Lifelong Competnce Development


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Presentation on Lifelong Competence Development and Personal Learning Environments. The audio for the presentation can be found on the Bazaar project web site - - on the blog page.

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Lifelong Competnce Development

  1. 1. Lifelong Competence Development Graham Attwell
  2. 2. We are at present undergoing a deep and prolonged industrial revolution based on digital technologies
  3. 3. Profound innovations in technology tend to be reflected in older paradigms
  4. 4. for example the ‘virtual classroom’ or the ‘Virtual Learning Environment’
  5. 5. Initial thinking on how we could use computers to support competence development in enterprises was also based on old paradigms
  6. 6. Take the classroom to the enterprise
  7. 7. We found there is little formal e-learning taking place in SMEs
  8. 8. Social software is widely used in the workplace for informal learning
  9. 9. Most informal learning is learner driven, problem based, or motivated by interest
  10. 10. Google is the most used e-learning application
  11. 11. most learning is unaccredited
  12. 12. people learn through legitimate peripheral participation
  13. 13. Knowing is .... located in relations among practitioners, their practice, the artefacts of that practice, and the social organization…of communities of practice Lave and Wenger, 1991
  14. 14. Lurking is a means of becoming integrated in distributed communities of practice
  15. 15. In such communities of practice formal learning materials are seldom used
  16. 16. The Challenge is how to use social software to support Lifelong Competence Development
  17. 17. Personal Learning Environments have the potential to meet such a challenge
  18. 18. PLEs are not another substantiation of educational technology but a new approach to learning
  19. 19. A response to pedagogic approaches which require that learner’s e-learning systems need to be under the control of the learners themselves.
  20. 20. and recognise the needs of life-long learners for a system that provides a standard interface to different institutions’ e-learning systems, and that allows portfolio information to be maintained across institutions.
  21. 21. PLE are based on the idea that learning will take place in different contexts and situations and will not be provided by a single learning provider
  22. 22. Using whatever tools and devices which the learners choose
  23. 23. “ the heart of the concept of the PLE is that it is a tool that allows a learner (or anyone) to engage in a distributed environment consisting of a network of people, services and resources. It is not just Web 2.0, but it is certainly Web 2.0 in the sense that it is (in the broadest sense possible) a read-write application.” Stephen Downes, 2006
  24. 24. The promise of Personal Learning Environments could be to extend access to educational technology to everyone who wishes to organise their own learning.
  25. 25. it offers a portal to the world, through which learners can explore and create, according to their own interests and directions, interacting at all times with their friends and community
  26. 26. Thanks for Listening Wales Wide Web - Bazaar -