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Going open – the implications for learning, teaching and research    Gráinne Conole, Leicester University              13t...
Outline•   Social and participatory media•   Digital literacies•   Fostering open practices•   The problem•   Learning des...
From DE to TEL to OEP• Origins of Distance Education• E-assessment and interactive tutorials• Emergence of web-based cours...
http://www.youtube.com/watch?v=SVOY2x81_bghttp://www.ctc.ie/2012/05/great-videos-for-social-media-and.html
Peer                                          OpencritiquingUser                                              Collectivege...
Technologies• Have transformed  everything we do:  – New forms of communication    and collaboration  – Multiple rich repr...
Gutenberg to Zuckerberg•   Take the long view•   The web is not the net•   Disruption is a feature•   Ecologies not econom...
Digital literacies: definition• Set of social practices  and meaning making of  digital tools (Lankshear  and Knobel, 2008...
Digital literacies                  Play               Creativity          Collective intelligence  Performance           ...
Fostering new open practicesOpen resources                     Open courses                       Open                   a...
Open resourceshttp://www.oer-quality.org/
Open coursesMassiveOpenOnlineCourse  http://www.youtube.com/watch?v=eW3gMGqcZQc                                           ...
Open accreditationPeer to Peer University          OER University www.p2pu.org/en/         wikieducator.org/OER_university/
Open scholarship• Exploiting the digital network• New forms of dissemination  and communication• Promoting reflective prac...
Open research
Collective intelligence
Citation indicators
The problemSocial andparticipatory mediaoffer new ways tocommunicate andcollaborate           Not fully exploitedWealth of...
Open Educational                   ResourcesPedagogical patterns       Learning Design
Solution  Shift frombelief-based, implicit       approaches todesign-   based,explicit approaches          Learning Design...
Definition     A methodology for enabling teachers/designers to make     more informed decisions in how they go about desi...
Representing pedagogy                        Empirical                        evidence                        baseGuiding ...
“Open Design”AdaptiveContextual   Affordances of new            Characteristics of   PersonalisedNetworked       technolog...
Learning design: defining the field       Design representations                                      Communities and     ...
Conceptualise                                What do we want to design, who for                                           ...
•   Think of a resource you have created•   Describe its inherent design•   Share with the person next to you•   Share wit...
Visualisations - making design explicit                                Learning outcomes                   Course mapPedag...
Collaboration                             Design challenge                             Create a course in a day!          ...
Course team work     Plenary work                                                       (e-tivities)Session 1•Overview of ...
Course team work      Plenary work                                      (e-tivities)Session 4• Review of completed resourc...
Background to the workshop• Useful sites and resources  – OULDI website  – Carpe Diem website  – 7Cs OER page  – Cloudwork...
How to ruin a course
How to ruin a course
The Course Features template        http://linoit.com
Course Features resources• http://tinyurl.com/coursefeatures• http://tinyurl.com/coursefeatures-Excel• http://linoit.com
Course features                  Linoit.com
Course Features Key•   Orange = Guidance and support•   Blue = Content and activities•   Green = Communication and collabo...
Develop a Course Map  www.tinyurl.com/coursemap-flickr
www.tinyurl.com/ouldi-coursemapThe Course Map template
Course map view
Course Map resources• www.tinyurl.com/coursemap-cloudworks• www.tinyurl.com/ouldi-coursemap• www.tinyurl.com/coursemap-ds•...
Learning Design Resource Audit                  www.tinyurl.com/resource-audit
Develop your Activity Profile• http://tinyurl.com/ActivityProfileFlash• http://tinyurl.com/ActivityProfileExcel
Activity Profile Resources• www.cloudworks.ac.uk/cloud/view/3420• www.tinyurl.com/activity-profile-ds• www.tinyurl.com/Act...
LearningoutcomesSTART               END Assessment
Storyboard template    http://linoit.com
Story board
Develop your e-tivities
Benefits•   Guides design process•   Makes design explicit•   Enables sharing•   Fosters repurposing•   Highlights gaps•  ...
• Derived from Alexander’s  work• “Solutions to problems”   –   Introduction   –   Context   –   Problem headline   –   So...
Implications• New forms of communication  and collaboration• Rich multimedia  representation• Blurring boundaries• More op...
Conclusion•   Co-evolving•   Disruptive•   Unpredictable•   Complex•   New opportunities•   Social               http://ww...
http://www.slideshare.net/grainneConole, G. (forthcoming), Designing for learning in an open world, New York: Springer    ...
References• Conole, G. (forthcoming), Designing for learning in an  open world, New York: Springer• Conole, G. and Culver,...
Conole openness
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  • http://cloudworks.ac.uk/cloudscape/view/2379 –Cloudscape for the SAIDE workshop
  • Add all the URLs here
  • For participants to fill in – silent brainstorm.
