the internet• Weller, M. (2011), The digital scholar - how technology is changing academic practice. London, Bloomsbury Academic
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