  • First askparticipants to guesswhat the colours represent. (See previous slide.)
  • Include link to Course Map in Excel
  • Include link to Course Map in Excel
  • Include link to Course Map in Excel
  • Transcript of "Conole openness"

    1. 1. Going open – the implications for learning, teaching and research Gráinne Conole, Leicester University 13th June 2012 UNISA, Pretoria
    2. 2. Outline• Social and participatory media• Digital literacies• Fostering open practices• The problem• Learning design• Conclusions
    3. 3. From DE to TEL to OEP• Origins of Distance Education• E-assessment and interactive tutorials• Emergence of web-based courses• Increased interactivity, communication and collaboration• Virtual worlds, games and mobile learning• Open Educational Resources and MOOCs Anderson and Dron
    4. 4. http://www.youtube.com/watch?v=SVOY2x81_bghttp://www.ctc.ie/2012/05/great-videos-for-social-media-and.html
    5. 5. Peer OpencritiquingUser Collectivegenerated aggregationcontentNetworked Personalised Social media revolution www.heacademy.ac.uk/asse s/EvidenceNet/Conole_Alev The machine is us/ing us ou_2010.pdf
    6. 6. Technologies• Have transformed everything we do: – New forms of communication and collaboration – Multiple rich representations – Tools to find, create, manage, share – Networked, distributed, peer reviewed, open – Complex, dynamic and co- evolving http://www.flickr.com/photos/oceanflynn/6638184545/
    7. 7. Gutenberg to Zuckerberg• Take the long view• The web is not the net• Disruption is a feature• Ecologies not economics• Complexity is the new reality• The network is now the computer• The web is evolving• Copyright or copywrong• Orwell (fear) or Huxley (pleasure) http://www.flickr.com/photos/wallyg/2617472088/ http://memex.naughtons.org/
    8. 8. Digital literacies: definition• Set of social practices and meaning making of digital tools (Lankshear and Knobel, 2008) Socio-cultural view of digital literacy• Continuum from instrumental skills to productive competence and efficiency http://ftp.jrc.es/EURdoc/JRC67075_TN.pdf
    9. 9. Digital literacies Play Creativity Collective intelligence Performance Judgement Simulation Transmedia navigation Appropriation Networking Multitasking Negotiation Distributed cognition Jenkins, 2009http://www.imv.au.dk/icreanet/ http://www.flickr.com/photos/r8r/4109502436/
    10. 10. Fostering new open practicesOpen resources Open courses Open accreditationOpen scholarship Open research
    11. 11. Open resourceshttp://www.oer-quality.org/
    12. 12. Open coursesMassiveOpenOnlineCourse http://www.youtube.com/watch?v=eW3gMGqcZQc http://mooc.ca/
    13. 13. Open accreditationPeer to Peer University OER University www.p2pu.org/en/ wikieducator.org/OER_university/
    14. 14. Open scholarship• Exploiting the digital network• New forms of dissemination and communication• Promoting reflective practice• Embracing the affordances of new technologies Weller, 2011 Weller: http://nogoodreason.typepad.co.uk/
    15. 15. Open research
    16. 16. Collective intelligence
    17. 17. Citation indicators
    18. 18. The problemSocial andparticipatory mediaoffer new ways tocommunicate andcollaborate Not fully exploitedWealth of free Replicating bad pedagogyresources and tools Lack of time and skills
    19. 19. Open Educational ResourcesPedagogical patterns Learning Design
    20. 20. Solution Shift frombelief-based, implicit approaches todesign- based,explicit approaches Learning Design A design-based approach to creation and support of courses Encouragesreflective,scholarly practicesPromotessharing and discussion http://www.open.ac.uk/blogs/OULDI/
    21. 21. Definition A methodology for enabling teachers/designers to make more informed decisions in how they go about designing learning activities and interventions, which is pedagogically informed and makes effective use of appropriate resources and technologies. This includes the design of resources and individual learning activities right up to curriculum-level design. A key principle is to help make the design process more explicit and shareable. Learning design as an area of research and development includes both gathering empirical evidence to understand the design process, as well as the development of a range of learning design resources, tools and activities.21
    22. 22. Representing pedagogy Empirical evidence baseGuiding design Sharing ideas
    23. 23. “Open Design”AdaptiveContextual Affordances of new Characteristics of PersonalisedNetworked technologies good pedagogy SituativeImmersive SocialCollective Experiential Reflective
    24. 24. Learning design: defining the field Design representations Communities and Openness and tools interactions Mediating Open Learning Design Methodology Affordances Artefacts Theory and Related Social and methodology fields participatory mediaConole, G. (forthcoming), Designing for learning in an open world, Berlin: Springer
    25. 25. Conceptualise What do we want to design, who for and why? 7Cs of learning Design framework Consolidate Evaluate and embed your designhttp://beyonddistance.wordpress.com/2012/02/07/carpe-diem-the-7cs-of-design-and-delivery/
    26. 26. • Think of a resource you have created• Describe its inherent design• Share with the person next to you• Share with the wider group
    27. 27. Visualisations - making design explicit Learning outcomes Course mapPedagogy profile Course dimensions Task swimlane
    28. 28. Collaboration Design challenge Create a course in a day! Carpe diem 2-day design workshopCloudworksSpace to share and discuss
    29. 29. Course team work Plenary work (e-tivities)Session 1•Overview of learning design•Mini-pres: background to E-tivity: How to ruin a courseworkshop•Intro to e-tivity 1 E-tivity: Course FeaturesSession 2•Review of Course Features•Intro to e-tivity 2 E-tivity: Course MapSession 3• Review completed course E-tivity: A Learning Designmaps Resource Audit• Intro to e-tivity 3 http://cloudworks.ac.uk/cloudscape/view/2379
    30. 30. Course team work Plenary work (e-tivities)Session 4• Review of completed resourceaudit• Intro to e-tivity 4Session 5 E-tivity: Activity Profile•Review of Activity Profiles•Intro to e-tivity 5 E-tivity: StoryboardSession 6•Review of Storyboards•Task Swimlane•Intro to e-tivity 6•Stock-taking and target-setting E-tivity: E-tivitiesfor next day
    31. 31. Background to the workshop• Useful sites and resources – OULDI website – Carpe Diem website – 7Cs OER page – Cloudworks cloudscape
    32. 32. How to ruin a course
    33. 33. How to ruin a course
    34. 34. The Course Features template http://linoit.com
    35. 35. Course Features resources• http://tinyurl.com/coursefeatures• http://tinyurl.com/coursefeatures-Excel• http://linoit.com
    36. 36. Course features Linoit.com
    37. 37. Course Features Key• Orange = Guidance and support• Blue = Content and activities• Green = Communication and collaboration• Purple = Reflection and demonstration
    38. 38. Develop a Course Map www.tinyurl.com/coursemap-flickr
    39. 39. www.tinyurl.com/ouldi-coursemapThe Course Map template
    40. 40. Course map view
    41. 41. Course Map resources• www.tinyurl.com/coursemap-cloudworks• www.tinyurl.com/ouldi-coursemap• www.tinyurl.com/coursemap-ds• www.tinyurl.com/coursemap-flickr
    42. 42. Learning Design Resource Audit www.tinyurl.com/resource-audit
    43. 43. Develop your Activity Profile• http://tinyurl.com/ActivityProfileFlash• http://tinyurl.com/ActivityProfileExcel
    44. 44. Activity Profile Resources• www.cloudworks.ac.uk/cloud/view/3420• www.tinyurl.com/activity-profile-ds• www.tinyurl.com/ActivityProfileFlash• www.tinyurl.com/ActivityProfileExcel
    45. 45. LearningoutcomesSTART END Assessment
    46. 46. Storyboard template http://linoit.com
    47. 47. Story board
    48. 48. Develop your e-tivities
    49. 49. Benefits• Guides design process• Makes design explicit• Enables sharing• Fosters repurposing• Highlights gaps• Representations for learners
    50. 50. • Derived from Alexander’s work• “Solutions to problems” – Introduction – Context – Problem headline – Solution – Picture – Similar patters
    51. 51. Implications• New forms of communication and collaboration• Rich multimedia representation• Blurring boundaries• More open practices• New business models• New digital literacies• Harnessing the global network http://www.flickr.com/photos/10537908@N07/5904661557/
    52. 52. Conclusion• Co-evolving• Disruptive• Unpredictable• Complex• New opportunities• Social http://www.flickr.com/photos/planeta/6239911583/
    53. 53. http://www.slideshare.net/grainneConole, G. (forthcoming), Designing for learning in an open world, New York: Springer Chapters available on dropbox grainne.conole@le.ac.uk
    54. 54. References• Conole, G. (forthcoming), Designing for learning in an open world, New York: Springer• Conole, G. and Culver, J. (2010), The design of Cloudworks: applying social networking practice to foster the exchange of learning and teaching ideas and designs, Computers and Education, 54(3): 679 – 692• Jameson, J. and De Freitas, S. (2012), The e-learning reader• Jenkins, H. (2009), Confronting the challenges of participatory culture: Media education for the 21st century, Mit Pr.• Naughton, J. (2012), From Gutenberg to Zuckerberg, what you really need to know about the internet• Weller, M. (2011), The digital scholar - how technology is changing academic practice. London, Bloomsbury Academic
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